7218c04d52
The rewritten audio display does not use displayTimer and that functionality shouldn't have been in the players in the first place. Originally committed to SVN as r6605.
350 lines
11 KiB
C++
350 lines
11 KiB
C++
// Copyright (c) 2007, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_player_pulse.cpp
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/// @brief PulseAudio-based audio output
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/// @ingroup audio_output
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///
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#include "config.h"
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#ifdef WITH_LIBPULSE
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#ifndef AGI_PRE
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#include <stdio.h>
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#endif
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#include "audio_player_pulse.h"
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#include "audio_controller.h"
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#include "include/aegisub/audio_provider.h"
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#include "utils.h"
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PulseAudioPlayer::PulseAudioPlayer()
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: context_notify(0, 1)
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, context_success(0, 1)
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, stream_notify(0, 1)
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, stream_success(0, 1)
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{
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volume = 1.0f;
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paerror = 0;
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open = false;
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is_playing = false;
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}
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PulseAudioPlayer::~PulseAudioPlayer()
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{
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CloseStream();
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}
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void PulseAudioPlayer::OpenStream()
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{
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if (open) CloseStream();
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// Initialise a mainloop
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//printf("Initialising threaded main loop\n");
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mainloop = pa_threaded_mainloop_new();
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if (!mainloop) {
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throw agi::AudioPlayerOpenError("Failed to initialise PulseAudio threaded mainloop object", 0);
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}
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//printf("Starting main loop\n");
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pa_threaded_mainloop_start(mainloop);
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// Create context
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//printf("Creating context\n");
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context = pa_context_new(pa_threaded_mainloop_get_api(mainloop), "Aegisub");
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if (!context) {
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pa_threaded_mainloop_free(mainloop);
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throw agi::AudioPlayerOpenError("Failed to create PulseAudio context", 0);
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}
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pa_context_set_state_callback(context, (pa_context_notify_cb_t)pa_context_notify, this);
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// Connect the context
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//printf("Connecting context\n");
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pa_context_connect(context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL);
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// Wait for connection
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while (true) {
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context_notify.Wait();
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if (cstate == PA_CONTEXT_READY) {
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break;
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} else if (cstate == PA_CONTEXT_FAILED) {
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// eww
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paerror = pa_context_errno(context);
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pa_context_unref(context);
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pa_threaded_mainloop_stop(mainloop);
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pa_threaded_mainloop_free(mainloop);
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throw agi::AudioPlayerOpenError(std::string("PulseAudio reported error: ") + pa_strerror(paerror), 0);
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}
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// otherwise loop once more
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}
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//printf("Context connected\n");
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// Set up stream
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bpf = provider->GetChannels() * provider->GetBytesPerSample();
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pa_sample_spec ss;
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ss.format = PA_SAMPLE_S16LE; // FIXME
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ss.rate = provider->GetSampleRate();
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ss.channels = provider->GetChannels();
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pa_channel_map map;
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pa_channel_map_init_auto(&map, ss.channels, PA_CHANNEL_MAP_DEFAULT);
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//printf("Creating stream\n");
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stream = pa_stream_new(context, "Sound", &ss, &map);
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if (!stream) {
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// argh!
