15ae2b0ccc
Use explicitly defaulted destructors for base cases when possible, eliminate aggregate initialization constructors where possible, and push some more stuff to NSDMIs.
79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file tooltip_manager.cpp
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/// @brief Generate tooltips for controls by combining a base text and any hotkeys found for the function
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/// @ingroup custom_control
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///
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#include "tooltip_manager.h"
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#include "compat.h"
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#include "include/aegisub/hotkey.h"
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#include <libaegisub/hotkey.h>
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#include <list>
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#include <wx/weakref.h>
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#include <wx/window.h>
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struct ToolTipBinding {
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wxWeakRef<wxWindow> window;
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wxString toolTip;
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const char *command;
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const char *context;
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void Update();
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};
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void ToolTipManager::Bind(wxWindow *window, wxString tooltip, const char *context, const char *command) {
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ToolTipBinding tip{window, tooltip, command, context};
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tip.Update();
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static std::list<ToolTipBinding> tips;
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tips.push_back(tip);
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hotkey::inst->AddHotkeyChangeListener(&ToolTipBinding::Update, &tips.back());
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}
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void ToolTipBinding::Update() {
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if (!window.get()) return;
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std::vector<std::string> hotkeys = hotkey::get_hotkey_strs(context, command);
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std::string str;
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for (size_t i = 0; i < hotkeys.size(); ++i) {
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if (i > 0) str += "/";
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str += hotkeys[i];
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}
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if (str.empty()) {
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window->SetToolTip(toolTip);
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}
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else {
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window->SetToolTip(toolTip + to_wx(" (" + str + ")"));
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}
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}
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