Aegisub/aegisub/src/audio_controller.cpp
2012-01-08 01:35:25 +00:00

585 lines
14 KiB
C++

// Copyright (c) 2009-2010, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file audio_controller.cpp
/// @brief Manage open audio and abstract state away from display
/// @ingroup audio_ui
///
#include "config.h"
#ifndef AGI_PRE
#include <algorithm>
#include <wx/filename.h>
#endif
#include <libaegisub/io.h>
#include "ass_file.h"
#include "audio_controller.h"
#include "audio_provider_dummy.h"
#include "audio_timing.h"
#include "compat.h"
#include "include/aegisub/audio_player.h"
#include "include/aegisub/audio_provider.h"
#include "include/aegisub/context.h"
#include "pen.h"
#include "main.h"
#include "selection_controller.h"
#include "standard_paths.h"
#include "video_context.h"
class VideoPositionMarker : public AudioMarker {
Pen style;
int64_t position;
public:
VideoPositionMarker()
: style("Colour/Audio Display/Play Cursor")
, position(-1)
{
}
void SetPosition(int64_t new_pos)
{
position = new_pos;
}
int64_t GetPosition() const { return position; }
FeetStyle GetFeet() const { return Feet_None; }
bool CanSnap() const { return true; }
wxPen GetStyle() const { return style; }
operator int64_t() const { return position; }
};
class VideoPositionMarkerProvider : public AudioMarkerProvider {
AudioController *ac;
VideoContext *vc;
VideoPositionMarker marker;
agi::signal::Connection video_seek_slot;
agi::signal::Connection enable_opt_changed_slot;
void Update(int frame_number)
{
if (frame_number == -1)
{
marker.SetPosition(-1);
}
else
{
marker.SetPosition(ac->SamplesFromMilliseconds(vc->TimeAtFrame(frame_number)));
}
AnnounceMarkerMoved();
}
void OptChanged(agi::OptionValue const& opt)
{
if (opt.GetBool())
{
video_seek_slot.Unblock();
Update(vc->GetFrameN());
}
else
{
video_seek_slot.Block();
Update(-1);
}
}
public:
VideoPositionMarkerProvider(agi::Context *c)
: ac(c->audioController)
, vc(c->videoController)
, video_seek_slot(vc->AddSeekListener(&VideoPositionMarkerProvider::Update, this))
, enable_opt_changed_slot(OPT_SUB("Audio/Display/Draw/Video Position", &VideoPositionMarkerProvider::OptChanged, this))
{
OptChanged(*OPT_GET("Audio/Display/Draw/Video Position"));
}
void GetMarkers(const SampleRange &range, AudioMarkerVector &out) const
{
if (range.contains(marker))
{
out.push_back(&marker);
}
}
};
AudioController::AudioController(agi::Context *context)
: context(context)
, subtitle_save_slot(context->ass->AddFileSaveListener(&AudioController::OnSubtitlesSave, this))
, player(0)
, provider(0)
, playback_mode(PM_NotPlaying)
, playback_timer(this)
{
Bind(wxEVT_TIMER, &AudioController::OnPlaybackTimer, this, playback_timer.GetId());
#ifdef wxHAS_POWER_EVENTS
Bind(wxEVT_POWER_SUSPENDED, &AudioController::OnComputerSuspending, this);
Bind(wxEVT_POWER_RESUME, &AudioController::OnComputerResuming, this);
#endif
OPT_SUB("Audio/Player", &AudioController::OnAudioPlayerChanged, this);
OPT_SUB("Audio/Provider", &AudioController::OnAudioProviderChanged, this);
OPT_SUB("Audio/Cache/Type", &AudioController::OnAudioProviderChanged, this);
}
AudioController::~AudioController()
{
CloseAudio();
}
void AudioController::OnPlaybackTimer(wxTimerEvent &)
{
int64_t pos = player->GetCurrentPosition();
if (!player->IsPlaying() ||
(playback_mode != PM_ToEnd && pos >= player->GetEndPosition()+200))
{
// The +200 is to allow the player to end the sound output cleanly,
// otherwise a popping artifact can sometimes be heard.
Stop();
}
else
{
AnnouncePlaybackPosition(pos);
}
}
#ifdef wxHAS_POWER_EVENTS
void AudioController::OnComputerSuspending(wxPowerEvent &)
{
Stop();
player->CloseStream();
}
void AudioController::OnComputerResuming(wxPowerEvent &)
{
if (provider)
player->OpenStream();
}
#endif
void AudioController::OnAudioPlayerChanged()
{
if (!IsAudioOpen()) return;
Stop();
delete player;
try
{
player = AudioPlayerFactory::GetAudioPlayer();
player->SetProvider(provider);
player->OpenStream();
}
catch (...)
