// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #include "config.h" #include "hotkeys.h" #include #include "text_file_reader.h" #include "text_file_writer.h" #include #include /////////////////////////////// HotkeyType ////////////////////////////////// //////////////// // Constructors HotkeyType::HotkeyType() { flags = 0; keycode = 0; } HotkeyType::HotkeyType(wxString text,wxString name) { Parse(text); origName = name; } //////////////////////// // Get string of hotkey wxString HotkeyType::GetText() { wxString text; // Modifiers if (flags & wxACCEL_CTRL) text += _T("Ctrl-"); if (flags & wxACCEL_ALT) text += _T("Alt-"); if (flags & wxACCEL_SHIFT) text += _T("Shift-"); // Key name text += GetKeyName(keycode); return text; } ////////////////////////// // Parse text into hotkey void HotkeyType::Parse(wxString text) { // Reset flags = 0; keycode = 0; wxString work = text.Lower(); // Parse modifiers while (true) { // Ctrl if (work.Left(5) == _T("ctrl-")) { flags |= wxACCEL_CTRL; work = work.Mid(5); continue; } // Alt if (work.Left(4) == _T("alt-")) { flags |= wxACCEL_ALT; work = work.Mid(4); continue; } // Shift if (work.Left(6) == _T("shift-")) { flags |= wxACCEL_SHIFT; work = work.Mid(6); continue; } break; } // Get key name FillMap(); bool got = false; std::map::iterator cur; for (cur = keyName.begin();cur != keyName.end();cur++) { if (cur->second.Lower() == work) { keycode = cur->first; got = true; break; } } // Didn't find, check if it's a raw code if (!got) { if (work.Left(1) == _T("[") && work.Right(1) == _T("]")) { work = work.Mid(1,work.Length()-2); if (work.IsNumber()) { long temp; work.ToLong(&temp); keycode = temp; } } } } ////////////////////////// // Get name from Key code std::map HotkeyType::keyName; wxString HotkeyType::GetKeyName(int keycode) { // Fill map FillMap(); // Blank key if (keycode == 0) return _T(""); // Get key name std::map::iterator cur = keyName.find(keycode); if (cur != keyName.end()) return cur->second; else return wxString::Format(_T("[%i]"),keycode); } //////////// // Fill map void HotkeyType::FillMap() { if (keyName.empty()) { keyName[WXK_BACK] = _T("Backspace"); keyName[WXK_SPACE] = _T("Space"); keyName[WXK_RETURN] = _T("Enter"); keyName[WXK_TAB] = _T("Tab"); keyName[WXK_PAUSE] = _T("Pause"); keyName[WXK_LEFT] = _T("Left"); keyName[WXK_RIGHT] = _T("Right"); keyName[WXK_UP] = _T("Up"); keyName[WXK_DOWN] = _T("Down"); keyName[WXK_INSERT] = _T("Insert"); keyName[WXK_DELETE] = _T("Delete"); keyName[WXK_HOME] = _T("Home"); keyName[WXK_END] = _T("End"); keyName[WXK_PAGEUP] = _T("PgUp"); keyName[WXK_PAGEDOWN] = _T("PgDn"); keyName[WXK_NUMPAD0] = _T("KP_0"); keyName[WXK_NUMPAD1] = _T("KP_1"); keyName[WXK_NUMPAD2] = _T("KP_2"); keyName[WXK_NUMPAD3] = _T("KP_3"); keyName[WXK_NUMPAD4] = _T("KP_4"); keyName[WXK_NUMPAD5] = _T("KP_5"); keyName[WXK_NUMPAD6] = _T("KP_6"); keyName[WXK_NUMPAD7] = _T("KP_7"); keyName[WXK_NUMPAD8] = _T("KP_8"); keyName[WXK_NUMPAD9] = _T("KP_9"); keyName[WXK_NUMPAD_ADD] = _T("KP_Add"); keyName[WXK_NUMPAD_SUBTRACT] = _T("KP_Subtract"); keyName[WXK_NUMPAD_SUBTRACT] = _T("KP_Subtract"); keyName[WXK_NUMPAD_MULTIPLY] = _T("KP_Multiply"); keyName[WXK_NUMPAD_DIVIDE] = _T("KP_Divide"); keyName[WXK_NUMPAD_DECIMAL] = _T("KP_Decimal"); keyName[WXK_NUMPAD_ENTER] = _T("KP_Enter"); keyName[WXK_F1] = _T("F1"); keyName[WXK_F2] = _T("F2"); keyName[WXK_F3] = _T("F3"); keyName[WXK_F4] = _T("F4"); keyName[WXK_F5] = _T("F5"); keyName[WXK_F6] = _T("F6"); keyName[WXK_F7] = _T("F7"); keyName[WXK_F8] = _T("F8"); keyName[WXK_F9] = _T("F9"); keyName[WXK_F10] = _T("F10"); keyName[WXK_F11] = _T("F11"); keyName[WXK_F12] = _T("F12"); for (char i='!';i<='`';i++) { keyName[i] = wchar_t(i); } } } ////////////////////////////// HotkeyManager //////////////////////////////// ////////////// // Definition HotkeyManager Hotkeys; /////////////// // Constructor HotkeyManager::HotkeyManager() { modified = false; } ////////////// // Destructor HotkeyManager::~HotkeyManager() { key.clear(); } //////// // Save void HotkeyManager::Save() { // Check if it's actually modified if (!modified) return; // Open file using namespace std; TextFileWriter file(filename,_T("UTF-8")); file.WriteLineToFile(_T("[Hotkeys]")); // Put variables in it for (map::iterator cur=key.begin();cur!=key.end();cur++) { file.WriteLineToFile((*cur).first + _T("=") + (*cur).second.GetText()); } // Close modified = false; } //////// // Load void HotkeyManager::Load() { // Load defaults LoadDefaults(); // Check if file exists (create if it doesn't) wxFileName path(filename); if (!path.FileExists()) { modified = true; Save(); return; } // Open file using namespace std; TextFileReader file(filename); wxString header; try { if (file.GetCurrentEncoding() != _T("binary")) header = file.ReadLineFromFile(); } catch (wxString e) { header = _T(""); } if (header != _T("[Hotkeys]")) { wxFileName backupfn(filename); backupfn.SetFullName(_T("hotkeys.bak")); wxCopyFile(filename, backupfn.GetFullPath()); modified = true; Save(); wxLogWarning(_T("Hotkeys file corrupted, defaults restored.\nA backup of the corrupted file was made.")); return; } // Get variables wxString curLine; map::iterator cur; while (file.HasMoreLines()) { // Parse line try { curLine = file.ReadLineFromFile(); } catch (wxString e) { wxFileName backupfn(filename); backupfn.SetFullName(_T("hotkeys.bak")); wxCopyFile(filename, backupfn.GetFullPath()); modified = true; Save(); wxLogWarning(_T("Hotkeys file corrupted, defaults restored.\nA backup of the corrupted file was made.")); return; } if (curLine.IsEmpty()) continue; size_t pos = curLine.Find(_T("=")); if (pos == wxString::npos) continue; wxString func = curLine.Left(pos); wxString value = curLine.Mid(pos+1); // Find it cur = key.find(func); if (cur != key.end()) { (*cur).second.Parse(value); } // Commented out so it discards anything that isn't listed: //else SetHotkey(func,value); } // Close Save(); } ///////////////// // Load defaults void HotkeyManager::LoadDefaults() { modified = true; // NOTE!! // _() is used here instead of _T(). This is done so the strings can be extracted. // However, since this function is called before locale is set, it won't ever be translated. // Keep this in mind: THESE CANNOT BE TRANSLATED HERE! // As a safeguard, _() is undefined here #undef _ #define _(a) _T(a) SetHotkey(_("New subtitles"),_T("Ctrl-N")); SetHotkey(_("Open subtitles"),_T("Ctrl-O")); SetHotkey(_("Save subtitles"),_T("Ctrl-S")); #ifdef __APPLE__ SetHotkey(_("Exit"),_T("Ctrl-Q")); SetHotkey(_("Help"),_T("Ctrl-?")); SetHotkey(_("Options"),_T("Ctrl-,")); #else