1e0f08c0ed
Use boost::filesystem::path for all paths, and std::string for all other strings, converting to/from wxString as close to the actual uses of wx as possible. Where possible, replace the uses of non-UI wxWidgets functionality with the additions to the standard library in C++11, or the equivalents in boost. Move the path token management logic to libaegisub (and rewrite it in the process). Add a basic thread pool based on asio and std::thread to libaegisub. This touches nearly every file in the project and a nontrivial amount of code had to be rewritten entirely, so there's probably a lot of broken stuff.
89 lines
3.5 KiB
C++
89 lines
3.5 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file ass_style.h
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/// @see ass_style.cpp
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/// @ingroup subs_storage
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///
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#include "ass_entry.h"
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#include <libaegisub/color.h>
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#include <array>
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#include <wx/arrstr.h>
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class AssStyle : public AssEntry {
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std::string data;
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public:
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std::string name; ///< Name of the style; must be case-insensitively unique within a file despite being case-sensitive
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std::string font; ///< Font face name
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double fontsize; ///< Font size
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agi::Color primary; ///< Default text color
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agi::Color secondary; ///< Text color for not-yet-reached karaoke syllables
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agi::Color outline; ///< Outline color
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agi::Color shadow; ///< Shadow color
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bool bold;
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bool italic;
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bool underline;
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bool strikeout;
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double scalex; ///< Font x scale with 100 = 100%
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double scaley; ///< Font y scale with 100 = 100%
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double spacing; ///< Additional spacing between characters in pixels
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double angle; ///< Counterclockwise z rotation in degrees
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int borderstyle; ///< 1: Normal; 3: Opaque box; others are unused in Aegisub
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double outline_w; ///< Outline width in pixels
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double shadow_w; ///< Shadow distance in pixels
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int alignment; ///< \an-style line alignment
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std::array<int, 3> Margin; ///< Left/Right/Vertical
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int encoding; ///< ASS font encoding needed for some non-unicode fonts
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/// Update the raw line data after one or more of the public members have been changed
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void UpdateData();
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/// @brief Get a list of valid ASS font encodings
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static void GetEncodings(wxArrayString &encodingStrings);
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AssStyle();
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AssStyle(std::string const& data, int version=1);
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const std::string GetEntryData() const override { return data; }
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std::string GetSSAText() const override;
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AssEntryGroup Group() const override { return ENTRY_STYLE; }
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AssEntry *Clone() const override;
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/// Convert an ASS alignment to the equivalent SSA alignment
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static int AssToSsa(int ass_align);
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/// Convert a SSA alignment to the equivalent ASS alignment
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static int SsaToAss(int ssa_align);
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};
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