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pa_context_disconnect(context);
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pa_context_unref(context);
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pa_threaded_mainloop_stop(mainloop);
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pa_threaded_mainloop_free(mainloop);
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throw agi::AudioPlayerOpenError("PulseAudio could not create stream", 0);
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}
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pa_stream_set_state_callback(stream, (pa_stream_notify_cb_t)pa_stream_notify, this);
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pa_stream_set_write_callback(stream, (pa_stream_request_cb_t)pa_stream_write, this);
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// Connect stream
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//printf("Connecting playback stream\n");
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paerror = pa_stream_connect_playback(stream, NULL, NULL, (pa_stream_flags_t)(PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_NOT_MONOTONOUS|PA_STREAM_AUTO_TIMING_UPDATE), NULL, NULL);
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if (paerror) {
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printf("PulseAudio reported error: %s (%d)\n", pa_strerror(paerror), paerror);
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throw agi::AudioPlayerOpenError(std::string("PulseAudio reported error: ") + pa_strerror(paerror), 0);
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}
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while (true) {
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stream_notify.Wait();
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if (sstate == PA_STREAM_READY) {
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break;
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} else if (sstate == PA_STREAM_FAILED) {
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paerror = pa_context_errno(context);
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printf("PulseAudio player: Stream connection failed: %s (%d)\n", pa_strerror(paerror), paerror);
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throw agi::AudioPlayerOpenError("PulseAudio player: Something went wrong connecting the stream", 0);
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}
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}
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//printf("Connected playback stream, now playing\n\n");
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// Hopefully this marks success
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//printf("Finished opening PulseAudio\n\n");
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open = true;
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}
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void PulseAudioPlayer::CloseStream()
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{
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if (!open) return;
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//printf("Closing PuseAudio\n");
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if (is_playing) Stop();
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// Hope for the best and just do things as quickly as possible
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pa_stream_disconnect(stream);
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pa_stream_unref(stream);
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pa_context_disconnect(context);
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pa_context_unref(context);
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pa_threaded_mainloop_stop(mainloop);
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pa_threaded_mainloop_free(mainloop);
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//printf("Closed PulseAudio\n");
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open = false;
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}
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void PulseAudioPlayer::Play(int64_t start,int64_t count)
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{
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//printf("Starting PulseAudio playback\n");
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if (!open) OpenStream();
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if (is_playing) {
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// If we're already playing, do a quick "reset"
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is_playing = false;
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pa_threaded_mainloop_lock(mainloop);
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pa_operation *op = pa_stream_flush(stream, (pa_stream_success_cb_t)pa_stream_success, this);
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pa_threaded_mainloop_unlock(mainloop);
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stream_success.Wait();
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pa_operation_unref(op);
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if (!stream_success_val) {
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paerror = pa_context_errno(context);
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printf("PulseAudio player: Error flushing stream: %s (%d)\n", pa_strerror(paerror), paerror);
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}
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}
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start_frame = start;
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cur_frame = start;
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end_frame = start + count;
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//printf("start=%lu end=%lu\n", start_frame, end_frame);
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is_playing = true;
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play_start_time = 0;
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pa_threaded_mainloop_lock(mainloop);
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paerror = pa_stream_get_time(stream, (pa_usec_t*) &play_start_time);
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pa_threaded_mainloop_unlock(mainloop);
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if (paerror) {
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printf("PulseAudio player: Error getting stream time: %s (%d)\n", pa_strerror(paerror), paerror);
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}
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PulseAudioPlayer::pa_stream_write(stream, pa_stream_writable_size(stream), this);
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pa_threaded_mainloop_lock(mainloop);
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pa_operation *op = pa_stream_trigger(stream, (pa_stream_success_cb_t)pa_stream_success, this);
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pa_threaded_mainloop_unlock(mainloop);
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stream_success.Wait();
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pa_operation_unref(op);
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if (!stream_success_val) {
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paerror = pa_context_errno(context);
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printf("PulseAudio player: Error triggering stream: %s (%d)\n", pa_strerror(paerror), paerror);
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}
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}
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void PulseAudioPlayer::Stop()
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{
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if (!is_playing) return;
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//printf("Stopping PulseAudio\n");
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is_playing = false;
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start_frame = 0;
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cur_frame = 0;
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end_frame = 0;
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// Flush the stream of data
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//printf("Flushing stream\n");
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pa_threaded_mainloop_lock(mainloop);
