tracking engine update
rewrite of points2motion code
ui:
now allowing points to stay loaded when generating movement so that you can try multiple times without losing point tracking information
Originally committed to SVN as r151.
tracking is now somewhat complete
you can track points, convert these to movement&scaling and then split your line and let it be repositioned and rescaled
Originally committed to SVN as r42.
currently only FexTrackerRel is used since i have'nt figured dependent delayed dll loading out yet
First import @ 2006-01-28
Originally committed to SVN as r38.