2c927bac32
This option makes the dependency() call resolve to the subproject which breaks the Lua 5.2 compatibility check. This change just ignores the result of the dependency() call if it resolves to the subproject and then re-fetches it with a subproject() call later. Alternatively we could explicitly handle the case where dependency() resolves to the subproject, but that's just extra code for no observable difference in behaviour. |
||
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.github/workflows | ||
automation | ||
docs | ||
libaegisub | ||
packages | ||
po | ||
src | ||
subprojects | ||
tests | ||
tools | ||
.gitignore | ||
LICENCE | ||
meson.build | ||
meson_options.txt | ||
README.md |
Aegisub
For binaries and general information see the homepage.
The bug tracker can be found at https://github.com/Aegisub/Aegisub/issues.
Support is available on Discord or IRC.
Building Aegisub
Windows
Prerequisites:
- Visual Studio (Community edition of any recent version is fine)
- The June 2010 DirectX SDK (the final release before DirectSound was dropped)
- Python 3
- Meson
- CMake
- Powershell execution policy set to Unrestricted
There are a few optional dependencies that must be installed and on your PATH:
- msgfmt, to build the translations
- InnoSetup, to build the regular installer
- 7zip, to build the regular installer
- Moonscript, to build the regular installer
All other dependencies are either stored in the repository or are included as submodules.
Building:
- Clone Aegisub's repository:
git clone https://github.com/TypesettingTools/Aegisub.git
- From the Visual Studio "x64 Native Tools Command Prompt", generate the build directory:
meson build -Ddefault_library=static
(if building for release, add--buildtype=release
) - Build with
cd build
andninja
You should now have a binary: aegisub.exe
.
Installer:
You can generate the installer with ninja win-installer
after a successful build. This assumes a working internet connection and installation of the optional dependencies.
You can generate the portable zip with ninja win-portable
after a successful build.
OS X
A vaguely recent version of Xcode and the corresponding command-line tools are required.
For personal usage, you can use pip and homebrew to install almost all of Aegisub's dependencies:
brew install libass nasm ninja boost zlib icu4c pkg-config ffms2 fftw hunspell gettext cmake
brew link --force gettext
export LDFLAGS="-L/usr/local/opt/icu4c/lib"
export CPPFLAGS="-I/usr/local/opt/icu4c/include"
export PKG_CONFIG_PATH="/usr/local/opt/icu4c/lib/pkgconfig"
pip install meson
Once the dependencies are installed, build Aegisub with meson build && meson compile -C build
.
Updating Moonscript
From within the Moonscript repository, run bin/moon bin/splat.moon -l moonscript moonscript/ > bin/moonscript.lua
.
Open the newly created bin/moonscript.lua
, and within it make the following changes:
- Prepend the final line of the file,
package.preload["moonscript"]()
, with areturn
, producingreturn package.preload["moonscript"]()
. - Within the function at
package.preload['moonscript.base']
, remove references tomoon_loader
,insert_loader
, andremove_loader
. This means removing their declarations, definitions, and entries in the returned table. - Within the function at
package.preload['moonscript']
, remove the line_with_0.insert_loader()
.
The file is now ready for use, to be placed in automation/include
within the Aegisub repo.
License
All files in this repository are licensed under various GPL-compatible BSD-style licenses; see LICENCE and the individual source files for more information. The official Windows and OS X builds are GPLv2 due to including fftw3.