be1ed9e672
Originally committed to SVN as r4648.
65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file visual_tool_rotatez.h
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/// @see visual_tool_rotatez.cpp
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/// @ingroup visual_ts
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///
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#include "visual_feature.h"
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#include "visual_tool.h"
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/// DOCME
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/// @class VisualToolRotateZ
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/// @brief DOCME
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///
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/// DOCME
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class VisualToolRotateZ : public VisualTool<VisualDraggableFeature> {
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float curAngle, startAngle, origAngle;
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Feature *org;
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int posx, posy;
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float rx, ry;
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float scaleX, scaleY;
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bool InitializeHold();
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void UpdateHold();
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void CommitHold();
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void CommitDrag(feature_iterator feature);
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void DoRefresh();
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void Draw();
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bool Update() { return true; }
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public:
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VisualToolRotateZ(VideoDisplay *parent, VideoState const& video, wxToolBar *);
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};
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