116 lines
3 KiB
C++
116 lines
3 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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#ifndef MAIN_H
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#define MAIN_H
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///////////////////
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// Include headers
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#include <wx/wxprec.h>
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#include <wx/app.h>
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#include <wx/stackwalk.h>
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#include <fstream>
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#include "aegisublocale.h"
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//////////////
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// Prototypes
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class FrameMain;
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class PluginManager;
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namespace Automation4 { class AutoloadScriptManager; }
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////////////////////////////////
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// Application class definition
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class AegisubApp: public wxApp {
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private:
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PluginManager *plugins;
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void OnMouseWheel(wxMouseEvent &event);
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void OnKey(wxKeyEvent &key);
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public:
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AegisubLocale locale;
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FrameMain *frame;
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#ifdef WITH_AUTOMATION
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Automation4::AutoloadScriptManager *global_scripts;
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#endif
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static AegisubApp* Get() { return (AegisubApp*) wxTheApp; }
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static void OpenURL(wxString url);
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void RegistryAssociate();
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void AssociateType(wxString type);
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bool OnInit();
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int OnExit();
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int OnRun();
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#ifdef __WXMAC__
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// Apple events
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virtual void MacOpenFile(const wxString &filename);
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#endif
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#ifndef _DEBUG
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void OnUnhandledException();
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void OnFatalException();
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#endif
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//int OnRun();
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DECLARE_EVENT_TABLE()
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};
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DECLARE_APP(AegisubApp)
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////////////////
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// Stack walker
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#if wxUSE_STACKWALKER == 1
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class StackWalker: public wxStackWalker {
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private:
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std::ofstream file;
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public:
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StackWalker();
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~StackWalker();
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void OnStackFrame(const wxStackFrame& frame);
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};
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#endif
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#endif
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