ea96c6e2ad
Apparently gcc does use final for devirtualization.
153 lines
4.6 KiB
C++
153 lines
4.6 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file dialog_style_manager.h
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/// @see dialog_style_manager.cpp
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/// @ingroup style_editor
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///
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#include <future>
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#include <memory>
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#include <vector>
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#include <wx/button.h>
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#include <wx/combobox.h>
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#include <wx/dialog.h>
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#include <wx/listbox.h>
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#include <libaegisub/signal.h>
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#include "ass_style_storage.h"
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namespace agi { struct Context; }
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class AssDialogue;
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class AssFile;
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class AssStyle;
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class DialogStyleEditor;
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class PersistLocation;
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class DialogStyleManager final : public wxDialog {
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agi::Context *c; ///< Project context
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std::unique_ptr<PersistLocation> persist;
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agi::signal::Connection commit_connection;
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agi::signal::Connection active_line_connection;
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std::shared_future<wxArrayString> font_list;
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/// Styles in the current subtitle file
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std::vector<AssStyle*> styleMap;
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/// Style storage manager
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AssStyleStorage Store;
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wxComboBox *CatalogList;
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wxListBox *StorageList;
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wxListBox *CurrentList;
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wxButton *CatalogDelete;
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wxButton *MoveToLocal;
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wxButton *MoveToStorage;
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wxButton *StorageNew;
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wxButton *StorageEdit;
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wxButton *StorageCopy;
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wxButton *StorageDelete;
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wxButton *StorageMoveUp;
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wxButton *StorageMoveDown;
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wxButton *StorageMoveTop;
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wxButton *StorageMoveBottom;
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wxButton *StorageSort;
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wxButton *CurrentNew;
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wxButton *CurrentEdit;
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wxButton *CurrentCopy;
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wxButton *CurrentDelete;
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wxButton *CurrentMoveUp;
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wxButton *CurrentMoveDown;
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wxButton *CurrentMoveTop;
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wxButton *CurrentMoveBottom;
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wxButton *CurrentSort;
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/// Load the list of available storages
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void LoadCatalog();
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/// Load the style list from the subtitles file
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void LoadCurrentStyles(int commit_type);
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/// Enable/disable all of the buttons as appropriate
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void UpdateButtons();
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/// Move styles up or down
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/// @param storage Storage or current file styles
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/// @param type 0: up; 1: top; 2: down; 3: bottom; 4: sort
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void MoveStyles(bool storage, int type);
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/// Open the style editor for the given style on the script
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/// @param style Style to edit, or nullptr for new
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/// @param new_name Default new name for copies
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void ShowCurrentEditor(AssStyle *style, std::string const& new_name = "");
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/// Open the style editor for the given style in the storage
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/// @param style Style to edit, or nullptr for new
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/// @param new_name Default new name for copies
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void ShowStorageEditor(AssStyle *style, std::string const& new_name = "");
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/// Save the storage and update the view after a change
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void UpdateStorage();
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void OnChangeCatalog();
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void OnCatalogNew();
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void OnCatalogDelete();
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void OnCopyToCurrent();
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void OnCopyToStorage();
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void OnCurrentCopy();
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void OnCurrentDelete();
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void OnCurrentEdit();
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void OnCurrentImport();
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void OnCurrentNew();
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void OnStorageCopy();
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void OnStorageDelete();
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void OnStorageEdit();
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void OnStorageNew();
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void OnKeyDown(wxKeyEvent &event);
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void PasteToCurrent();
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void PasteToStorage();
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template<class T>
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void CopyToClipboard(wxListBox *list, T const& v);
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void OnActiveLineChanged(AssDialogue *new_line);
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public:
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DialogStyleManager(agi::Context *context);
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~DialogStyleManager();
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};
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