40ae2cdc35
We do need to check if the inactive markers are in the active set when ctrl-dragging, as otherwise there'll always be a marker 0 pixels away to snap to. Fortunately when ctrl-dragging all of the the markers involved are by definition very close together, so it would be very difficult to have enough markers to check for this to be a performance issue. Closes #1823.
928 lines
29 KiB
C++
928 lines
29 KiB
C++
// Copyright (c) 2010, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "audio_marker.h"
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#include "audio_rendering_style.h"
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#include "audio_timing.h"
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#include "command/command.h"
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#include "include/aegisub/context.h"
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#include "options.h"
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#include "pen.h"
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#include "selection_controller.h"
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#include "utils.h"
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#include <libaegisub/ass/time.h>
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#include <libaegisub/make_unique.h>
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#include <boost/range/algorithm.hpp>
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#include <wx/pen.h>
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namespace {
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class TimeableLine;
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/// @class DialogueTimingMarker
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/// @brief AudioMarker implementation for AudioTimingControllerDialogue
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///
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/// Audio marker intended to live in pairs of two, taking styles depending
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/// on which marker in the pair is to the left and which is to the right.
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class DialogueTimingMarker final : public AudioMarker {
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/// Current ms position of this marker
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int position;
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/// Draw style for the marker
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const Pen *style;
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/// Feet style for the marker
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FeetStyle feet;
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/// Rendering style of the owning line, needed for sorting
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AudioRenderingStyle type;
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/// The line which owns this marker
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TimeableLine *line;
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public:
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int GetPosition() const override { return position; }
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wxPen GetStyle() const override { return *style; }
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FeetStyle GetFeet() const override { return feet; }
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/// Move the marker to a new position
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/// @param new_position The position to move the marker to, in milliseconds
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///
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/// This notifies the owning line of the change, so that it can ensure that
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/// this marker has the appropriate rendering style.
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void SetPosition(int new_position);
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/// Constructor
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/// @param position Initial position of this marker
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/// @param style Rendering style of this marker
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/// @param feet Foot style of this marker
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/// @param type Type of this marker, used only for sorting
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/// @param line Line which this is a marker for
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DialogueTimingMarker(int position, const Pen *style, FeetStyle feet, AudioRenderingStyle type, TimeableLine *line)
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: position(position)
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, style(style)
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, feet(feet)
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, type(type)
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, line(line)
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{
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}
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DialogueTimingMarker(DialogueTimingMarker const& other, TimeableLine *line)
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: position(other.position)
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, style(other.style)
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, feet(other.feet)
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, type(other.type)
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, line(line)
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{
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}
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/// Get the line which this is a marker for
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TimeableLine *GetLine() const { return line; }
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/// Implicit decay to the position of the marker
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operator int() const { return position; }
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/// Comparison operator
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///
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/// Compares first on position, then on audio rendering style so that the
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/// markers for the active line end up after those for the inactive lines.
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bool operator<(DialogueTimingMarker const& other) const
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{
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if (position < other.position) return true;
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if (position > other.position) return false;
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return type < other.type;
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}
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/// Swap the rendering style of this marker with that of the passed marker
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void SwapStyles(DialogueTimingMarker &other)
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{
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std::swap(style, other.style);
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std::swap(feet, other.feet);
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}
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};
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/// A comparison predicate for pointers to dialogue markers and millisecond positions
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struct marker_ptr_cmp
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{
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bool operator()(const DialogueTimingMarker *lft, const DialogueTimingMarker *rgt) const
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{
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return *lft < *rgt;
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}
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bool operator()(const DialogueTimingMarker *lft, int rgt) const
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{
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return *lft < rgt;
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}
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bool operator()(int lft, const DialogueTimingMarker *rgt) const
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{
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return lft < *rgt;
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}
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};
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/// @class TimeableLine
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/// @brief A single dialogue line which can be timed via AudioTimingControllerDialogue
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///
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/// This class provides markers and styling ranges for a single dialogue line,
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/// both active and inactive. In addition, it can apply changes made via those
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/// markers to the tracked dialogue line.
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class TimeableLine {
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/// The current tracked dialogue line
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AssDialogue *line = nullptr;
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/// The rendering style of this line
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AudioRenderingStyle style;
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/// One of the markers. Initially the left marker, but the user may change this.
