// Copyright (c) 2006, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file subtitle_format.cpp /// @brief Base class for subtitle format handlers /// @ingroup subtitle_io /// #include "config.h" #ifndef AGI_PRE #include #include // Keep this last so wxUSE_CHOICEDLG is set. #endif #include "ass_dialogue.h" #include "ass_file.h" #include "subtitle_format.h" #include "subtitle_format_ass.h" #include "subtitle_format_dvd.h" #include "subtitle_format_encore.h" #include "subtitle_format_microdvd.h" #include "subtitle_format_mkv.h" #include "subtitle_format_srt.h" #include "subtitle_format_transtation.h" #include "subtitle_format_ttxt.h" #include "subtitle_format_txt.h" #include "utils.h" #include "video_context.h" using namespace std::tr1::placeholders; SubtitleFormat::SubtitleFormat(wxString const& name) : name(name) , isCopy(0) , Line(0) { formats.push_back(this); } SubtitleFormat::~SubtitleFormat() { formats.remove(this); } void SubtitleFormat::SetTarget(AssFile *file) { ClearCopy(); Line = file ? &file->Line : 0; assFile = file; } bool SubtitleFormat::CanReadFile(wxString const& filename) const { return GetReadWildcards().Index(filename.AfterLast('.'), false) != wxNOT_FOUND; } bool SubtitleFormat::CanWriteFile(wxString const& filename) const { return GetWriteWildcards().Index(filename.AfterLast('.'), false) != wxNOT_FOUND; } void SubtitleFormat::CreateCopy() { SetTarget(new AssFile(*assFile)); isCopy = true; } void SubtitleFormat::ClearCopy() { if (isCopy) { delete assFile; assFile = NULL; isCopy = false; } } void SubtitleFormat::Clear() { assFile->Clear(); } void SubtitleFormat::LoadDefault(bool defline) { assFile->LoadDefault(defline); } void SubtitleFormat::AddLine(wxString data, wxString group, int &version, wxString *outgroup) { assFile->AddLine(data, group, version, outgroup); } /// @brief Ask the user to enter the FPS SubtitleFormat::FPSRational SubtitleFormat::AskForFPS(bool showSMPTE) { wxArrayString choices; FPSRational fps_rat; fps_rat.smpte_dropframe = false; // ensure it's false by default // Video FPS VideoContext *context = VideoContext::Get(); bool vidLoaded = context->TimecodesLoaded(); if (vidLoaded) { wxString vidFPS; if (context->FPS().IsVFR()) vidFPS = "VFR"; else vidFPS = wxString::Format("%.3f", context->FPS().FPS()); choices.Add(wxString::Format("From video (%s)", vidFPS)); } // Standard FPS values choices.Add(_("15.000 FPS")); choices.Add(_("23.976 FPS (Decimated NTSC)")); choices.Add(_("24.000 FPS (FILM)")); choices.Add(_("25.000 FPS (PAL)")); choices.Add(_("29.970 FPS (NTSC)")); if (showSMPTE) choices.Add(_("29.970 FPS (NTSC with SMPTE dropframe)")); choices.Add(_("30.000 FPS")); choices.Add(_("50.000 FPS (PAL x2)")); choices.Add(_("59.940 FPS (NTSC x2)")); choices.Add(_("60.000 FPS")); choices.Add(_("119.880 FPS (NTSC x4)")); choices.Add(_("120.000 FPS")); // Ask int choice = wxGetSingleChoiceIndex(_("Please choose the appropriate FPS for the subtitles:"), _("FPS"), choices); if (choice == -1) { fps_rat.num = 0; fps_rat.den = 0; return fps_rat; } // Get FPS from choice if (vidLoaded) choice--; // dropframe was displayed, that means all choices >4 are bumped up by 1 if (showSMPTE) { switch (choice) { case -1: fps_rat.num = -1; fps_rat.den = 1; break; // VIDEO case 0: fps_rat.num = 15; fps_rat.den = 1; break; case 1: fps_rat.num = 24000; fps_rat.den = 1001; break; case 2: fps_rat.num = 24; fps_rat.den = 1; break; case 3: fps_rat.num = 25; fps_rat.den = 