// Copyright (c) 2010, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file audio_renderer_waveform.cpp /// @ingroup audio_ui /// /// Render a waveform display of PCM audio data #include "config.h" #include "audio_renderer_waveform.h" #include #include #include "audio_colorscheme.h" #include "block_cache.h" #include "colorspace.h" #include "include/aegisub/audio_provider.h" #include "main.h" enum { /// Only render the peaks Waveform_MaxOnly = 0, /// Render the peaks and averages Waveform_MaxAvg, Waveform_Continuous }; AudioWaveformRenderer::AudioWaveformRenderer(std::string const& color_scheme_name) : audio_buffer(0) , render_averages(OPT_GET("Audio/Display/Waveform Style")->GetInt() == Waveform_MaxAvg) { colors.reserve(AudioStyle_MAX); for (int i = 0; i < AudioStyle_MAX; ++i) colors.emplace_back(6, color_scheme_name, i); } AudioWaveformRenderer::~AudioWaveformRenderer() { delete[] audio_buffer; } void AudioWaveformRenderer::Render(wxBitmap &bmp, int start, AudioRenderingStyle style) { wxMemoryDC dc(bmp); wxRect rect(wxPoint(0, 0), bmp.GetSize()); int midpoint = rect.height / 2; const AudioColorScheme *pal = &colors[style]; double pixel_samples = pixel_ms * provider->GetSampleRate() / 1000.0; // Fill the background dc.SetBrush(wxBrush(pal->get(0.0f))); dc.SetPen(*wxTRANSPARENT_PEN); dc.DrawRectangle(rect); // Make sure we've got a buffer to fill with audio data if (!audio_buffer) { // Buffer for one pixel strip of audio size_t buffer_needed = pixel_samples * provider->GetChannels() * provider->GetBytesPerSample(); audio_buffer = new char[buffer_needed]; } double cur_sample = start * pixel_samples; assert(provider->GetBytesPerSample() == 2); assert(provider->GetChannels() == 1); wxPen pen_peaks(wxPen(pal->get(0.4f))); wxPen pen_avgs(wxPen(pal->get(0.7f))); for (int x = 0; x < rect.width; ++x) { provider->GetAudio(audio_buffer, (int64_t)cur_sample, (int64_t)pixel_samples); cur_sample += pixel_samples; int peak_min = 0, peak_max = 0; int64_t avg_min_accum = 0, avg_max_accum = 0; const int16_t *aud = (const int16_t *)audio_buffer; for (int si = pixel_samples; si > 0; --si, ++aud) { if (*aud > 0) { peak_max = std::max(peak_max, (int)*aud); avg_max_accum += *aud; } else { peak_min = std::min(peak_min, (int)*aud); avg_min_accum += *aud; } } // midpoint is half height peak_min = std::max((int)(peak_min * amplitude_scale * midpoint) / 0x8000, -midpoint); peak_max = std::min((int)(peak_max * amplitude_scale * midpoint) / 0x8000, midpoint); int avg_min = std::max((int)(avg_min_accum * amplitude_scale * midpoint / pixel_samples) / 0x8000, -midpoint); int avg_max = std::min((int)(avg_max_accum * amplitude_scale * midpoint / pixel_samples) / 0x8000, midpoint); dc.SetPen(pen_peaks); dc.DrawLine(x, midpoint - peak_max, x, midpoint - peak_min); if (render_averages) { dc.SetPen(pen_avgs); dc.DrawLine(x, midpoint - avg_max, x, midpoint - avg_min); } } // Horizontal zero-point line if (render_averages) dc.SetPen(wxPen(pal->get(1.0f))); else dc.SetPen(pen_peaks); dc.DrawLine(0, midpoint, rect.width, midpoint); } void AudioWaveformRenderer::RenderBlank(wxDC &dc, const wxRect &rect, AudioRenderingStyle style) { const AudioColorScheme *pal = &colors[style]; wxColor line(pal->get(1.0)); wxColor bg(pal->get(0.0)); // Draw the line as background above and below, and line in the middle, to avoid // overdraw flicker (the common theme in all of audio display direct drawing). int halfheight = rect.height / 2; dc.SetBrush(wxBrush(bg)); dc.SetPen(*wxTRANSPARENT_PEN); dc.DrawRectangle(rect.x, rect.y, rect.width, halfheight); dc.DrawRectangle(rect.x, rect.y + halfheight + 1, rect.width, rect.height - halfheight - 1); dc.SetPen(wxPen(line)); dc.DrawLine(rect.x, rect.y+halfheight, rect.x+rect.width, rect.y+halfheight); } void AudioWaveformRenderer::OnSetProvider() { delete[] audio_buffer; audio_buffer = 0; } void AudioWaveformRenderer::OnSetMillisecondsPerPixel() { delete[] audio_buffer; audio_buffer = 0; } wxArrayString AudioWaveformRenderer::GetWaveformStyles() { wxArrayString ret; ret.push_back(_("Maximum")); ret.push_back(_("Maximum + Average")); return ret; }