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DialogueTimingMarker marker1;
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/// One of the markers. Initially the right marker, but the user may change this.
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DialogueTimingMarker marker2;
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/// Pointer to whichever marker happens to be on the left
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DialogueTimingMarker *left_marker;
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/// Pointer to whichever marker happens to be on the right
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DialogueTimingMarker *right_marker;
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public:
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/// Constructor
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/// @param style Rendering style to use for this line's time range
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/// @param style_left The rendering style for the start marker
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/// @param style_right The rendering style for the end marker
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TimeableLine(AudioRenderingStyle style, const Pen *style_left, const Pen *style_right)
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: style(style)
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, marker1(0, style_left, AudioMarker::Feet_Right, style, this)
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, marker2(0, style_right, AudioMarker::Feet_Left, style, this)
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, left_marker(&marker1)
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, right_marker(&marker2)
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{
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}
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/// Explicit copy constructor needed due to that the markers have a pointer to this
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TimeableLine(TimeableLine const& other)
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: line(other.line)
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, style(other.style)
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, marker1(*other.left_marker, this)
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, marker2(*other.right_marker, this)
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, left_marker(&marker1)
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, right_marker(&marker2)
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{
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}
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/// Get the tracked dialogue line
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AssDialogue *GetLine() const { return line; }
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/// Get the time range for this line
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operator TimeRange() const { return TimeRange(*left_marker, *right_marker); }
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/// Add this line's style to the style ranges
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void GetStyleRange(AudioRenderingStyleRanges *ranges) const
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{
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ranges->AddRange(*left_marker, *right_marker, style);
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}
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/// Get this line's markers
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/// @param c Vector to add the markers to
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template<typename Container>
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void GetMarkers(Container *c) const
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{
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c->push_back(left_marker);
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c->push_back(right_marker);
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}
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/// Get the leftmost of the markers
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DialogueTimingMarker *GetLeftMarker() { return left_marker; }
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const DialogueTimingMarker *GetLeftMarker() const { return left_marker; }
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/// Get the rightmost of the markers
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DialogueTimingMarker *GetRightMarker() { return right_marker; }
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const DialogueTimingMarker *GetRightMarker() const { return right_marker; }
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/// Does this line have a marker in the given range?
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bool ContainsMarker(TimeRange const& range) const
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{
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return range.contains(marker1) || range.contains(marker2);
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}
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/// Check if the markers have the correct styles, and correct them if needed
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void CheckMarkers()
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{
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if (*right_marker < *left_marker)
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{
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marker1.SwapStyles(marker2);
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std::swap(left_marker, right_marker);
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}
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}
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/// Apply any changes made here to the tracked dialogue line
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void Apply()
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{
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if (line)
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{
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line->Start = left_marker->GetPosition();
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line->End = right_marker->GetPosition();
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}
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}
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/// Set the dialogue line which this is tracking and reset the markers to
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/// the line's time range
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/// @return Were the markers actually set to the line's time?
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bool SetLine(AssDialogue *new_line)
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{
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if (!line || new_line->End > 0)
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{
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line = new_line;
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marker1.SetPosition(new_line->Start);
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marker2.SetPosition(new_line->End);
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return true;
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}
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else
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{
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line = new_line;
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return false;
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}
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}
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};
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void DialogueTimingMarker::SetPosition(int new_position) {
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position = new_position;
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line->CheckMarkers();
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}
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/// @class AudioTimingControllerDialogue
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/// @brief Default timing mode for dialogue subtitles
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///
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/// Displays a start and end marker for an active subtitle line, and possibly
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/// some of the inactive lines. The markers for the active line can be dragged,
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/// updating the audio selection and the start/end time of that line. In
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/// addition, any markers for inactive lines that start/end at the same time
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/// as the active line starts/ends can optionally be dragged along with the
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/// active line's markers, updating those lines as well.
