2216528544
Originally committed to SVN as r120.
376 lines
8.5 KiB
C++
376 lines
8.5 KiB
C++
// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "vfr.h"
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#include "utils.h"
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#include <wx/filename.h>
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#include <fstream>
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#include <algorithm>
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/////////////////////
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// V2 Clear function
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void FrameRate::Clear () {
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Frame.clear();
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}
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////////////////
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// V2 Add frame
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void FrameRate::AddFrame(int ms) {
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Frame.push_back(ms);
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}
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//////////////////
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// V2 Get Average
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void FrameRate::CalcAverage() {
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double last = 0.0;
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int frames = 0;
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for (std::vector<int>::iterator cur=Frame.begin();cur!=Frame.end();cur++) {
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last = *cur;
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frames++;
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}
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AverageFrameRate = double(frames)*1000.0/last;
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}
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//////////////////////// FrameRate //////////////////////
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///////////////
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// Constructor
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FrameRate::FrameRate() {
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Unload();
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}
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//////////////
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// Destructor
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FrameRate::~FrameRate() {
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Clear();
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}
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/////////////////////////////
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// Gets frame number at time
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int FrameRate::GetFrameAtTime(int ms) {
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if (!loaded) return -1;
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ms = MAX(ms,0); //fix me, unsafe for CorrectFrame... for frame 0?
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if (FrameRateType == CFR) {
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return floor((double(ms)/1000.0) * AverageFrameRate);
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}
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else if (FrameRateType == VFR) {
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if (ms < floor(last_time)) {
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// Binary search
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size_t start = 0;
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size_t end = last_frame;
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size_t cur;
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bool largerEqual;
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while (start <= end) {
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cur = (start+end)>>1;
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largerEqual = Frame[cur] >= ms;
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// Found
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if (largerEqual && (cur == 0 || Frame[cur-1] < ms))
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return cur;
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// Not found
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if (largerEqual) end = cur-1;
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else start = cur+1;
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}
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} else if (assumefps != 0) {
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return last_frame + floor((ms-last_time) * assumefps / 1000);
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}
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}
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return -1;
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}
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//////////////////////
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// Gets time at frame
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int FrameRate::GetTimeAtFrame(int frame) {
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if (!loaded) return -1;
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wxASSERT(frame >= 0);
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if (FrameRateType == CFR) {
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return floor(double(frame) / AverageFrameRate * 1000);
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} else if (FrameRateType == VFR) {
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if (frame < last_frame)
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return Frame.at(frame);
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else if (assumefps != 0)
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return floor(last_time + (frame-last_frame+1) / assumefps * 1000);
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}
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return -1;
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}
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//////////////////
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// Loads VFR file
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void FrameRate::Load(wxString filename) {
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using namespace std;
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// Check if file exists
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wxFileName filetest(filename);
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if (!filetest.FileExists()) throw _T("File not found.");
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// Open file
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ifstream file;
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file.open(filename.mb_str(wxConvLocal));
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if (!file.is_open()) throw _T("Could not open file.");
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//fix me, will b0rk if loading the file fails
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Unload();
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// Read header
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char buffer[65536];
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file.getline(buffer,65536);
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wxString header(buffer,wxConvUTF8);
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// V1, code converted from avcvfr9
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if (header == _T("# timecode format v1")) {
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//locate the default fps line
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while (!file.eof()) {
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file.getline(buffer,65536);
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wxString curLine(buffer,wxConvUTF8);
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//skip empty lines and comments
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if (curLine == _T("") || curLine.Left(1) == _T("#"))
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continue;
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//fix me? should be case insensitive comparison
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else if (curLine.Left(7) != _T("Assume "))
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throw _T("Encountered data before 'Assume <fps>' line");
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else {
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curLine.Mid(6).ToDouble(&assumefps);
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break;
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}
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}
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//read and expand all timecodes to v2
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wxString curline;
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double currenttime = 0;
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int lposition = -1;
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long lstart;
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long lend;
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double lfps;
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while (!file.eof()) {
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file.getline(buffer,65536);
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wxString curLine(buffer,wxConvUTF8);
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//skip empty lines and comments
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if (curLine == _T("") || curLine.Left(1) == _T("#"))
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continue;
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wxString tmp = curLine.AfterFirst(_T(','));
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wxString temp = curLine.BeforeFirst(_T(','));
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temp.ToLong(&lstart);
