d278c99652
Originally committed to SVN as r4469.
90 lines
3 KiB
C++
90 lines
3 KiB
C++
// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file colour_button.cpp
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/// @brief Push-button that displays a colour for label, and brings up colour selection dialogue when pressed
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/// @ingroup custom_control
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///
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#include "config.h"
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#ifndef AGI_PRE
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#include <wx/dcmemory.h>
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#endif
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#include "colour_button.h"
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#include "config.h"
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#include "dialog_colorpicker.h"
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ColourButton::ColourButton(wxWindow* parent, wxWindowID id, const wxSize& size, wxColour col)
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: wxBitmapButton(parent, id, wxBitmap(size))
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, bmp(GetBitmapLabel())
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{
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SetColour(col);
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Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ColourButton::OnClick, this);
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}
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ColourButton::~ColourButton() {
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}
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/// @brief Callback for the color picker dialog
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/// @param col New color
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void ColourButton::SetColour(wxColour col) {
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colour = col;
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// Draw colour
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{
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wxMemoryDC dc;
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dc.SelectObject(bmp);
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dc.SetBrush(wxBrush(colour));
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dc.DrawRectangle(0,0,bmp.GetWidth(),bmp.GetHeight());
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}
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SetBitmapLabel(bmp);
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// Trigger a click event on this as some stuff relies on that to know
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// when the color has changed
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wxCommandEvent evt(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
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evt.SetClientData(this);
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AddPendingEvent(evt);
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}
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wxColour ColourButton::GetColour() {
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return colour;
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}
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/// @brief Click handler
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/// @param event
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void ColourButton::OnClick(wxCommandEvent &event) {
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if (event.GetClientData() != this)
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GetColorFromUser<ColourButton, &ColourButton::SetColour>(GetParent(), colour, this);
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else
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event.Skip();
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}
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