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class AudioTimingControllerDialogue final : public AudioTimingController {
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/// The rendering style for the active line's start marker
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Pen style_left{"Colour/Audio Display/Line boundary Start", "Audio/Line Boundaries Thickness"};
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/// The rendering style for the active line's end marker
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Pen style_right{"Colour/Audio Display/Line boundary End", "Audio/Line Boundaries Thickness"};
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/// The rendering style for the start and end markers of inactive lines
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Pen style_inactive{"Colour/Audio Display/Line Boundary Inactive Line", "Audio/Line Boundaries Thickness"};
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/// The currently active line
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TimeableLine active_line;
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/// Inactive lines which are currently modifiable
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std::list<TimeableLine> inactive_lines;
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/// Selected lines which are currently modifiable
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std::list<TimeableLine> selected_lines;
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/// All audio markers for active and inactive lines, sorted by position
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std::vector<DialogueTimingMarker*> markers;
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/// Marker provider for video keyframes
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AudioMarkerProviderKeyframes keyframes_provider;
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/// Marker provider for video playback position
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VideoPositionMarkerProvider video_position_provider;
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/// Marker provider for seconds lines
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SecondsMarkerProvider seconds_provider;
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/// The set of lines which have been modified and need to have their
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/// changes applied on commit
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std::set<TimeableLine*> modified_lines;
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/// Commit id for coalescing purposes when in auto commit mode
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int commit_id =-1;
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/// The owning project context
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agi::Context *context;
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/// The time which was clicked on for alt-dragging mode
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int clicked_ms;
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/// Autocommit option
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const agi::OptionValue *auto_commit = OPT_GET("Audio/Auto/Commit");
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const agi::OptionValue *inactive_line_mode = OPT_GET("Audio/Inactive Lines Display Mode");
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const agi::OptionValue *inactive_line_comments = OPT_GET("Audio/Display/Draw/Inactive Comments");
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const agi::OptionValue *drag_timing = OPT_GET("Audio/Drag Timing");
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agi::signal::Connection commit_connection;
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agi::signal::Connection audio_open_connection;
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agi::signal::Connection inactive_line_mode_connection;
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agi::signal::Connection inactive_line_comment_connection;
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agi::signal::Connection active_line_connection;
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agi::signal::Connection selection_connection;
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/// Update the audio controller's selection
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void UpdateSelection();
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/// Regenerate the list of timeable inactive lines
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void RegenerateInactiveLines();
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/// Regenerate the list of timeable selected lines
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void RegenerateSelectedLines();
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/// Add a line to the list of timeable inactive lines
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void AddInactiveLine(Selection const& sel, AssDialogue *diag);
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/// Regenerate the list of active and inactive line markers
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void RegenerateMarkers();
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/// Get the start markers for the active line and all selected lines
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std::vector<AudioMarker*> GetLeftMarkers();
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/// Get the end markers for the active line and all selected lines
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std::vector<AudioMarker*> GetRightMarkers();
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/// @brief Set the position of markers and announce the change to the world
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/// @param upd_markers Markers to move
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/// @param ms New position of the markers
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void SetMarkers(std::vector<AudioMarker*> const& upd_markers, int ms, int snap_range);
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/// Try to snap all of the active markers to any inactive markers
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/// @param snap_range Maximum distance to snap in milliseconds
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/// @param active Markers which should be snapped
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/// @return The distance the markers were shifted by
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int SnapMarkers(int snap_range, std::vector<AudioMarker*> const& markers) const;
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/// Commit all pending changes to the file
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/// @param user_triggered Is this a user-initiated commit or an autocommit
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void DoCommit(bool user_triggered);
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void OnSelectedSetChanged();
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// AssFile events
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void OnFileChanged(int type);
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public:
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// AudioMarkerProvider interface
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void GetMarkers(const TimeRange &range, AudioMarkerVector &out_markers) const override;
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// AudioTimingController interface
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void GetRenderingStyles(AudioRenderingStyleRanges &ranges) const override;
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void GetLabels(TimeRange const& range, std::vector<AudioLabel> &out) const override { }
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void Next(NextMode mode) override;
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void Prev() override;
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void Revert() override;
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void AddLeadIn() override;
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void AddLeadOut() override;
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void ModifyLength(int delta, bool shift_following) override;
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void ModifyStart(int delta) override;
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bool IsNearbyMarker(int ms, int sensitivity, bool alt_down) const override;
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std::vector<AudioMarker*> OnLeftClick(int ms, bool ctrl_down, bool alt_down, int sensitivity, int snap_range) override;
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std::vector<AudioMarker*> OnRightClick(int ms, bool, int sensitivity, int snap_range) override;
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void OnMarkerDrag(std::vector<AudioMarker*> const& markers, int new_position, int snap_range) override;
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// We have no warning messages currently, maybe add the old "Modified" message back later?
