792225317e
1. svn mv OverLua SSATool athenasub avisynth_prs kanamemo \ motiontracker prs traydict unit_test vsfilter devel/ * See r2749 for full description. Originally committed to SVN as r2755.
214 lines
9.9 KiB
C#
214 lines
9.9 KiB
C#
/*
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SSATool - A collection of utilities for Advanced Substation Alpha
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Copyright (C) 2007 Dan Donovan
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; ONLY under version 2
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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using System;
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using System.Drawing;
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using System.Windows.Forms;
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namespace SSATool {
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/// <summary>
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/// (A)SSA style (copied/adapted from VSFilter)
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/// </summary>
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public class Style : ICloneable {
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public double outlineWidth;
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public double shadowDepth;
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public double fontScaleX, fontScaleY; // percent
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public double fontSpacing; // +/- pixels
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public double fontAngleZ, fontAngleX, fontAngleY;
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public float fontSize;
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public string name, fontName;
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public Color[] colors; //pri,sec,outline/bg,shadow
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public int marginl, marginr, margint, marginb;
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public int charset;
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public int scrAlignment; // 1 - 9: as on the numpad, 0: default
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public int borderStyle; // 0: outline, 1: opaque box
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public bool fBlur, fBold, fItalic, fUnderline, fStrikeOut;
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public bool enabled;
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public byte relativeTo;
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public Style() {
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// Set default values
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name = "Default";
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fontName = "Arial";
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fontSize = 20;
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colors = new System.Drawing.Color[4];
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colors[0] = System.Drawing.Color.White;
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colors[1] = System.Drawing.Color.FromArgb(0,0xFF,0xFF,0);
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colors[2] = System.Drawing.Color.Black;
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colors[3] = System.Drawing.Color.Black;
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marginl = marginr = margint = marginb = 30;
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scrAlignment = 2;
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borderStyle = 0;
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outlineWidth = 2;
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shadowDepth = 3;
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fontScaleX = fontScaleY = 100.0;
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fontSpacing = 0;
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fBlur = fBold = fItalic = fUnderline = false;
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fontAngleZ = fontAngleX = fontAngleY = 0;
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enabled = true;
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}
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public Style(string Name) : this() {
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this.name=Name;
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}
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public Object Clone() {
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return this.MemberwiseClone();
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}
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public Font GetFont() {
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float size = (float)fontSize;
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Font prelim = new Font(fontName, size);
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FontFamily ff = prelim.FontFamily;
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FontStyle fs = FontStyle.Regular;
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if (fBold) fs |= FontStyle.Bold;
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if (fItalic) fs |= FontStyle.Italic;
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if (fUnderline) fs |= FontStyle.Underline;
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if (fStrikeOut) fs |= FontStyle.Strikeout;
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bool vsfilter=true;
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bool scaledpi=false;
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if (vsfilter)
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size *= ff.GetEmHeight(fs) / (ff.GetCellAscent(fs) + ff.GetCellDescent(fs));
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if (scaledpi)
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size*=(72.0f/Form1.listSSAg.DpiY);
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return new System.Drawing.Font(fontName, size, fs);
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}
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public Rectangle GetMarginRect() {
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if (Form1.sver <= 5) marginb = margint;
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return new Rectangle(marginl,marginr,Form1.ResX-(marginl+marginr),Form1.ResY-(margint+marginb));
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}
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public override bool Equals(object obj) {
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if (obj is Style) {
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Style s = (Style)obj;
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return ((String.Equals(this.fontName, s.fontName, StringComparison.OrdinalIgnoreCase)) &&
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(this.fontSize.Equals(s.fontSize)) &&
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(this.fItalic.Equals(s.fItalic)) &&
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(this.fUnderline.Equals(s.fUnderline)) &&
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(this.fStrikeOut.Equals(s.fStrikeOut)) &&
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(this.colors[0].Equals(s.colors[0])) &&
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(this.colors[1].Equals(s.colors[1])) &&
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(this.colors[2].Equals(s.colors[2])) &&
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(this.colors[3].Equals(s.colors[3])) &&
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(this.scrAlignment == s.scrAlignment) &&
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(this.borderStyle == s.borderStyle) &&
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(this.outlineWidth == s.outlineWidth) &&
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(this.shadowDepth == s.shadowDepth) &&
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(this.fontScaleX == s.fontScaleX) &&
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(this.fontScaleY == s.fontScaleY) &&