1; break; case 4: fps_rat.num = 30000; fps_rat.den = 1001; break; case 5: fps_rat.num = 30000; fps_rat.den = 1001; fps_rat.smpte_dropframe = true; break; case 6: fps_rat.num = 30; fps_rat.den = 1; break; case 7: fps_rat.num = 50; fps_rat.den = 1; break; case 8: fps_rat.num = 60000; fps_rat.den = 1001; break; case 9: fps_rat.num = 60; fps_rat.den = 1; break; case 10: fps_rat.num = 120000; fps_rat.den = 1001; break; case 11: fps_rat.num = 120; fps_rat.den = 1; break; } return fps_rat; } else { // dropframe wasn't displayed switch (choice) { case -1: fps_rat.num = -1; fps_rat.den = 1; break; // VIDEO case 0: fps_rat.num = 15; fps_rat.den = 1; break; case 1: fps_rat.num = 24000; fps_rat.den = 1001; break; case 2: fps_rat.num = 24; fps_rat.den = 1; break; case 3: fps_rat.num = 25; fps_rat.den = 1; break; case 4: fps_rat.num = 30000; fps_rat.den = 1001; break; case 5: fps_rat.num = 30; fps_rat.den = 1; break; case 6: fps_rat.num = 50; fps_rat.den = 1; break; case 7: fps_rat.num = 60000; fps_rat.den = 1001; break; case 8: fps_rat.num = 60; fps_rat.den = 1; break; case 9: fps_rat.num = 120000; fps_rat.den = 1001; break; case 10: fps_rat.num = 120; fps_rat.den = 1; break; } return fps_rat; } } void SubtitleFormat::SortLines() { AssFile::Sort(*Line); } void SubtitleFormat::StripTags() { for (std::list::iterator cur = Line->begin(); cur != Line->end(); ++cur) { if (AssDialogue *current = dynamic_cast(*cur)) { current->StripTags(); } } } void SubtitleFormat::ConvertNewlines(wxString const& newline, bool mergeLineBreaks) { for (std::list::iterator cur = Line->begin(); cur != Line->end(); ++cur) { if (AssDialogue *current = dynamic_cast(*cur)) { current->Text.Replace("\\h", " "); current->Text.Replace("\\n", newline); current->Text.Replace("\\N", newline); if (mergeLineBreaks) { while (current->Text.Replace(newline+newline, newline)); } } } } void SubtitleFormat::StripComments() { for (std::list::iterator it = Line->begin(); it != Line->end(); ) { AssDialogue *diag = dynamic_cast(*it); if (!diag || (!diag->Comment && diag->Text.size())) ++it; else { delete *it; Line->erase(it++); } } } void SubtitleFormat::StripNonDialogue() { for (std::list::iterator it = Line->begin(); it != Line->end(); ) { if (dynamic_cast(*it)) ++it; else { delete *it; Line->erase(it++); } } } static bool dialog_start_lt(AssEntry *pos, AssDialogue *to_insert) { AssDialogue *diag = dynamic_cast(pos); return diag && diag->Start > to_insert->Start; } /// @brief Split and merge lines so there are no overlapping lines /// /// Algorithm described at http://devel.aegisub.org/wiki/Technical/SplitMerge void SubtitleFormat::RecombineOverlaps() { std::list::iterator cur, next = Line->begin(); cur = next++; for (; next != Line->end(); cur = next++) { AssDialogue *prevdlg = dynamic_cast(*cur); AssDialogue *curdlg = dynamic_cast(*next); if (!curdlg || !prevdlg) continue; if (prevdlg->End <= curdlg->Start) continue; // Use names like in the algorithm description and prepare for erasing // old dialogues from the list std::list::iterator prev = cur; cur = next; next++; // std::list::insert() inserts items before the given iterator, so // we need 'next' for inserting. 