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wxString GetWarningMessage() const override { return wxString(); }
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TimeRange GetIdealVisibleTimeRange() const override { return active_line; }
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TimeRange GetPrimaryPlaybackRange() const override { return active_line; }
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TimeRange GetActiveLineRange() const override { return active_line; }
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void Commit() override { DoCommit(true); }
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/// Constructor
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/// @param c Project context
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AudioTimingControllerDialogue(agi::Context *c);
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};
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AudioTimingControllerDialogue::AudioTimingControllerDialogue(agi::Context *c)
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: active_line(AudioStyle_Primary, &style_left, &style_right)
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, keyframes_provider(c, "Audio/Display/Draw/Keyframes in Dialogue Mode")
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, video_position_provider(c)
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, context(c)
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, commit_connection(c->ass->AddCommitListener(&AudioTimingControllerDialogue::OnFileChanged, this))
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, inactive_line_mode_connection(OPT_SUB("Audio/Inactive Lines Display Mode", &AudioTimingControllerDialogue::RegenerateInactiveLines, this))
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, inactive_line_comment_connection(OPT_SUB("Audio/Display/Draw/Inactive Comments", &AudioTimingControllerDialogue::RegenerateInactiveLines, this))
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, active_line_connection(c->selectionController->AddActiveLineListener(&AudioTimingControllerDialogue::Revert, this))
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, selection_connection(c->selectionController->AddSelectionListener(&AudioTimingControllerDialogue::OnSelectedSetChanged, this))
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{
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keyframes_provider.AddMarkerMovedListener([=]{ AnnounceMarkerMoved(); });
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video_position_provider.AddMarkerMovedListener([=]{ AnnounceMarkerMoved(); });
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seconds_provider.AddMarkerMovedListener([=]{ AnnounceMarkerMoved(); });
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Revert();
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}
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void AudioTimingControllerDialogue::GetMarkers(const TimeRange &range, AudioMarkerVector &out_markers) const
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{
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// The order matters here; later markers are painted on top of earlier
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// markers, so the markers that we want to end up on top need to appear last
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seconds_provider.GetMarkers(range, out_markers);
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// Copy inactive line markers in the range
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copy(
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boost::lower_bound(markers, range.begin(), marker_ptr_cmp()),
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boost::upper_bound(markers, range.end(), marker_ptr_cmp()),
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back_inserter(out_markers));
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keyframes_provider.GetMarkers(range, out_markers);
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video_position_provider.GetMarkers(range, out_markers);
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}