{
CloseAudio();
throw;
}
}
void AudioController::OnAudioProviderChanged()
{
if (IsAudioOpen())
// url is cloned because CloseAudio clears it and OpenAudio takes a const reference
OpenAudio(audio_url.Clone());
}
void AudioController::OpenAudio(const wxString &url)
{
CloseAudio();
if (!url)
throw agi::InternalError("AudioController::OpenAudio() was passed an empty string. This must not happen.", 0);
wxString path_part;
if (url.StartsWith("dummy-audio:", &path_part))
{
/*
* scheme ::= "dummy-audio" ":" signal-specifier "?" signal-parameters
* signal-specifier ::= "silence" | "noise" | "sine" "/" frequency
* frequency ::= integer
* signal-parameters ::= signal-parameter [ "&" signal-parameters ]
* signal-parameter ::= signal-parameter-name "=" integer
* signal-parameter-name ::= "sr" | "bd" | "ch" | "ln"
*
* Signal types:
* "silence", a silent signal is generated.
* "noise", a white noise signal is generated.
* "sine", a sine wave is generated at the specified frequency.
*
* Signal parameters:
* "sr", sample rate to generate signal at.
* "bd", bit depth to generate signal at (usually 16).
* "ch", number of channels to generate, usually 1 or 2. The same signal is generated
* in every channel even if one would be LFE.
* "ln", length of signal in samples. ln/sr gives signal length in seconds.
*/
provider = new DummyAudioProvider(5*30*60*1000, path_part.StartsWith("noise"));
}
else if (url.StartsWith("video-audio:", &path_part))
{
/*
* scheme ::= "video-audio" ":" stream-type
* stream-type ::= "stream" | "cache"
*
* Stream types:
*
* "stream", the audio is streamed as required directly from the video provider,
* and cannot be used to drive an audio display. Seeking is unreliable.
*
* "cache", the entire audio is cached to memory or disk. Audio displays can be
* driven and seeking is reliable. Opening takes longer because the entire audio
* stream has to be decoded and stored.
*/
}
else if (url.StartsWith("file:", &path_part))
{
/*
* scheme ::= "file" ":" "//" file-system-path
*
* On Unix-like systems, the file system path is regular. On Windows-systems, the
* path uses forward slashes instead of back-slashes and the drive letter is
* preceded by a slash.
*
* URL-encoding??
*/
}
else
{
/*
* Assume it's not a URI but instead a filename in the platform's native format.
*/
try {
provider = AudioProviderFactory::GetProvider(url);
StandardPaths::SetPathValue("?audio", wxFileName(url).GetPath());
}
catch (...) {
config::mru->Remove("Audio", STD_STR(url));
throw;
}
}
try
{
player = AudioPlayerFactory::GetAudioPlayer();
player->SetProvider(provider);
player->OpenStream();
}
catch (...)
{
delete player;
delete provider;
player = 0;
provider = 0;
throw;
}
audio_url = url;
config::mru->Add("Audio", STD_STR(url));
if (!video_position_marker_provider.get())
{
video_position_marker_provider.reset(new VideoPositionMarkerProvider(context));
video_position_marker_provider->AddMarkerMovedListener(std::tr1::bind(std::tr1::ref(AnnounceMarkerMoved)));
}
try
{
// Tell listeners about this.
AnnounceAudioOpen(provider);
}
catch (...)
{
CloseAudio();
throw;
}
}
void AudioController::CloseAudio()
{
Stop();
delete player;
delete provider;
player = 0;
provider = 0;
audio_url.clear();
StandardPaths::SetPathValue("?audio", "");
AnnounceAudioClose();
}
bool AudioController::IsAudioOpen() const
{
return player && provider;
}
wxString AudioController::GetAudioURL() const
{
return audio_url;
}
void AudioController::SetTimingController(AudioTimingController *new_controller)
{
if (timing_controller.get() != new_controller) {
timing_controller.reset(new_controller);
if (timing_controller)
{
timing_controller->AddMarkerMovedListener(bind(std::tr1::ref(AnnounceMarkerMoved)));
timing_controller->AddLabelChangedListener(bind(std::tr1::ref(AnnounceLabelChanged)));
timing_controller->AddUpdatedPrimaryRangeListener(&AudioController::OnTimingControllerUpdatedPrimaryRange, this);
timing_controller->AddUpdatedStyleRangesListener(bind(std::tr1::ref(AnnounceStyleRangesChanged)));
}
}
AnnounceTimingControllerChanged();
}
void AudioController::OnTimingControllerUpdatedPrimaryRange()
{
if (playback_mode == PM_PrimaryRange)
{
player->SetEndPosition(timing_controller->GetPrimaryPlaybackRange().end());
}
AnnounceSelectionChanged();
}
