// Copyright (c) 2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
//   * Redistributions of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//   * Redistributions in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
//   * Neither the name of the Aegisub Group nor the names of its contributors
//     may be used to endorse or promote products derived from this software
//     without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//


#pragma once


///////////
// Headers
#include <wx/wxprec.h>


//////////////
// Prototypes
class AudioDisplay;
class VideoProvider;


////////////////////////
// Audio provider class
class AudioProvider {
private:
	void *raw;
	int raw_len;

protected:
	int channels;
	__int64 num_samples;
	int sample_rate;
	int bytes_per_sample;

	wxString filename;

public:
	AudioProvider();
	virtual ~AudioProvider();

	virtual wxString GetFilename();
	virtual void GetAudio(void *buf, __int64 start, __int64 count)=0;
	void GetAudioWithVolume(void *buf, __int64 start, __int64 count, double volume);

	int GetChannels();
	__int64 GetNumSamples();
	int GetSampleRate();
	int GetBytesPerSample();

	void GetWaveForm(int *min,int *peak,__int64 start,int w,int h,int samples,float scale);
	static AudioProvider *GetAudioProvider(wxString filename, AudioDisplay *display, VideoProvider *vprovider,int cache=-1);
};