SetHotkey(_("Exit"),_T("Alt-F4")); SetHotkey(_("Help"),_T("F1")); SetHotkey(_("Options"),_T("Alt-O")); #endif SetHotkey(_("Edit Box Commit"),_T("Ctrl-Enter")); SetHotkey(_("Undo"),_T("Ctrl-Z")); #ifdef __APPLE__ SetHotkey(_("Redo"),_T("Ctrl-Shift-Z")); #else SetHotkey(_("Redo"),_T("Ctrl-Y")); #endif SetHotkey(_("Shift Times"),_T("Ctrl-I")); SetHotkey(_("Find"),_T("Ctrl-F")); #ifdef __APPLE__ SetHotkey(_("Find Next"),_T("Ctrl-G")); SetHotkey(_("Replace"),_T("Ctrl-Shift-F")); // non-standard? #else SetHotkey(_("Find Next"),_T("F3")); SetHotkey(_("Replace"),_T("Ctrl-H")); #endif SetHotkey(_("Select Lines"),_T("")); SetHotkey(_("Copy"),_T("Ctrl-C")); SetHotkey(_("Cut"),_T("Ctrl-X")); SetHotkey(_("Paste"),_T("Ctrl-V")); SetHotkey(_("Paste Over"),_T("Ctrl-Shift-V")); #ifdef __APPLE__ SetHotkey(_("Video Jump"),_T("Ctrl-J")); #else SetHotkey(_("Video Jump"),_T("Ctrl-G")); #endif SetHotkey(_("Jump Video to Start"),_T("Ctrl-1")); SetHotkey(_("Jump Video to End"),_T("Ctrl-2")); SetHotkey(_("Set Start to Video"),_T("Ctrl-3")); SetHotkey(_("Set End to Video"),_T("Ctrl-4")); SetHotkey(_("Snap to Scene"),_T("Ctrl-5")); SetHotkey(_("Shift by Current Time"),_T("Ctrl-6")); SetHotkey(_("Zoom 50%"),_T("")); SetHotkey(_("Zoom 100%"),_T("")); SetHotkey(_("Zoom 200%"),_T("")); SetHotkey(_("Video global prev frame"),_T("Ctrl-KP_4")); SetHotkey(_("Video global next frame"),_T("Ctrl-KP_6")); SetHotkey(_("Video global focus seek"),_T("Ctrl-Space")); SetHotkey(_("Video global play"),_T("Ctrl-P")); SetHotkey(_("Grid global prev line"),_T("Ctrl-KP_8")); SetHotkey(_("Grid global next line"),_T("Ctrl-KP_2")); SetHotkey(_("Save Subtitles Alt"),_T("F2")); SetHotkey(_("Video global zoom in"),_T("Ctrl-KP_Add")); SetHotkey(_("Video global zoom out"),_T("Ctrl-KP_Subtract")); SetHotkey(_("Grid move row down"),_T("Alt-Down")); SetHotkey(_("Grid move row up"),_T("Alt-Up")); #ifdef __APPLE__ SetHotkey(_("Grid delete rows"),_T("Ctrl-Backspace")); #else SetHotkey(_("Grid delete rows"),_T("Ctrl-Delete")); #endif SetHotkey(_("Grid duplicate rows"),_T("")); SetHotkey(_("Grid duplicate and shift one frame"),_T("Ctrl-D")); SetHotkey(_("Audio Commit Alt"),_T("G")); SetHotkey(_("Audio Commit"),_T("Enter")); SetHotkey(_("Audio Commit (Stay)"),_T("F8")); SetHotkey(_("Audio Prev Line"),_T("Left")); SetHotkey(_("Audio Prev Line Alt"),_T("Z")); SetHotkey(_("Audio Next Line"),_T("Right")); SetHotkey(_("Audio Next Line Alt"),_T("X")); SetHotkey(_("Audio Play"),_T("Space")); SetHotkey(_("Audio Play Alt"),_T("S")); SetHotkey(_("Audio Play or Stop"),_T("B")); SetHotkey(_("Audio Stop"),_T("H")); SetHotkey(_("Audio Karaoke Increase Len"),_T("KP_Add")); SetHotkey(_("Audio Karaoke Decrease Len"),_T("KP_Subtract")); SetHotkey(_("Audio Karaoke Increase Len Shift"),_T("Shift-KP_Add")); SetHotkey(_("Audio Karaoke Decrease Len Shift"),_T("Shift-KP_Subtract")); SetHotkey(_("Audio Scroll Left"),_T("A")); SetHotkey(_("Audio Scroll Right"),_T("F")); SetHotkey(_("Audio Play First 500ms"),_T("E")); SetHotkey(_("Audio Play Last 500ms"),_T("D")); SetHotkey(_("Audio Play 500ms Before"),_T("Q")); SetHotkey(_("Audio Play 500ms After"),_T("W")); SetHotkey(_("Audio Play To End"),_T("T")); SetHotkey(_("Audio Play Original Line"),_T("R")); SetHotkey(_("Audio Add Lead In"),_T("C")); SetHotkey(_("Audio