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temp = tmp.BeforeLast(_T(','));
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temp.ToLong(&lend);
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temp = tmp.AfterLast(_T(','));
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temp.ToDouble(&lfps);
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for (int i = 0; i <= lstart - lposition - 2; i++)
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AddFrame(floor(currenttime+(i*1000) / assumefps));
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currenttime += ((lstart - lposition - 1)*1000) / assumefps;
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for (int i = 0; i <= lend - lstart; i++)
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AddFrame(floor(currenttime+(i*1000) / lfps));
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currenttime += ((lend - lstart + 1)*1000) / lfps;
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lposition = lend;
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}
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last_time = currenttime;
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last_frame = Frame.size();
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}
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// V2
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else if (header == _T("# timecode format v2")) {
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// Assigns new VFR file
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FrameRateType = VFR;
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long lftime = -1;
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long cftime = 0;
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last_frame = 0;
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// Reads body
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while (!file.eof()) {
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file.getline (buffer,65536);
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wxString curLine(buffer,wxConvUTF8);
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//skip empty lines and comments
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if (curLine == _T("") || curLine.Left(1) == _T("#"))
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continue;
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wxString tmp = curLine.BeforeFirst(_T('.'));
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tmp.ToLong(&cftime);
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wxASSERT(lftime < cftime);
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AddFrame(cftime);
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lftime = cftime;
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}
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last_time = cftime;
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last_frame = Frame.size();
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}
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// Unknown
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else {
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file.close();
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Unload();
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throw _T("Unknown file format.");
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}
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// Run test
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bool doTest = false;
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if (doTest) {
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int fail = 0;
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int res;
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for (int i=0;i<1000;i++) {
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res = GetFrameAtTime(GetTimeAtFrame(i));
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if (res != i) {
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wxLogMessage(wxString::Format(_T("Expected %i but got %i (%i)"),i,res,GetTimeAtFrame(i)));
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fail++;
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}
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}
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if (fail) wxLogMessage(wxString::Format(_T("Failed %i times"),fail));
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else wxLogMessage(_T("VFR passes test"));
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}
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// Close file
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file.close();
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loaded = true;
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vfrFile = filename;
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FrameRateType = VFR;
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CalcAverage();
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}
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//////////
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// Unload
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void FrameRate::Unload () {
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FrameRateType = NONE;
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AverageFrameRate = 0;
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assumefps = 0;
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last_time = 0;
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last_frame = 0;
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Clear();
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loaded = false;
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vfrFile = _T("");
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}
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///////////////
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// Sets to CFR
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void FrameRate::SetCFR(double fps,bool ifunset) {
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if (loaded && ifunset) return;
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Unload();
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loaded = true;
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vfrFile = _T("");
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FrameRateType = CFR;
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AverageFrameRate = fps;
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}
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///////////////
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// Sets to VFR
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void FrameRate::SetVFR(std::vector<int> newTimes) {
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// Prepare
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Unload();
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loaded = true;
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vfrFile = _T("");
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FrameRateType = VFR;
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// Set new VFR
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AverageFrameRate = newTimes.back() / (newTimes.size()-1);
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Frame = newTimes;
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last_time = newTimes.back();
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last_frame = newTimes.size()-1;
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}
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/////////////////////////////
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// Get correct frame at time
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// returns the adjusted time for end frames when start=false
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// otherwise for start frames
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int FrameRate::CorrectFrameAtTime(int ms,bool start) {
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int frame;
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// CFR
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if (FrameRateType == CFR) {
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int delta = 0;
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if (start) delta = 1;
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frame = GetFrameAtTime(ms-delta)+delta;
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int time = GetTimeAtFrame(frame);
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if (start && time < ms) frame++;
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if (!start && time > ms) frame--;
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}
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// VFR
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else {
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frame = GetFrameAtTime(ms);
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if (!start) frame--;
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}
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return frame;
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}
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/////////////////////////////
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// Get correct time at frame
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// compensates and returns an end time when start=false
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int FrameRate::CorrectTimeAtFrame(int frame,bool start) {
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if (start)
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return GetTimeAtFrame(frame);
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else
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return GetTimeAtFrame(frame+1);
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}
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///////////
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// Globals
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FrameRate VFR_Output;
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FrameRate VFR_Input;
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