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(this.fontSpacing == s.fontSpacing) &&
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(this.fBold == s.fBold) &&
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(this.fBlur == s.fBlur) &&
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(this.fontAngleZ == s.fontAngleZ) &&
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(this.fontAngleX == s.fontAngleX) &&
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(this.fontAngleY == s.fontAngleY));
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}
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else if (obj is string) return (String.Equals(this.name, (string)obj, StringComparison.OrdinalIgnoreCase));
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else return false;
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}
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public override int GetHashCode() {
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return base.GetHashCode ();
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}
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public override string ToString() {
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uint andMask = (Form1.sver==4)?0xFFFFFF:0xFFFFFFFF; // cut out alpha if v4 with this and
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string retStr = String.Format("Style: {0},{1},{2},&H{3:X6}&,&H{4:X6}&,&H{5:X6}&,&H{6:X6}&,{7},{8},",
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this.name, this.fontName, this.fontSize, this.colors[0].ToArgb()&andMask,
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this.colors[1].ToArgb()&andMask, this.colors[2].ToArgb()&andMask,
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this.colors[3].ToArgb()&andMask, (this.fBold ? "-1" : "0"), (this.fItalic ? "-1" : "0"));
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if (Form1.sver >= 5) {
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retStr = String.Format("{0}{1},{2},{3},{4},{5},{6},",
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retStr,
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(this.fUnderline ? "-1" : "0"),
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(this.fStrikeOut ? "-1" : "0"),
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this.fontScaleX, this.fontScaleY,
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this.fontSpacing, this.fontAngleZ);
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}
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retStr += String.Format("{0},{1},{2},{3},{4:G4},{5:G4},{6:G4},",
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this.borderStyle, this.outlineWidth, this.shadowDepth,
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this.scrAlignment, this.marginl, this.marginr, this.margint);
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if (Form1.sver >= 6) retStr += Convert.ToString(this.marginb,Util.cfi) + ",";
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else if (Form1.sver == 4) retStr += Convert.ToString(this.colors[0].A,Util.cfi) + ",";
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retStr += Convert.ToString(this.charset,Util.cfi);
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if (Form1.sver >= 6) retStr += "," + this.relativeTo.ToString(Util.cfi);
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return retStr;
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}
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public static Style ParseStyle(string inStr) {
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return ParseStyle(inStr, Form1.sver);
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}
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public static Style ParseStyle(string inStr, int scriptVer) {
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int startpos = inStr.IndexOf(':')+1;
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string[] xInfo = inStr.Substring(startpos,inStr.Length-startpos).TrimStart().Split(",".ToCharArray());
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Style style = new Style();
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int index;
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uint alpha = (scriptVer != 4 ? 0 : (Util.ReadColor(xInfo[16]) << 24));
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style.name = xInfo[0];
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style.fontName = xInfo[1];
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style.fontSize = float.Parse(xInfo[2]);
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style.colors[0] = Util.uintToColor(Util.ReadColor(xInfo[3])+alpha);
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style.colors[1] = Util.uintToColor(Util.ReadColor(xInfo[4])+alpha);
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style.colors[2] = Util.uintToColor(Util.ReadColor(xInfo[5])+alpha);
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style.colors[3] = Util.uintToColor(Util.ReadColor(xInfo[6])+alpha);
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style.fBold = !String.Equals(xInfo[7], "0", StringComparison.Ordinal);
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style.fItalic = !String.Equals(xInfo[index=8], "0", StringComparison.Ordinal);
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if (scriptVer >= 5) {
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style.fUnderline = !String.Equals(xInfo[++index], "0", StringComparison.Ordinal);
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style.fStrikeOut = !String.Equals(xInfo[++index], "0", StringComparison.Ordinal);
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style.fontScaleX = double.Parse(xInfo[++index]);
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style.fontScaleY = double.Parse(xInfo[++index]);
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style.fontSpacing = double.Parse(xInfo[++index]);
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style.fontAngleZ = double.Parse(xInfo[++index]);
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}
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style.borderStyle = int.Parse(xInfo[++index]);
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style.outlineWidth = double.Parse(xInfo[++index]);
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style.shadowDepth = double.Parse(xInfo[++index]);
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style.scrAlignment = int.Parse(xInfo[++index]);
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style.marginl = int.Parse(xInfo[++index]);
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style.marginr = int.Parse(xInfo[++index]);
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style.margint = int.Parse(xInfo[++index]);
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if (scriptVer >= 6) style.marginb = int.Parse(xInfo[++index]);
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if (scriptVer == 4) index++; //alphaLevel is in v4 only and is taken care of at the top (uint alpha), so just advance the index
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style.charset = int.Parse(xInfo[++index]);
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if (scriptVer >= 6) style.relativeTo = byte.Parse(xInfo[++index]);
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//Following is code from VSFilter, but since we're not interpreting this, merely spitting it back out the way it came in, we don't currently need it
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//if (sver <= 4) style.scrAlignment = ((style.scrAlignment & 4) == 1) ? ((style.scrAlignment & 3) + 6) // top
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// : ((style.scrAlignment & 8) == 1) ? ((style.scrAlignment & 3) + 3) // mid
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// : (style.scrAlignment & 3); // bottom
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return style;
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}
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}
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}
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