'prev' and 'cur' can safely be erased // from the list now. Line->erase(prev); Line->erase(cur); //Is there an A part before the overlap? if (curdlg->Start > prevdlg->Start) { // Produce new entry with correct values AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = prevdlg->Start; newdlg->End = curdlg->Start; newdlg->Text = prevdlg->Text; Line->insert(find_if(next, Line->end(), bind(dialog_start_lt, _1, newdlg)), newdlg); } // Overlapping A+B part { AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = curdlg->Start; newdlg->End = (prevdlg->End < curdlg->End) ? prevdlg->End : curdlg->End; // Put an ASS format hard linewrap between lines newdlg->Text = curdlg->Text + "\\N" + prevdlg->Text; Line->insert(find_if(next, Line->end(), bind(dialog_start_lt, _1, newdlg)), newdlg); } // Is there an A part after the overlap? if (prevdlg->End > curdlg->End) { // Produce new entry with correct values AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = curdlg->End; newdlg->End = prevdlg->End; newdlg->Text = prevdlg->Text; Line->insert(find_if(next, Line->end(), bind(dialog_start_lt, _1, newdlg)), newdlg); } // Is there a B part after the overlap? if (curdlg->End > prevdlg->End) { // Produce new entry with correct values AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = prevdlg->End; newdlg->End = curdlg->End; newdlg->Text = curdlg->Text; Line->insert(find_if(next, Line->end(), bind(dialog_start_lt, _1, newdlg)), newdlg); } next--; } } /// @brief Merge identical lines that follow each other void SubtitleFormat::MergeIdentical() { std::list::iterator cur, next = Line->begin(); cur = next++; for (; next != Line->end(); cur = next++) { AssDialogue *curdlg = dynamic_cast(*cur); AssDialogue *nextdlg = dynamic_cast(*next); if (curdlg && nextdlg && curdlg->End == nextdlg->Start && curdlg->Text == nextdlg->Text) { // Merge timing nextdlg->Start = std::min(nextdlg->Start, curdlg->Start); nextdlg->End = std::max(nextdlg->End, curdlg->End); // Remove duplicate line delete *cur; Line->erase(cur); } } } std::list SubtitleFormat::formats; void SubtitleFormat::LoadFormats() { if (formats.empty()) { new ASSSubtitleFormat(); new EncoreSubtitleFormat(); new MKVSubtitleFormat(); new MicroDVDSubtitleFormat(); new SRTSubtitleFormat(); new TTXTSubtitleFormat(); new TXTSubtitleFormat(); new TranStationSubtitleFormat(); #ifdef _DEBUG new DVDSubtitleFormat(); #endif } } void SubtitleFormat::DestroyFormats() { for (std::list::iterator it = formats.begin(); it != formats.end(); ) delete *it++; } template SubtitleFormat *find_or_null(Cont &container, Pred pred) { typename Cont::iterator it = find_if(container.begin(), container.end(), pred); if (it == container.end()) return 0; return *it; } SubtitleFormat *SubtitleFormat::GetReader(wxString const& filename) { LoadFormats(); return find_or_null(formats, bind(&SubtitleFormat::CanReadFile, _1, filename)); } SubtitleFormat *SubtitleFormat::GetWriter(wxString const& filename) { LoadFormats(); return find_or_null(formats, bind(&SubtitleFormat::CanWriteFile, _1, filename)); } wxString SubtitleFormat::GetWildcards(int mode) { LoadFormats(); wxArrayString all; wxString final; std::list::iterator curIter; for (curIter=formats.begin();curIter!=formats.end();curIter++) { SubtitleFormat *format = *curIter; wxArrayString cur = mode == 0 ? format->GetReadWildcards() : format->GetWriteWildcards(); if (cur.empty()) continue; for_each(cur.begin(), cur.end(), bind(&wxString::Prepend, _1, "*.")); copy(cur.begin(), cur.end(), std::back_inserter(all)); final += "|" + format->GetName() + " (" + wxJoin(cur, ',') + ")|" + wxJoin(cur, ';'); } final.Prepend(_("All Supported Formats") + " (" + wxJoin(all, ',') + ")|" + wxJoin(all, ';')); return final; }