8504b4790d
Originally committed to SVN as r3533.
95 lines
2.8 KiB
C++
95 lines
2.8 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Aegisub Project http://www.aegisub.org/
|
|
//
|
|
// $Id$
|
|
|
|
/// @file vector2d.h
|
|
/// @see vector2d.cpp
|
|
/// @ingroup utility visual_ts
|
|
///
|
|
|
|
|
|
|
|
|
|
/// DOCME
|
|
/// @class Vector2D
|
|
/// @brief DOCME
|
|
///
|
|
/// DOCME
|
|
class Vector2D {
|
|
public:
|
|
|
|
/// DOCME
|
|
|
|
/// DOCME
|
|
float x,y;
|
|
|
|
Vector2D ();
|
|
Vector2D (float _x,float _y);
|
|
Vector2D (const Vector2D &vec);
|
|
|
|
void operator = (const Vector2D param);
|
|
bool operator == (const Vector2D param) const;
|
|
bool operator != (const Vector2D param) const;
|
|
|
|
Vector2D operator - () const;
|
|
Vector2D operator + (const Vector2D param) const;
|
|
Vector2D operator - (const Vector2D param) const;
|
|
Vector2D operator * (float param) const;
|
|
Vector2D operator / (float param) const;
|
|
|
|
Vector2D operator += (const Vector2D param);
|
|
Vector2D operator -= (const Vector2D param);
|
|
Vector2D operator *= (float param);
|
|
Vector2D operator /= (float param);
|
|
|
|
Vector2D Unit () const;
|
|
float Cross (const Vector2D param) const;
|
|
float Dot (const Vector2D param) const;
|
|
|
|
float Len () const;
|
|
|
|
/// @brief DOCME
|
|
/// @return
|
|
///
|
|
float Length () const { return Len(); }
|
|
float SquareLen () const;
|
|
|
|
/// @brief DOCME
|
|
///
|
|
float SquareLength () const { return SquareLen(); }
|
|
};
|
|
|
|
|
|
////////////////////
|
|
// Global operators
|
|
Vector2D operator * (float f,const Vector2D &v);
|
|
Vector2D operator / (float f,const Vector2D &v);
|
|
|
|
|