// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
//   * Redistributions of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//   * Redistributions in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
//   * Neither the name of the Aegisub Group nor the names of its contributors
//     may be used to endorse or promote products derived from this software
//     without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//


///////////
// Headers
#include <wx/filename.h>
#include <wx/file.h>
#include <wx/filefn.h>
#include "dialog_progress.h"
#include "audio_provider_hd.h"
#include "standard_paths.h"
#include "options.h"
#include "utils.h"


///////////////
// Constructor
HDAudioProvider::HDAudioProvider(AudioProvider *source) {
	// Copy parameters
	bytes_per_sample = source->GetBytesPerSample();
	num_samples = source->GetNumSamples();
	channels = source->GetChannels();
	sample_rate = source->GetSampleRate();
	filename = source->GetFilename();

	// Check free space
	wxLongLong freespace;
	if (wxGetDiskSpace(DiskCachePath(), NULL, &freespace)) {
		if (num_samples * channels * bytes_per_sample > freespace) {
			throw wxString(_T("Not enough free disk space in "))+DiskCachePath()+wxString(_T(" to cache the audio"));
		}
	}

	// Open output file
	diskCacheFilename = DiskCacheName();
	file_cache.Create(diskCacheFilename,true,wxS_DEFAULT);
	file_cache.Open(diskCacheFilename,wxFile::read_write);
	if (!file_cache.IsOpened()) throw _T("Unable to write to audio disk cache.");

	// Start progress
	volatile bool canceled = false;
	DialogProgress *progress = new DialogProgress(NULL,_T("Load audio"),&canceled,_T("Reading to Hard Disk cache"),0,num_samples);
	progress->Show();

	// Write to disk
	int block = 4096;
	char *temp = new char[block * channels * bytes_per_sample];
	for (int64_t i=0;i<num_samples && !canceled; i+=block) {
		if (block+i > num_samples) block = num_samples - i;
		source->GetAudio(temp,i,block);
		file_cache.Write(temp,block * channels * bytes_per_sample);
		progress->SetProgress(i,num_samples);
	}
	file_cache.Seek(0);

	// Finish
	if (!canceled) {
		progress->Destroy();
	}
	else {
		file_cache.Close();
		throw wxString(_T("Audio loading cancelled by user"));
	}
}


//////////////
// Destructor
HDAudioProvider::~HDAudioProvider() {
	file_cache.Close();
	wxRemoveFile(diskCacheFilename);
}


/////////////
// Get audio
void HDAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) {
	// Requested beyond the length of audio
	if (start+count > num_samples) {
		int64_t oldcount = count;
		count = num_samples-start;
		if (count < 0) count = 0;

		// Fill beyond with zero
		if (bytes_per_sample == 1) {
			char *temp = (char *) buf;
			for (int i=count;i<oldcount;i++) {
				temp[i] = 0;
			}
		}
		if (bytes_per_sample == 2) {
			short *temp = (short *) buf;
			for (int i=count;i<oldcount;i++) {
				temp[i] = 0;
			}
		}
	}

	if (count) {
		wxMutexLocker disklock(diskmutex);
		file_cache.Seek(start*bytes_per_sample);
		file_cache.Read((char*)buf,count*bytes_per_sample*channels);
	}
}


///////////////////////////
// Get disk cache path
wxString HDAudioProvider::DiskCachePath() {
	// Default
	wxString path = Options.AsText(_T("Audio HD Cache Location"));
	if (path == _T("default")) return StandardPaths::DecodePath(_T("?temp/"));

	// Specified
	return DecodeRelativePath(path,StandardPaths::DecodePath(_T("?user/")));
}


///////////////////////////
// Get disk cache filename
wxString HDAudioProvider::DiskCacheName() {
	// Get pattern
	wxString pattern = Options.AsText(_T("Audio HD Cache Name"));
	if (pattern.Find(_T("%02i")) == wxNOT_FOUND) pattern = _T("audio%02i.tmp");
	
	// Try from 00 to 99
	for (int i=0;i<100;i++) {
		// File exists?
		wxString curStringTry = DiskCachePath() + wxString::Format(pattern.c_str(),i);
		if (!wxFile::Exists(curStringTry)) return curStringTry;

		// Exists, see if it can be opened (disabled because wx doesn't seem to lock the files...)
		if (false) {
			wxFile test(curStringTry,wxFile::write);
			if (test.IsOpened()) {
				test.Close();
				return curStringTry;
			}
		}
	}
	return _T("");
}