Add Lead Out"),_T("V")); SetHotkey(_("Audio Medusa Toggle"),_T("Ctrl-KP_Multiply")); SetHotkey(_("Audio Medusa Play"),_T("KP_5")); SetHotkey(_("Audio Medusa Stop"),_T("KP_8")); SetHotkey(_("Audio Medusa Shift Start Back"),_T("KP_4")); SetHotkey(_("Audio Medusa Shift Start Forward"),_T("KP_6")); SetHotkey(_("Audio Medusa Shift End Back"),_T("KP_7")); SetHotkey(_("Audio Medusa Shift End Forward"),_T("KP_9")); SetHotkey(_("Audio Medusa Play Before"),_T("KP_1")); SetHotkey(_("Audio Medusa Play After"),_T("KP_3")); SetHotkey(_("Audio Medusa Next"),_T("KP_2")); SetHotkey(_("Audio Medusa Previous"),_T("KP_0")); SetHotkey(_("Audio Medusa Enter"),_T("KP_Enter")); SetHotkey(_("Translation Assistant Play Audio"),_T("End")); SetHotkey(_("Translation Assistant Play Video"),_T("Home")); SetHotkey(_("Translation Assistant Next"),_T("PgDn")); SetHotkey(_("Translation Assistant Prev"),_T("PgUp")); SetHotkey(_("Translation Assistant Accept"),_T("Enter")); SetHotkey(_("Translation Assistant Preview"),_T("F8")); SetHotkey(_("Translation Assistant Insert Original"),_T("Insert")); SetHotkey(_("Styling Assistant Play Audio"),_T("End")); SetHotkey(_("Styling Assistant Play Video"),_T("Home")); SetHotkey(_("Styling Assistant Next"),_T("PgDn")); SetHotkey(_("Styling Assistant Prev"),_T("PgUp")); SetHotkey(_("Styling Assistant Accept"),_T("Enter")); SetHotkey(_("Styling Assistant Preview"),_T("F8")); } ////////////// // Set hotkey void HotkeyManager::SetHotkey(wxString function,HotkeyType hotkey) { key[function.Lower()] = hotkey; modified = true; } void HotkeyManager::SetHotkey(wxString function,wxString hotkey) { key[function.Lower()] = HotkeyType(hotkey,function); modified = true; } //////////// // Set file void HotkeyManager::SetFile(wxString file) { filename = file; } ////////////////////// // Get hotkey as text wxString HotkeyManager::GetText(wxString function) { std::map::iterator cur = key.find(function.Lower()); if (cur != key.end()) { return (*cur).second.GetText(); } else throw _T("Hotkey not defined"); } /////////////////////////////////// // Get hotkey as accelerator entry wxAcceleratorEntry HotkeyManager::GetAccelerator(wxString function,int id) { std::map::iterator cur = key.find(function.Lower()); if (cur != key.end()) { HotkeyType *hotkey = &(*cur).second; wxAcceleratorEntry entry; entry.Set(hotkey->flags,hotkey->keycode,id); return entry; } else throw _T("Hotkey not defined"); } //////////////////////// // Set last key pressed void HotkeyManager::SetPressed(int keypress,bool ctrl,bool alt,bool shift) { lastKey = keypress; lastMod = 0; if (ctrl) lastMod |= wxACCEL_CTRL; if (alt) lastMod |= wxACCEL_ALT; if (shift) lastMod |= wxACCEL_SHIFT; } /////////////// // Is pressed? bool HotkeyManager::IsPressed(wxString function) { std::map::iterator cur = key.find(function.Lower()); if (cur != key.end()) { HotkeyType *hotkey = &(*cur).second; return (hotkey->keycode == lastKey && hotkey->flags == lastMod); } else throw _T("Hotkey not defined"); } /////////////////////// // Search for a hotkey HotkeyType *HotkeyManager::Find(int keycode,int mod) { for (std::map::iterator cur = key.begin();cur != key.end();cur++) { if (cur->second.keycode == keycode && cur->second.flags == mod) { return &(cur->second); } } return NULL; }