fe393f82af
Remove all outdated, unmaintained project files and some unused dirs, and other stuff related to outdated build methods. Originally committed to SVN as r2821. |
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.. | ||
doc | ||
include | ||
src | ||
COPYRIGHT | ||
DIFFS | ||
HISTORY | ||
includedirs.vsprops | ||
lua50_vc9.vcproj | ||
README | ||
README.Aegisub | ||
UPDATE |
This is Lua 5.0. See HISTORY for a summary of changes since the last released version. * What is Lua? ------------ Lua is a powerful, light-weight programming language designed for extending applications. Lua is also frequently used as a general-purpose, stand-alone language. Lua is free software. For complete information, visit Lua's web site at http://www.lua.org/ . For an executive summary, see http://www.lua.org/about.html . Lua has been used in many different projects around the world. For a short list, see http://www.lua.org/uses.html . * Availability ------------ Lua is freely available for both academic and commercial purposes. See COPYRIGHT and http://www.lua.org/license.html for details. Lua can be downloaded from its official site http://www.lua.org/ and several other sites aroung the world. For a complete list of mirror sites, see http://www.lua.org/mirrors.html . * Installation ------------ Lua is implemented in pure ANSI C, and compiles unmodified in all known platforms that have an ANSI C compiler. Under Unix, simply typing "make" should work. See INSTALL for detailed instructions. * Contacting the authors ---------------------- Send your comments, questions, and bug reports to lua@tecgraf.puc-rio.br. For more information about the authors, see http://www.lua.org/authors.html . For reporting bugs, try also the mailing list: lua-l@tecgraf.puc-rio.br. For more information about this list, including instructions on how to subscribe and access the archives, see http://www.lua.org/lua-l.html . * Origin ------ Lua is developed at Tecgraf, the Computer Graphics Technology Group of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). Tecgraf is a laboratory of the Department of Computer Science. (end of README)