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void AudioTimingControllerDialogue::OnSelectedSetChanged()
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{
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RegenerateSelectedLines();
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RegenerateInactiveLines();
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}
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void AudioTimingControllerDialogue::OnFileChanged(int type) {
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if (type & AssFile::COMMIT_DIAG_TIME)
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Revert();
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else if (type & AssFile::COMMIT_DIAG_ADDREM)
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RegenerateInactiveLines();
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}
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void AudioTimingControllerDialogue::GetRenderingStyles(AudioRenderingStyleRanges &ranges) const
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{
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active_line.GetStyleRange(&ranges);
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for (auto const& line : selected_lines)
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line.GetStyleRange(&ranges);
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for (auto const& line : inactive_lines)
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line.GetStyleRange(&ranges);
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}
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void AudioTimingControllerDialogue::Next(NextMode mode)
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{
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if (mode == TIMING_UNIT)
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{
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context->selectionController->NextLine();
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return;
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}
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int new_end_ms = *active_line.GetRightMarker();
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cmd::call("grid/line/next/create", context);
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if (mode == LINE_RESET_DEFAULT || active_line.GetLine()->End == 0) {
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const int default_duration = OPT_GET("Timing/Default Duration")->GetInt();
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// Setting right first here so that they don't get switched and the
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// same marker gets set twice
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active_line.GetRightMarker()->SetPosition(new_end_ms + default_duration);
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active_line.GetLeftMarker()->SetPosition(new_end_ms);
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boost::sort(markers, marker_ptr_cmp());
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modified_lines.insert(&active_line);
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UpdateSelection();
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}
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}
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void AudioTimingControllerDialogue::Prev()
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|
{
|
|
context->selectionController->PrevLine();
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::DoCommit(bool user_triggered)
|
|
{
|
|
// Store back new times
|
|
if (modified_lines.size())
|
|
{
|
|
for (auto line : modified_lines)
|
|
line->Apply();
|
|
|
|
commit_connection.Block();
|
|
if (user_triggered)
|
|
{
|
|
context->ass->Commit(_("timing"), AssFile::COMMIT_DIAG_TIME);
|
|
commit_id = -1; // never coalesce with a manually triggered commit
|
|
}
|
|
else
|
|
{
|
|
AssDialogue *amend = modified_lines.size() == 1 ? (*modified_lines.begin())->GetLine() : nullptr;
|
|
commit_id = context->ass->Commit(_("timing"), AssFile::COMMIT_DIAG_TIME, commit_id, amend);
|
|
}
|
|
|
|
commit_connection.Unblock();
