Aegisub/src/validators.h
Thomas Goyne a6b1639320 Extract some bits that don't need to be templated from templates
Cuts compile time by about 10% and shrinks the final binary a little.
2014-12-28 16:46:38 -08:00

118 lines
3.4 KiB
C++

// Copyright (c) 2013, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
#include <libaegisub/exception.h>
#include <string>
#include <wx/combobox.h>
#include <wx/radiobox.h>
#include <wx/validate.h>
class IntValidator final : public wxValidator {
int value;
bool allow_negative;
bool CheckCharacter(int chr, bool is_first) const;
void OnChar(wxKeyEvent& event);
bool Validate(wxWindow *) override { return true; }
wxObject* Clone() const override { return new IntValidator(*this); }
bool TransferToWindow() override;
bool TransferFromWindow() override { return true; }
IntValidator(IntValidator const& rgt);
public:
explicit IntValidator(int val=0, bool allow_negative=false);
};
class DoubleValidator final : public wxValidator {
double *value;
double min;
double max;
wxChar decimal_sep;
bool Validate(wxWindow* parent) override { return true; }
bool CheckCharacter(int chr, bool is_first, bool *got_decimal) const;
void OnChar(wxKeyEvent& event);
DoubleValidator(DoubleValidator const& rgt);
wxObject* Clone() const override { return new DoubleValidator(*this); }
bool TransferToWindow() override;
bool TransferFromWindow() override;
public:
explicit DoubleValidator(double *val, bool allow_negative=false);
explicit DoubleValidator(double *val, double min, double max);
};
class DoubleSpinValidator final : public wxValidator {
double *value;
wxValidator *Clone() const override { return new DoubleSpinValidator(value); }
bool Validate(wxWindow*) override { return true; }
bool TransferToWindow() override;
bool TransferFromWindow() override;
public:
DoubleSpinValidator(double *value) : value(value) { }
};
class EnumBinderBase : public wxValidator {
bool Validate(wxWindow *) override { return true; }
protected:
int Get();
void Set(int value);
};
template<typename T>
class EnumBinder final : public EnumBinderBase {
T *value;
wxObject *Clone() const override { return new EnumBinder<T>(value); }
bool TransferFromWindow() override {
*value = static_cast<T>(Get());
return true;
}
bool TransferToWindow() override {
Set(static_cast<int>(*value));
return true;
}
public:
explicit EnumBinder(T *value) : value(value) { }
EnumBinder(EnumBinder const& rhs) : EnumBinderBase(rhs), value(rhs.value) { }
};
template<typename T>
EnumBinder<T> MakeEnumBinder(T *value) {
return EnumBinder<T>(value);
}
class StringBinder final : public wxValidator {
std::string *value;
wxObject* Clone() const override { return new StringBinder(value); }
bool Validate(wxWindow*) override { return true;}
bool TransferToWindow() override;
bool TransferFromWindow() override;
public:
explicit StringBinder(std::string *value) : value(value) { }
};