// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file standard_paths.cpp /// @brief Encode and decode paths relative to various special locations /// @ingroup utility /// /////////// // Headers #include "config.h" #include #include #include "standard_paths.h" /// @brief Get instance /// @return /// StandardPaths &StandardPaths::GetInstance() { static StandardPaths instance; return instance; } /// @brief Constructor /// StandardPaths::StandardPaths() { wxStandardPathsBase &paths = wxStandardPaths::Get(); #if defined(__UNIX__) && !defined(__APPLE__) // Relocation support, this is required to set the prefix to all // wx StandardPaths. static_cast(paths).SetInstallPrefix(wxT(INSTALL_PREFIX)); #endif // Get paths #ifdef __WINDOWS__ wxString dataDir = paths.GetDataDir(); wxString userDir = paths.GetUserDataDir(); #elif defined(__APPLE__) wxString dataDir = paths.GetDataDir(); wxString userDir = paths.GetUserDataDir() + _T("-") + _T(AEGISUB_VERSION_DATA); #else wxString dataDir = paths.GetDataDir() + _T("/") + _T(AEGISUB_VERSION_DATA); wxString userDir = paths.GetUserDataDir() + _T("-") + _T(AEGISUB_VERSION_DATA); #endif wxString tempDir = paths.GetTempDir(); // Set paths DoSetPathValue(_T("?data"),dataDir); DoSetPathValue(_T("?user"),userDir); DoSetPathValue(_T("?temp"),tempDir); // Create paths if they don't exist wxFileName folder(userDir + _T("/")); if (!folder.DirExists()) folder.Mkdir(0777,wxPATH_MKDIR_FULL); } /// @brief Decode path /// @param path /// @return /// wxString StandardPaths::DoDecodePath(wxString path) { // Decode if (path[0] == _T('?')) { // Split ?part from rest path.Replace(_T("\\"),_T("/")); int pos = path.Find(_T("/")); wxString path1,path2; if (pos == wxNOT_FOUND) path1 = path; else { path1 = path.Left(pos); path2 = path.Mid(pos+1); } // Replace ?part if valid std::map::iterator iter = paths.find(path1); if (iter == paths.end()) return path; wxString final = iter->second + _T("/") + path2; final.Replace(_T("//"),_T("/")); #ifdef WIN32 final.Replace(_T("/"),_T("\\")); #endif return final; } // Nothing to decode else return path; } /// @brief Encode path /// @param path /// @return /// wxString StandardPaths::DoEncodePath(const wxString &path) { // TODO return path; } /// @brief Set value of a ? path /// @param path /// @param value /// void StandardPaths::DoSetPathValue(const wxString &path, const wxString &value) { paths[path] = value; } /// @brief Decode a path that for legacy reasons might be relative to another path /// @param path parent path. /// @param relativeTo relative path. /// @returns absolute path /// @depreciated Older aegisub versions allowed people to put in single directory names w/out a full path this isn't an issue with 2.2 as preferences will be redone. wxString StandardPaths::DecodePathMaybeRelative(const wxString &path, const wxString &relativeTo) { wxFileName res(DecodePath(path)); if (res.IsRelative()) res.Assign(DecodePath(relativeTo + _T("/") + path)); return res.GetFullPath(); }