Thomas Goyne
882afc5111
Update out-of-date tests
2014-04-25 08:59:42 -07:00
Thomas Goyne
b9509289aa
Fix test compilation
2014-04-25 08:59:42 -07:00
Thomas Goyne
2de5396f7a
Remove luabins project from MinDep and Test targets
2014-04-25 08:59:42 -07:00
Niels Martin Hansen
d53c36e67f
Merge branch 'extradata'
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Conflicts:
src/ass_parser.cpp
2014-04-25 17:22:15 +02:00
Niels Martin Hansen
5a930cfee3
Forgot to add the luabins project to MSVS solution file
2014-04-25 17:19:39 +02:00
Thomas Goyne
d4fbe3040d
Preserve the insertion point (but not selection) when switching between lines
2014-04-25 08:00:45 -07:00
Niels Martin Hansen
f278c35f3f
Dynamically use either inline_string escaping or uuencoding for extradata
...
Since luabins generates binary data which grows up to 3x by escaping,
it's more efficient to uuencode that instead.
A marker is placed as the first character of the value field, either
'e' for inline_string escaped text, or 'u' for uuencoded binary data.
The key is always inline_string escaped, as it will typically be
human readable.
2014-04-25 16:04:08 +02:00
Niels Martin Hansen
bcd41bd986
Windows build system for luabins (untested)
2014-04-25 15:08:54 +02:00
Thomas Goyne
6ee1b8ca52
Update the start sample between blocks in the ram audio provider correctly
2014-04-24 19:08:05 -07:00
Thomas Goyne
cef07785d7
Remove a pointless ++ and make stuff const
2014-04-24 18:51:54 -07:00
Niels Martin Hansen
7839e8c983
Fix bug in extradata id list reading
2014-04-25 00:05:32 +02:00
Niels Martin Hansen
b2768b7abd
Work around boost::format bug
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See https://svn.boost.org/trac/boost/ticket/9360
It seems that the %X specifier is ignored if the input value is a char type
and the char is instead output verbatim and not in its integer value.
Casting it to an int works around this.
2014-04-24 23:54:42 +02:00
Niels Martin Hansen
3f08b1d057
Use lua_pushlstring() so strings with embedded NULs also work
2014-04-24 23:49:36 +02:00
Niels Martin Hansen
18f55eaebf
Load luabins library into Auto4 Lua environment
2014-04-24 23:01:27 +02:00
Niels Martin Hansen
057a223b38
Integrate luabins into Aegisub's build system
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Make it build as C++ so it links properly against the C++-built version
of Lua used in Aegisub too.
2014-04-24 23:01:27 +02:00
Niels Martin Hansen
b4801ef1bb
Import luabins 831869cdc8c5e7579804e6472a2dc6cbe0b2672b
2014-04-24 23:00:41 +02:00
Thomas Goyne
7161ce167c
Use lambdas rather than std::bind(std::ref(Signal)) for signal forwarding
2014-04-23 15:48:39 -07:00
Thomas Goyne
7f289551ae
Remove -Wno-variadic-macros from CXXFLAGS
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It's no longer nonstandard in C++11.
2014-04-23 15:29:23 -07:00
Thomas Goyne
6fc4c8da14
Move make_unique to its own header file
...
Rebuilding the entire project after touching util.h gets old fast.
2014-04-23 15:29:23 -07:00
Niels Martin Hansen
cf81e91383
Perform extradata garbage collection on save
2014-04-23 22:54:01 +02:00
Niels Martin Hansen
159dfcde39
Add extradata reading/writing to Auto4 Lua
2014-04-23 22:54:01 +02:00
Niels Martin Hansen
040b467090
Add undo support for extradata
2014-04-23 22:54:01 +02:00
Niels Martin Hansen
8076fb2791
Basic storage and loading/saving for extradata
2014-04-23 22:54:01 +02:00
Thomas Goyne
c248dc56da
Make the visual tool drag handles a little smaller
2014-04-23 07:15:28 -07:00
Thomas Goyne
7b0b74fbb0
Fix off-by-one error in the bounds check for restoring the active line
2014-04-23 06:22:18 -07:00
Thomas Goyne
ec6f14eef4
Make double-click in the edit box smarter
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Use the syntax highlighting's word splitting to decide what to select so
that double-clicking on \Nword only selects 'word'.