|
|
modified_lines.clear();
|
|
}
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::Revert()
|
|
{
|
|
commit_id = -1;
|
|
|
|
if (AssDialogue *line = context->selectionController->GetActiveLine())
|
|
{
|
|
modified_lines.clear();
|
|
if (active_line.SetLine(line))
|
|
{
|
|
AnnounceUpdatedPrimaryRange();
|
|
if (inactive_line_mode->GetInt() == 0)
|
|
AnnounceUpdatedStyleRanges();
|
|
}
|
|
else
|
|
{
|
|
modified_lines.insert(&active_line);
|
|
}
|
|
}
|
|
|
|
RegenerateInactiveLines();
|
|
RegenerateSelectedLines();
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::AddLeadIn()
|
|
{
|
|
DialogueTimingMarker *m = active_line.GetLeftMarker();
|
|
SetMarkers({ m }, *m - OPT_GET("Audio/Lead/IN")->GetInt(), 0);
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::AddLeadOut()
|
|
{
|
|
DialogueTimingMarker *m = active_line.GetRightMarker();
|
|
SetMarkers({ m }, *m + OPT_GET("Audio/Lead/OUT")->GetInt(), 0);
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::ModifyLength(int delta, bool) {
|
|
DialogueTimingMarker *m = active_line.GetRightMarker();
|
|
SetMarkers({ m },
|
|
std::max<int>(*m + delta * 10, *active_line.GetLeftMarker()), 0);
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::ModifyStart(int delta) {
|
|
DialogueTimingMarker *m = active_line.GetLeftMarker();
|
|
SetMarkers({ m },
|
|
std::min<int>(*m + delta * 10, *active_line.GetRightMarker()), 0);
|
|
}
|
|
|
|
bool AudioTimingControllerDialogue::IsNearbyMarker(int ms, int sensitivity, bool alt_down) const
|
|
{
|
|
assert(sensitivity >= 0);
|
|
return alt_down || active_line.ContainsMarker(TimeRange(ms-sensitivity, ms+sensitivity));
|
|
}
|
|
|
|
std::vector<AudioMarker*> AudioTimingControllerDialogue::OnLeftClick(int ms, bool ctrl_down, bool alt_down, int sensitivity, int snap_range)
|
|
{
|
|
assert(sensitivity >= 0);
|
|
assert(snap_range >= 0);
|
|
|
|
std::vector<AudioMarker*> ret;
|
|
|
|
clicked_ms = INT_MIN;
|
|
if (alt_down)
|
|
{
|
|
clicked_ms = ms;
|
|
active_line.GetMarkers(&ret);
|
|
for (auto const& line : selected_lines)
|
|
line.GetMarkers(&ret);
|
|
return ret;
|
|
}
|
|
|
|
DialogueTimingMarker *left = active_line.GetLeftMarker();
|
|
DialogueTimingMarker *right = active_line.GetRightMarker();
|
|
|
|
int dist_l = tabs(*left - ms);
|
|
int dist_r = tabs(*right - ms);
|
|
|
|
if (dist_l > sensitivity && dist_r > sensitivity)
|
|
{
|
|
// Clicked far from either marker:
|
|
// Insta-set the left marker to the clicked position and return the
|
|
// right as the dragged one, such that if the user does start dragging,
|
|
// he will create a new selection from scratch
|
|
std::vector<AudioMarker*> jump = GetLeftMarkers();
|
|
ret = drag_timing->GetBool() ? GetRightMarkers() : jump;
|
|
// Get ret before setting as setting may swap left/right
|
|
SetMarkers(jump, ms, snap_range);
|
|
return ret;
|
|
}
|
|
|
|
DialogueTimingMarker *clicked = dist_l <= dist_r ? left : right;
|
|
|
|
if (ctrl_down)
|
|
{
|
|
// The use of GetPosition here is important, as otherwise it'll start
|
|
// after lines ending at the same time as the active line begins
|
|
auto it = boost::lower_bound(markers, clicked->GetPosition(), marker_ptr_cmp());
|
|
for (; it != markers.end() && !(*clicked < **it); ++it)
|
|
ret.push_back(*it);
|
|
}
|
|
else
|
|
ret.push_back(clicked);
|
|
|
|
// Left-click within drag range should still move the left marker to the
|
|
// clicked position, but not the right marker
|
|
if (clicked == left)
|
|
SetMarkers(ret, ms, snap_range);
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::vector<AudioMarker*> AudioTimingControllerDialogue::OnRightClick(int ms, bool, int sensitivity, int snap_range)
|
|
{
|
|
clicked_ms = INT_MIN;
|
|
std::vector<AudioMarker*> ret = GetRightMarkers();
|
|
SetMarkers(ret, ms, snap_range);
|
|
return ret;
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::OnMarkerDrag(std::vector<AudioMarker*> const& markers, int new_position, int snap_range)
|
|
{
|
|
SetMarkers(markers, new_position, snap_range);
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::UpdateSelection()
|
|
{
|
|
AnnounceUpdatedPrimaryRange();
|
|
AnnounceUpdatedStyleRanges();
