// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file ass_time.cpp /// @brief Class for managing timestamps in subtitles /// @ingroup subs_storage /// #include "config.h" #include "ass_time.h" #ifndef AGI_PRE #include #include #include #endif #include "utils.h" AssTime::AssTime(int time) : time(mid(0, time, 10 * 60 * 60 * 1000 - 1)) { } AssTime::AssTime(wxString const& text) : time(0) { size_t pos = 0, end = 0; int colons = text.Freq(':'); // Set start so that there are only two colons at most for (; colons > 2; --colons) pos = text.find(':', pos) + 1; // Hours if (colons == 2) { while (text[end++] != ':') { } time += AegiStringToInt(text, pos, end) * 60 * 60 * 1000; pos = end; } // Minutes if (colons >= 1) { while (text[end++] != ':') { } time += AegiStringToInt(text, pos, end) * 60 * 1000; } // Milliseconds (includes seconds) time += AegiStringToFix(text, 3, end, text.size()); // Limit to the valid range time = mid(0, time, 10 * 60 * 60 * 1000 - 1); } wxString AssTime::GetAssFormated(bool msPrecision) const { wxChar ret[] = { '0' + GetTimeHours(), ':', '0' + (time % (60 * 60 * 1000)) / (60 * 1000 * 10), '0' + (time % (10 * 60 * 1000)) / (60 * 1000), ':', '0' + (time % (60 * 1000)) / (1000 * 10), '0' + (time % (10 * 1000)) / 1000, '.', '0' + (time % 1000) / 100, '0' + (time % 100) / 10, '0' + time % 10 }; return wxString(ret, msPrecision ? 11 : 10); } int AssTime::GetTimeHours() const { return time / 3600000; } int AssTime::GetTimeMinutes() const { return (time % 3600000) / 60000; } int AssTime::GetTimeSeconds() const { return (time % 60000) / 1000; } int AssTime::GetTimeMiliseconds() const { return (time % 1000); } int AssTime::GetTimeCentiseconds() const { return (time % 1000) / 10; } SmpteFormatter::SmpteFormatter(agi::vfr::Framerate fps, char sep) : fps(fps) , sep(sep) { } wxString SmpteFormatter::ToSMPTE(AssTime time) const { int h=0, m=0, s=0, f=0; fps.SmpteAtTime(time, &h, &m, &s, &f); return wxString::Format("%02d%c%02d%c%02d%c%02d", h, sep, m, sep, s, sep, f); } AssTime SmpteFormatter::FromSMPTE(wxString const& str) const { long h, m, s, f; wxArrayString toks = wxStringTokenize(str, sep); if (toks.size() != 4) return 0; toks[0].ToLong(&h); toks[1].ToLong(&m); toks[2].ToLong(&s); toks[3].ToLong(&f); return fps.TimeAtSmpte(h, m, s, f); }