2014-04-22 17:01:22 -07:00
Thomas Goyne
b4284efb38
Trigger the audio selection change logic when switching timing controllers
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Results in the display seeking to the active line when audio is opened
(if seeking to active line is enabled), and initializes the scrollbar
properly.
Updates #1732 .
2014-04-22 16:42:47 -07:00
Thomas Goyne
feec511227
Use more make_unique
2014-04-22 16:37:12 -07:00
Thomas Goyne
c53e8f6139
Pass around newly created AudioTimingControllers in a unique_ptr
2014-04-22 16:21:53 -07:00
Thomas Goyne
f83f8b73a0
Hide the CPS value if it's over 100
2014-04-22 12:35:41 -07:00
Thomas Goyne
a30d6121fd
Don't block the UI while decoding audio for the caches
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Simply zero the memory for audio which hasn't been decoded yet, modify
the audio renderer to avoid caching blocks which aren't ready yet, and
add a progress indiciator to the audio display scrollbar.
2014-04-22 12:34:20 -07:00
Thomas Goyne
7dfd494a46
Update ffms2
2014-04-21 11:11:40 -07:00
Thomas Goyne
1bd3572054
Make the CPS warning thresholds and color customizable
2014-04-21 11:11:40 -07:00
Thomas Goyne
7bc35cecb7
Don't show a CPS value for lines under 100 ms long
2014-04-21 11:11:40 -07:00
Thomas Goyne
543034b96b
Change the background color of the CPS column when the value is excessively high
2014-04-21 11:11:40 -07:00
Thomas Goyne
a1a289c4c0
Push more of the painting logic into the grid column classes
2014-04-21 11:11:40 -07:00
Thomas Goyne
6e0160d730
Fix ugly extra grid line drawn when the first row is selected
2014-04-20 19:46:03 -07:00
Thomas Goyne
5646c05be7
Draw the active line box on top of the grid columns
2014-04-20 19:39:48 -07:00
Thomas Goyne
f14cef7321
Remove pointless vertical alignment logic
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The only time it has an effect is when font substitution occurs, and the
end result tends to be worse than doing nothing at all.
2014-04-20 19:32:39 -07:00
电脑迷
e42e6f36e6
Update Chinese translations. Closes #1739 .
2014-04-20 07:01:49 -07:00
Thomas Goyne
d886a5916d
Create the output directory when collecting fonts to a zip
2014-04-20 07:01:49 -07:00
Thomas Goyne
1677e700b2
Add missing error checking for opening the output zip file in the fonts collector
2014-04-20 07:01:49 -07:00
Thomas Goyne
3ed99b5cb2
Make SubsEditBox::PopulateList less pointlessly slow
2014-04-20 07:01:49 -07:00
Thomas Goyne
2387b31cee
Rearrange BaseGrid's data members
2014-04-20 07:01:49 -07:00
Thomas Goyne
c3e024954c
Make frame mode handling in grid columns a little less ugly
2014-04-20 07:01:48 -07:00
Thomas Goyne
6c6f60eb98
Add an option to ignore punctuation for the character counter
2014-04-18 20:11:38 -07:00
Thomas Goyne
cff3c0a3df
Don't repopulate the actor/effect fields when the active line changes
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Speeds up switching lines on a totally arbitrary test file that doesn't
even use very many actors or effects by ~20%.
2014-04-18 20:11:38 -07:00
Thomas Goyne
8aea747b88
Update the character counter synchronously
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It's not longer even vaguely in the realm of slow enough to justify
dumping off on a background thread.
2014-04-18 20:11:38 -07:00
Thomas Goyne
2de95818db
Use ICU directly for character counting
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ICU docs say not to create a new break iterator each time as
boost.locale does, and in fact creating the break iterator is about 90%
of the run time of the character counter, so use ICU directly and cache
the break iterator.
2014-04-18 20:11:38 -07:00
Thomas Goyne
af32733797
Move character count stuff to libaegisub
2014-04-18 20:11:38 -07:00