Convert all coordinates within the visual tools to Vector2D, which has
been significantly extended. Eliminates a lot of issues with accumulated
rounding errors and simplifies a lot of code.
Modernize the visual tools' interactions with the rest of Aegisub by
connecting to signals directly rather than routing everything through
the video display and converting the main visual tool mode toolbar to
the command system.
Extract all references to OpenGL from the visual tools and move them to
OpenGLWrapper as a first step towards making it possible to implement an
alternative video renderer. In the process, eliminate all uses of OpenGL
immediate mode.
Fix a bunch of minor issues and general instability.
Originally committed to SVN as r5823.
Switch to a bitmask with much more finely-grained information about what
changed in the commit, fixing a few potential correctness problems and
significantly improving the performance of several scenarios where commits
are spammed very frequently.
Originally committed to SVN as r5590.
Rather than everything having to separately commit changes to the ass
and then tell the subs grid to notify various parts of Aegisub about the
changes, committing the AssFile now triggers an event which objects
listen for.
AssFile::Commit now also has an argument to indicate what sorts of
changes were made to the file. For now these types are very broad.
Originally committed to SVN as r4901.
This happens to fix most of the undo issues, as it's now much harder to
have uncommitted changes to the file.
Closes#355 and #586.
Originally committed to SVN as r4699.
Make the undo and redo stacks non-static members of AssFile, making it
theoretically possible to have multiple open AssFiles with working undo.
Slightly improve tracking of whether the file is modified: saving,
making a change, then undoing the change now results in the file being
shown as unmodified as with most programs with undo.
Add basic undo coalescing support.
Originally committed to SVN as r4667.
Kill vfr.h and vfr.cpp and use the libaegisub versions of them instead.
Rather than the globals VFR_Input and VFR_Output, everything related to
frame rate is now part of the video context. Most things which used to
use VFR_Output now call VideoContext::TimeAtFrame etc.; video providers,
rather than modifying VFR_Input directly, now have getters for their
frame rates which VideoContext calls. Read-only public access to
VFR_Input and VFR_Output are still provided (hopefully temporarily) for
a few things which were awkward to do through VideoContext.
The Avisynth provider now might correctly handle VFR MKVs which can be
opened with DirectShowSource but not DSS2.
Rework keyframe handling as well, so that it continues to match the vfr
handling in design and implementation.
Originally committed to SVN as r4662.
Selections in drag mode now follow the following rules:
* If a line is selected in the grid, at least one visual feature
corresponding to the line is selected.
* If a line has any features selected, that line is selected in the
grid.
In addition, all control points now start out selected in the vector
clip tool, and all tools should no longer discard the current selection
at unpredictable or unintended times.
Updates #513.
Originally committed to SVN as r4363.