a0beaef640
Originally committed to SVN as r1433.
175 lines
5.3 KiB
C++
175 lines
5.3 KiB
C++
// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include <wx/filename.h>
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#include <wx/file.h>
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#include <wx/filefn.h>
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#include "dialog_progress.h"
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#include "audio_provider_hd.h"
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#include "standard_paths.h"
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#include "options.h"
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#include "utils.h"
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///////////////
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// Constructor
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HDAudioProvider::HDAudioProvider(AudioProvider *source) {
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// Copy parameters
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bytes_per_sample = source->GetBytesPerSample();
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num_samples = source->GetNumSamples();
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channels = source->GetChannels();
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sample_rate = source->GetSampleRate();
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filename = source->GetFilename();
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// Check free space
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wxLongLong freespace;
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if (wxGetDiskSpace(DiskCachePath(), NULL, &freespace)) {
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if (num_samples * channels * bytes_per_sample > freespace) {
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throw wxString(_T("Not enough free disk space in "))+DiskCachePath()+wxString(_T(" to cache the audio"));
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}
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}
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// Open output file
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diskCacheFilename = DiskCacheName();
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file_cache.Create(diskCacheFilename,true,wxS_DEFAULT);
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file_cache.Open(diskCacheFilename,wxFile::read_write);
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if (!file_cache.IsOpened()) throw _T("Unable to write to audio disk cache.");
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// Start progress
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volatile bool canceled = false;
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DialogProgress *progress = new DialogProgress(NULL,_T("Load audio"),&canceled,_T("Reading to Hard Disk cache"),0,num_samples);
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progress->Show();
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// Write to disk
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int block = 4096;
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char *temp = new char[block * channels * bytes_per_sample];
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for (__int64 i=0;i<num_samples && !canceled; i+=block) {
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if (block+i > num_samples) block = num_samples - i;
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source->GetAudio(temp,i,block);
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file_cache.Write(temp,block * channels * bytes_per_sample);
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progress->SetProgress(i,num_samples);
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}
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file_cache.Seek(0);
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// Finish
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if (!canceled) {
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progress->Destroy();
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}
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else {
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file_cache.Close();
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throw wxString(_T("Audio loading cancelled by user"));
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}
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}
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//////////////
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// Destructor
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HDAudioProvider::~HDAudioProvider() {
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file_cache.Close();
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wxRemoveFile(diskCacheFilename);
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}
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/////////////
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// Get audio
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void HDAudioProvider::GetAudio(void *buf, __int64 start, __int64 count) {
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// Requested beyond the length of audio
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if (start+count > num_samples) {
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__int64 oldcount = count;
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count = num_samples-start;
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if (count < 0) count = 0;
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// Fill beyond with zero
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if (bytes_per_sample == 1) {
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char *temp = (char *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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if (bytes_per_sample == 2) {
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short *temp = (short *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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}
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if (count) {
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wxMutexLocker disklock(diskmutex);
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file_cache.Seek(start*bytes_per_sample);
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file_cache.Read((char*)buf,count*bytes_per_sample*channels);
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}
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}
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///////////////////////////
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// Get disk cache path
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wxString HDAudioProvider::DiskCachePath() {
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// Default
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wxString path = Options.AsText(_T("Audio HD Cache Location"));
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if (path == _T("default")) return StandardPaths::DecodePath(_T("?temp/"));
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// Specified
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return DecodeRelativePath(path,StandardPaths::DecodePath(_T("?user/")));
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}
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///////////////////////////
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// Get disk cache filename
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wxString HDAudioProvider::DiskCacheName() {
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// Get pattern
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wxString pattern = Options.AsText(_T("Audio HD Cache Name"));
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if (pattern.Find(_T("%02i")) == wxNOT_FOUND) pattern = _T("audio%02i.tmp");
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// Try from 00 to 99
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for (int i=0;i<100;i++) {
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// File exists?
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wxString curStringTry = DiskCachePath() + wxString::Format(pattern.c_str(),i);
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if (!wxFile::Exists(curStringTry)) return curStringTry;
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// Exists, see if it can be opened (disabled because wx doesn't seem to lock the files...)
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if (false) {
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wxFile test(curStringTry,wxFile::write);
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if (test.IsOpened()) {
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test.Close();
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return curStringTry;
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}
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}
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}
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return _T("");
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}
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