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::SetMarkers(std::vector<AudioMarker*> const& upd_markers, int ms, int snap_range)
|
|
{
|
|
if (upd_markers.empty()) return;
|
|
|
|
int shift = clicked_ms != INT_MIN ? ms - clicked_ms : 0;
|
|
if (shift) clicked_ms = ms;
|
|
|
|
// Since we're moving markers, the sorted list of markers will need to be
|
|
// resorted. To avoid resorting the entire thing, find the subrange that
|
|
// is effected.
|
|
int min_ms = ms;
|
|
int max_ms = ms;
|
|
for (AudioMarker *upd_marker : upd_markers)
|
|
{
|
|
auto marker = static_cast<DialogueTimingMarker*>(upd_marker);
|
|
if (shift < 0) {
|
|
min_ms = std::min<int>(*marker + shift, min_ms);
|
|
max_ms = std::max<int>(*marker, max_ms);
|
|
}
|
|
else {
|
|
min_ms = std::min<int>(*marker, min_ms);
|
|
max_ms = std::max<int>(*marker + shift, max_ms);
|
|
}
|
|
}
|
|
|
|
auto begin = boost::lower_bound(markers, min_ms, marker_ptr_cmp());
|
|
auto end = upper_bound(begin, markers.end(), max_ms, marker_ptr_cmp());
|
|
|
|
// Update the markers
|
|
for (auto upd_marker : upd_markers)
|
|
{
|
|
auto marker = static_cast<DialogueTimingMarker*>(upd_marker);
|
|
marker->SetPosition(clicked_ms != INT_MIN ? *marker + shift : ms);
|
|
modified_lines.insert(marker->GetLine());
|
|
}
|
|
|
|
int snap = SnapMarkers(snap_range, upd_markers);
|
|
if (clicked_ms != INT_MIN)
|
|
clicked_ms += snap;
|
|
|
|
// Resort the range
|
|
sort(begin, end, marker_ptr_cmp());
|
|
|
|
if (auto_commit->GetBool()) DoCommit(false);
|
|
UpdateSelection();
|
|
|
|
AnnounceMarkerMoved();
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::RegenerateInactiveLines()
|
|
{
|
|
using pred = bool(*)(AssDialogue const&);
|
|
auto predicate = inactive_line_comments->GetBool()
|
|
? static_cast<pred>([](AssDialogue const&) { return true; })
|
|
: static_cast<pred>([](AssDialogue const& d) { return !d.Comment; });
|
|
|
|
bool was_empty = inactive_lines.empty();
|
|
inactive_lines.clear();
|
|
|
|
auto const& sel = context->selectionController->GetSelectedSet();
|
|
|
|
switch (int mode = inactive_line_mode->GetInt())
|
|
{
|
|
case 1: // Previous line only
|
|
case 2: // Previous and next lines
|
|
if (AssDialogue *line = context->selectionController->GetActiveLine())
|
|
{
|
|
auto current_line = context->ass->iterator_to(*line);
|
|
if (current_line == context->ass->Events.end())
|
|
break;
|
|
|
|
if (current_line != context->ass->Events.begin())
|
|
{
|
|
auto prev = current_line;
|
|
while (--prev != context->ass->Events.begin() && !predicate(*prev)) ;
|
|
if (predicate(*prev))
|
|
AddInactiveLine(sel, &*prev);
|
|
}
|
|
|
|
if (mode == 2)
|
|
{
|
|
auto next = std::find_if(++current_line, context->ass->Events.end(), predicate);
|
|
if (next != context->ass->Events.end())
|
|
AddInactiveLine(sel, &*next);
|
|
}
|
|
}
|
|
break;
|
|
case 3: // All inactive lines
|
|
{
|
|
AssDialogue *active_line = context->selectionController->GetActiveLine();
|
|
for (auto& line : context->ass->Events)
|
|
{
|
|
if (&line != active_line && predicate(line))
|
|
AddInactiveLine(sel, &line);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
if (was_empty)
|
|
{
|
|
RegenerateMarkers();
|
|
return;
|
|
}
|
|
}
|
|
|
|
AnnounceUpdatedStyleRanges();
|
|
|
|
RegenerateMarkers();
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::AddInactiveLine(Selection const& sel, AssDialogue *diag)
|
|
{
|
|
if (sel.count(diag)) return;
|
|
|
|
inactive_lines.emplace_back(AudioStyle_Inactive, &style_inactive, &style_inactive);
|
|
inactive_lines.back().SetLine(diag);
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::RegenerateSelectedLines()
|
|
{
|
|
bool was_empty = selected_lines.empty();
|
|
selected_lines.clear();
|
|
|
|
AssDialogue *active = context->selectionController->GetActiveLine();
|
|
for (auto line : context->selectionController->GetSelectedSet())
|
|
{
|
|
if (line == active) continue;
|
|
|
|
selected_lines.emplace_back(AudioStyle_Selected, &style_inactive, &style_inactive);
|
|
selected_lines.back().SetLine(line);
|
|
}
|
|
|
|
if (!selected_lines.empty() || !was_empty)
|
|
{
|
|
AnnounceUpdatedStyleRanges();
|
|
RegenerateMarkers();
|
|
}
|
|
}
|
|
|
|
void AudioTimingControllerDialogue::RegenerateMarkers()
|
|
{
|
|
