4a94fa334d
Originally committed to SVN as r2380.
158 lines
No EOL
5 KiB
C++
158 lines
No EOL
5 KiB
C++
// Copyright (c) 2008, Karl Blomster
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// -----------------------------------------------------------------------------
|
|
//
|
|
// AEGISUB
|
|
//
|
|
// Website: http://aegisub.cellosoft.com
|
|
// Contact: mailto:zeratul@cellosoft.com
|
|
//
|
|
|
|
#ifdef WITH_FFMPEGSOURCE
|
|
|
|
///////////
|
|
// Headers
|
|
#include "audio_provider_ffmpegsource.h"
|
|
|
|
|
|
///////////
|
|
// Constructor
|
|
FFmpegSourceAudioProvider::FFmpegSourceAudioProvider(Aegisub::String filename) {
|
|
FFMS_Init();
|
|
|
|
MsgSize = sizeof(FFMSErrMsg);
|
|
|
|
AudioSource = NULL;
|
|
Index = NULL;
|
|
|
|
try {
|
|
LoadAudio(filename);
|
|
} catch (...) {
|
|
Close();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
///////////
|
|
// Load audio file
|
|
void FFmpegSourceAudioProvider::LoadAudio(Aegisub::String filename) {
|
|
// clean up
|
|
Close();
|
|
|
|
wxString FileNameWX(filename.c_str(), wxConvFile);
|
|
|
|
// generate a default name for the cache file
|
|
wxString CacheName(filename.c_str(), wxConvFile);
|
|
CacheName.append(_T(".ffindex"));
|
|
|
|
FrameIndex *Index;
|
|
Index = FFMS_ReadIndex(CacheName.char_str(), FFMSErrMsg, MsgSize);
|
|
if (Index == NULL) {
|
|
// index didn't exist or was invalid, we'll have to (re)create it
|
|
IndexingProgressDialog Progress;
|
|
Progress.IndexingCanceled = false;
|
|
Progress.ProgressDialog = new DialogProgress(NULL, _("Indexing"), &Progress.IndexingCanceled, _("Indexing audio file"), 0, 1);
|
|
Progress.ProgressDialog->Show();
|
|
Progress.ProgressDialog->SetProgress(0,1);
|
|
|
|
// index all audio tracks
|
|
Index = FFMS_MakeIndex(FileNameWX.char_str(), FFMSTrackMaskAll, CacheName.char_str(), FFmpegSourceProvider::UpdateIndexingProgress, &Progress, FFMSErrMsg, MsgSize);
|
|
if (Index == NULL) {
|
|
Progress.ProgressDialog->Destroy();
|
|
MsgString.Printf(_T("FFmpegSource audio provider: %s"), FFMSErrMsg);
|
|
throw MsgString;
|
|
}
|
|
Progress.ProgressDialog->Destroy();
|
|
|
|
// write index to disk for later use
|
|
if (FFMS_WriteIndex(CacheName.char_str(), Index, FFMSErrMsg, MsgSize)) {
|
|
MsgString.Printf(_T("FFmpegSource audio provider: %s"), FFMSErrMsg);
|
|
throw MsgString;
|
|
}
|
|
}
|
|
|
|
// FIXME: provide a way to choose which audio track to load?
|
|
AudioSource = FFMS_CreateAudioSource(FileNameWX.char_str(), FFMSFirstSuitableTrack, Index, FFMSErrMsg, MsgSize);
|
|
if (!AudioSource) {
|
|
MsgString.Printf(_T("FFmpegSource audio provider: %s"), FFMSErrMsg);
|
|
throw MsgString;
|
|
}
|
|
|
|
const AudioProperties AudioInfo = *FFMS_GetAudioProperties(AudioSource);
|
|
|
|
if (AudioInfo.Float)
|
|
throw _T("FFmpegSource audio provider: don't know what to do with floating point audio");
|
|
|
|
channels = AudioInfo.Channels;
|
|
sample_rate = AudioInfo.SampleRate;
|
|
num_samples = AudioInfo.NumSamples;
|
|
|
|
// why not just bits_per_sample/8? maybe there's some oddball format with half bytes out there somewhere...
|
|
switch (AudioInfo.BitsPerSample) {
|
|
case 8: bytes_per_sample = 1; break;
|
|
case 16: bytes_per_sample = 2; break;
|
|
case 24: bytes_per_sample = 3; break;
|
|
case 32: bytes_per_sample = 4; break;
|
|
default:
|
|
throw _T("FFmpegSource audio provider: unknown or unsupported sample format");
|
|
}
|
|
}
|
|
|
|
|
|
///////////
|
|
// Destructor
|
|
FFmpegSourceAudioProvider::~FFmpegSourceAudioProvider() {
|
|
Close();
|
|
}
|
|
|
|
|
|
///////////
|
|
// Clean up
|
|
void FFmpegSourceAudioProvider::Close() {
|
|
if (AudioSource)
|
|
FFMS_DestroyAudioSource(AudioSource);
|
|
AudioSource = NULL;
|
|
if (Index)
|
|
FFMS_DestroyFrameIndex(Index);
|
|
Index = NULL;
|
|
|
|
}
|
|
|
|
|
|
///////////
|
|
// Get audio
|
|
void FFmpegSourceAudioProvider::GetAudio(void *Buf, int64_t Start, int64_t Count) {
|
|
if (FFMS_GetAudio(AudioSource, Buf, Start, Count, FFMSErrMsg, MsgSize)) {
|
|
MsgString.Printf(_T("FFmpegSource audio provider: %s"), FFMSErrMsg);
|
|
throw MsgString;
|
|
}
|
|
}
|
|
|
|
|
|
#endif /* WITH_FFMPEGSOURCE */ |