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pa_operation *op = pa_stream_flush(stream, (pa_stream_success_cb_t)pa_stream_success, this);
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pa_threaded_mainloop_unlock(mainloop);
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stream_success.Wait();
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pa_operation_unref(op);
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if (!stream_success_val) {
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paerror = pa_context_errno(context);
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printf("PulseAudio player: Error flushing stream: %s (%d)\n", pa_strerror(paerror), paerror);
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}
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// And unref it
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//printf("Stopped stream\n\n");
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}
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bool PulseAudioPlayer::IsPlaying()
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{
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return is_playing;
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}
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void PulseAudioPlayer::SetEndPosition(int64_t pos)
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{
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end_frame = pos;
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}
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void PulseAudioPlayer::SetCurrentPosition(int64_t pos)
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{
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cur_frame = pos;
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}
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int64_t PulseAudioPlayer::GetStartPosition()
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{
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return start_frame;
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}
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int64_t PulseAudioPlayer::GetEndPosition()
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{
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return end_frame;
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}
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int64_t PulseAudioPlayer::GetCurrentPosition()
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{
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if (!is_playing) return 0;
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// FIXME: this should be based on not duration played but actual sample being heard
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// (during vidoeo playback, cur_frame might get changed to resync)
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// Calculation duration we have played, in microseconds
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pa_usec_t play_cur_time;
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pa_stream_get_time(stream, &play_cur_time);
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pa_usec_t playtime = play_cur_time - play_start_time;
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return start_frame + playtime * provider->GetSampleRate() / (1000*1000);
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}
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/// @brief Called by PA to notify about contetxt operation completion
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void PulseAudioPlayer::pa_context_success(pa_context *c, int success, PulseAudioPlayer *thread)
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{
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thread->context_success_val = success;
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thread->context_success.Post();
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}
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/// @brief Called by PA to notify about other context-related stuff
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void PulseAudioPlayer::pa_context_notify(pa_context *c, PulseAudioPlayer *thread)
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{
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thread->cstate = pa_context_get_state(thread->context);
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thread->context_notify.Post();
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}
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/// @brief Called by PA when an operation completes
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void PulseAudioPlayer::pa_stream_success(pa_stream *p, int success, PulseAudioPlayer *thread)
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{
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thread->stream_success_val = success;
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thread->stream_success.Post();
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}
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/// @brief Called by PA to request more data (and other things?)
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void PulseAudioPlayer::pa_stream_write(pa_stream *p, size_t length, PulseAudioPlayer *thread)
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{
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if (!thread->is_playing) return;
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if (thread->cur_frame >= thread->end_frame + thread->provider->GetSampleRate()) {
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// More than a second past end of stream
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thread->is_playing = false;
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pa_operation *op = pa_stream_drain(p, NULL, NULL);
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pa_operation_unref(op);
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//printf("PA requested more buffer, but no more to stream\n");
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return;
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} else if (thread->cur_frame >= thread->end_frame) {
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// Past end of stream, but not a full second, add some silence
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void *buf = calloc(length, 1);
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::pa_stream_write(p, buf, length, free, 0, PA_SEEK_RELATIVE);
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thread->cur_frame += length / thread->bpf;
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return;
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}
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//printf("PA requested more buffer, %lu bytes\n", (unsigned long)length);
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unsigned long bpf = thread->bpf;
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unsigned long frames = length / thread->bpf;
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unsigned long maxframes = thread->end_frame - thread->cur_frame;
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if (frames > maxframes) frames = maxframes;
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//printf("Handing it %lu frames\n", frames);
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void *buf = malloc(frames * bpf);
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thread->provider->GetAudioWithVolume(buf, thread->cur_frame, frames, thread->volume);
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::pa_stream_write(p, buf, frames*bpf, free, 0, PA_SEEK_RELATIVE);
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thread->cur_frame += frames;
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}
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/// @brief Called by PA to notify about other stuff
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void PulseAudioPlayer::pa_stream_notify(pa_stream *p, PulseAudioPlayer *thread)
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{
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thread->sstate = pa_stream_get_state(thread->stream);
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thread->stream_notify.Post();
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}
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#endif // WITH_LIBPULSE
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