void AudioController::OnSubtitlesSave()
{
if (IsAudioOpen())
{
context->ass->SetScriptInfo("Audio URI", audio_url);
}
else
{
context->ass->SetScriptInfo("Audio URI", "");
}
}
void AudioController::PlayRange(const SampleRange &range)
{
if (!IsAudioOpen()) return;
player->Play(range.begin(), range.length());
playback_mode = PM_Range;
playback_timer.Start(20);
AnnouncePlaybackPosition(range.begin());
}
void AudioController::PlayPrimaryRange()
{
PlayRange(GetPrimaryPlaybackRange());
if (playback_mode == PM_Range)
playback_mode = PM_PrimaryRange;
}
void AudioController::PlayToEndOfPrimary(int64_t start_sample)
{
if (!IsAudioOpen()) return;
player->Play(start_sample, GetPrimaryPlaybackRange().end() - start_sample);
playback_mode = PM_PrimaryRange;
playback_timer.Start(20);
AnnouncePlaybackPosition(start_sample);
}
void AudioController::PlayToEnd(int64_t start_sample)
{
if (!IsAudioOpen()) return;
player->Play(start_sample, provider->GetNumSamples()-start_sample);
playback_mode = PM_ToEnd;
playback_timer.Start(20);
AnnouncePlaybackPosition(start_sample);
}
void AudioController::Stop()
{
if (!IsAudioOpen()) return;
player->Stop();
playback_mode = PM_NotPlaying;
playback_timer.Stop();
AnnouncePlaybackStop();
}
bool AudioController::IsPlaying()
{
return IsAudioOpen() && playback_mode != PM_NotPlaying;
}
int64_t AudioController::GetPlaybackPosition()
{
if (!IsPlaying()) return 0;
return player->GetCurrentPosition();
}
void AudioController::ResyncPlaybackPosition(int64_t new_position)
{
if (!IsPlaying()) return;
player->SetCurrentPosition(new_position);
}
SampleRange AudioController::GetPrimaryPlaybackRange() const
{
if (timing_controller)
{
return timing_controller->GetPrimaryPlaybackRange();
}
else
{
return SampleRange(0, 0);
}
}
void AudioController::GetMarkers(const SampleRange &range, AudioMarkerVector &markers) const
{
/// @todo Find all sources of markers
if (timing_controller) timing_controller->GetMarkers(range, markers);
if (video_position_marker_provider.get()) video_position_marker_provider->GetMarkers(range, markers);
}
void AudioController::GetLabels(const SampleRange &range, std::vector<AudioLabel> &labels) const
{
if (timing_controller) timing_controller->GetLabels(range, labels);
}
double AudioController::GetVolume() const
{
if (!IsAudioOpen()) return 1.0;
return player->GetVolume();
}
void AudioController::SetVolume(double volume)
{
if (!IsAudioOpen()) return;
player->SetVolume(volume);
}
int64_t AudioController::SamplesFromMilliseconds(int64_t ms) const
{
/// @todo There might be some subtle rounding errors here.
if (!provider) return 0;
int64_t sr = provider->GetSampleRate();
int64_t millisamples = ms * sr;
return (millisamples + 999) / 1000;
}
int64_t AudioController::MillisecondsFromSamples(int64_t samples) const
{
/// @todo There might be some subtle rounding errors here.
if (!provider) return 0;
int64_t sr = provider->GetSampleRate();
int64_t millisamples = samples * 1000;
return millisamples / sr;
}
void AudioController::SaveClip(wxString const& filename, SampleRange const& range) const
{
if (filename.empty() || range.begin() > provider->GetNumSamples() || range.length() == 0) return;
agi::io::Save outfile(STD_STR(filename), true);
std::ofstream& out(outfile.Get());
size_t bytes_per_sample = provider->GetBytesPerSample() * provider->GetChannels();
size_t bufsize = range.length() * bytes_per_sample;
int intval;
short shortval;
out << "RIFF";
out.write((char*)&(intval=bufsize+36),4);
out<< "WAVEfmt ";
out.write((char*)&(intval=16),4);
out.write((char*)&(shortval=1),2);
out.write((char*)&(shortval=provider->GetChannels()),2);
out.write((char*)&(intval=provider->GetSampleRate()),4);
out.write((char*)&(intval=provider->GetSampleRate()*provider->GetChannels()*provider->GetBytesPerSample()),4);
out.write((char*)&(intval=provider->GetChannels()*provider->GetBytesPerSample()),2);
out.write((char*)&(shortval=provider->GetBytesPerSample()<<3),2);
out << "data";
out.write((char*)&bufsize,4);
//samples per read
size_t spr = 65536 / bytes_per_sample;
std::vector<char> buf(bufsize);
for(int64_t i = range.begin(); i < range.end(); i += spr) {
size_t len = std::min<size_t>(spr, range.end() - i);
provider->GetAudio(&buf[0], i, len);
out.write(&buf[0], len * bytes_per_sample);
}
}