markers.clear();
|
|
|
|
active_line.GetMarkers(&markers);
|
|
for (auto const& line : selected_lines)
|
|
line.GetMarkers(&markers);
|
|
for (auto const& line : inactive_lines)
|
|
line.GetMarkers(&markers);
|
|
boost::sort(markers, marker_ptr_cmp());
|
|
|
|
AnnounceMarkerMoved();
|
|
}
|
|
|
|
std::vector<AudioMarker*> AudioTimingControllerDialogue::GetLeftMarkers()
|
|
{
|
|
std::vector<AudioMarker*> ret;
|
|
ret.reserve(selected_lines.size() + 1);
|
|
ret.push_back(active_line.GetLeftMarker());
|
|
for (auto& line : selected_lines)
|
|
ret.push_back(line.GetLeftMarker());
|
|
return ret;
|
|
}
|
|
|
|
std::vector<AudioMarker*> AudioTimingControllerDialogue::GetRightMarkers()
|
|
{
|
|
std::vector<AudioMarker*> ret;
|
|
ret.reserve(selected_lines.size() + 1);
|
|
ret.push_back(active_line.GetRightMarker());
|
|
for (auto& line : selected_lines)
|
|
ret.push_back(line.GetRightMarker());
|
|
return ret;
|
|
}
|
|
|
|
int AudioTimingControllerDialogue::SnapMarkers(int snap_range, std::vector<AudioMarker*> const& active) const
|
|
{
|
|
if (snap_range <= 0 || active.empty()) return 0;
|
|
|
|
auto marker_range = [&] {
|
|
int front = active.front()->GetPosition();
|
|
int min = front;
|
|
int max = front;
|
|
for (auto m : active)
|
|
{
|
|
auto pos = m->GetPosition();
|
|
if (pos < min) min = pos;
|
|
if (pos > max) max = pos;
|
|
}
|
|
return TimeRange{min - snap_range, max + snap_range};
|
|
}();
|
|
|
|
std::vector<int> inactive_markers;
|
|
inactive_markers.reserve(inactive_lines.size() * 2 + selected_lines.size() * 2 + 2 - active.size());
|
|
|
|
// Add a marker to the set to check for snaps if it's in the right time
|
|
// range, isn't at the same place as a marker already in the set, and isn't
|
|
// one of the markers being moved
|
|
auto add_inactive = [&](const DialogueTimingMarker *m, bool check)
|
|
{
|
|
if (!marker_range.contains(*m)) return;
|
|
if (!inactive_markers.empty() && inactive_markers.back() == *m) return;
|
|
if (check && boost::find(active, m) != end(active)) return;
|
|
inactive_markers.push_back(*m);
|
|
};
|
|
|
|
bool moving_entire_selection = clicked_ms != INT_MIN;
|
|
for (auto const& line : inactive_lines)
|
|
{
|
|
// If we're alt-dragging the entire selection, there can't be any
|
|
// markers from inactive lines in the active set, so no need to check
|
|
// for them
|
|
add_inactive(line.GetLeftMarker(), !moving_entire_selection);
|
|
add_inactive(line.GetRightMarker(), !moving_entire_selection);
|
|
}
|
|
|
|
// And similarly, there can't be any inactive markers from selected lines
|
|
if (!moving_entire_selection)
|
|
{
|
|
for (auto const& line : selected_lines)
|
|
{
|
|
add_inactive(line.GetLeftMarker(), true);
|
|
add_inactive(line.GetRightMarker(), true);
|
|
}
|
|
add_inactive(active_line.GetLeftMarker(), true);
|
|
add_inactive(active_line.GetRightMarker(), true);
|
|
}
|
|
|
|
int snap_distance = INT_MAX;
|
|
auto check = [&](int marker, int pos)
|
|
{
|
|
auto dist = marker - pos;
|
|
if (tabs(dist) < tabs(snap_distance))
|
|
snap_distance = dist;
|
|
};
|
|
|
|
int prev = -1;
|
|
AudioMarkerVector snap_markers;
|
|
for (const auto active_marker : active)
|
|
{
|
|
auto pos = active_marker->GetPosition();
|
|
if (pos == prev) continue;
|
|
|
|
snap_markers.clear();
|
|
TimeRange range(pos - snap_range, pos + snap_range);
|
|
keyframes_provider.GetMarkers(range, snap_markers);
|
|
video_position_provider.GetMarkers(range, snap_markers);
|
|
|
|
for (const auto marker : snap_markers)
|
|
{
|
|
check(marker->GetPosition(), pos);
|
|
if (snap_distance == 0) return 0;
|
|
}
|
|
|
|
for (auto it = boost::lower_bound(inactive_markers, range.begin()); it != end(inactive_markers); ++it)
|
|
{
|
|
check(*it, pos);
|
|
if (snap_distance == 0) return 0;
|
|
if (*it > pos) break;
|
|
}
|
|
}
|
|
|
|
if (tabs(snap_distance) > snap_range)
|
|
return 0;
|
|
|
|
for (auto m : active)
|
|
static_cast<DialogueTimingMarker *>(m)->SetPosition(m->GetPosition() + snap_distance);
|
|
return snap_distance;
|
|
}
|
|
|
|
} // namespace {
|
|
|
|
std::unique_ptr<AudioTimingController> CreateDialogueTimingController(agi::Context *c)
|
|
{
|
|
return agi::make_unique<AudioTimingControllerDialogue>(c);
|
|
}
|