68cd073396
Originally committed to SVN as r260.
75 lines
2.6 KiB
C++
75 lines
2.6 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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#pragma once
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///////////////
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// Blend modes
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enum PRSBlendMode {
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BLEND_NORMAL = 0,
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BLEND_ADD,
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BLEND_SUBTRACT,
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BLEND_INVERSE_SUBTRACT,
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BLEND_MULTIPLY
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};
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///////////
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// Headers
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#include "prs_entry.h"
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#include <vector>
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/////////////////
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// Display class
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class PRSDisplay : public PRSEntry {
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public:
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unsigned int start; // First time to show this on (INCLUSIVE) (possible first frame?)
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unsigned int end; // Last time to show this on (EXCLUSIVE) (possible last frame?)
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unsigned int id; // ID of picture to be shown
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unsigned int layer; // Number of layer to draw this on
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short x,y; // X and Y coordinates to draw picture on
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unsigned char alpha; // Alpha blend of picture
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unsigned char blend; // Blend mode to use
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PRSDisplay();
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~PRSDisplay();
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PRSEntryType GetType() { return DISPLAY_ENTRY; }
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void WriteData(std::vector<char> &vec);
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void ReadData(std::vector<char> &vec);
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};
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