Aegisub/src/scintilla_text_selection_controller.h
Thomas Goyne ea96c6e2ad Make everything final that can be
Apparently gcc does use final for devirtualization.
2014-03-12 19:07:30 -07:00

33 lines
1.3 KiB
C++

// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
#include "text_selection_controller.h"
class ScintillaTextCtrl;
class ScintillaTextSelectionController final : public TextSelectionController {
ScintillaTextCtrl *ctrl;
public:
void SetSelection(int start, int end) override;
void SetInsertionPoint(int point) override;
int GetSelectionStart() const override;
int GetSelectionEnd() const override;
int GetInsertionPoint() const override;
ScintillaTextSelectionController(ScintillaTextCtrl *ctrl);
};