05ae13a8ab
* Rename include guard to AGI_PRE. Originally committed to SVN as r3509.
321 lines
6.4 KiB
C++
321 lines
6.4 KiB
C++
// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file ass_attachment.cpp
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/// @brief Manage files embedded in subtitles
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/// @ingroup subs_storage
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///
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////////////
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// Includes
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#include "config.h"
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#ifndef AGI_PRE
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#include <wx/filename.h>
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#include <wx/wfstream.h>
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#endif
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#include "ass_attachment.h"
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/// @brief Constructor
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/// @param _name
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///
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AssAttachment::AssAttachment(wxString _name) {
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// Parse name
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filename = _name;
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wxFileName fname(GetFileName());
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wxString ext = fname.GetExt().Lower();
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wxString name;
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if (ext == _T("ttf")) {
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name = fname.GetName() + _T("_0.") + ext;
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}
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else name = _name;
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// Set data
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filename = name;
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data = boost::shared_ptr<AttachData> (new AttachData);
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}
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/// @brief Destructor
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///
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AssAttachment::~AssAttachment() {
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}
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/// @brief Clone
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/// @return
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///
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AssEntry *AssAttachment::Clone() {
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// New object
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AssAttachment *clone = new AssAttachment(filename);
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// Copy fields
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clone->data = data;
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// Return
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return clone;
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}
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/// @brief Get data
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/// @return
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///
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const DataVec &AssAttachment::GetData() {
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return data->GetData();
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}
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/// @brief Add more data
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/// @param _data
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///
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void AssAttachment::AddData(wxString _data) {
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data->AddData(_data);
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}
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/// @brief Finish adding data
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///
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void AssAttachment::Finish() {
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data->Finish();
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}
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/// @brief Get encoded data to write on file
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/// @return
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///
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const wxString AssAttachment::GetEntryData() {
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// Get data
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const DataVec &dat = data->GetData();
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int pos = 0;
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int size = dat.size();
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int written = 0;
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unsigned char src[3];
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unsigned char dst[4];
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// Write header
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wxString entryData;
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if (group == _T("[Fonts]")) entryData = _T("fontname: ");
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else entryData = _T("filename: ");
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entryData += filename + _T("\r\n");
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// Read three bytes
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while (pos < size) {
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// Number to read
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int read = size - pos;
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if (read > 3) read = 3;
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// Read source
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src[0] = dat[pos];
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if (read >= 2) src[1] = dat[pos+1];
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else src[1] = 0;
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if (read == 3) src[2] = dat[pos+2];
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else src[2] = 0;
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pos += read;
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// Codify
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dst[0] = src[0] >> 2;
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dst[1] = ((src[0] & 0x3) << 4) | ((src[1] & 0xF0) >> 4);
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dst[2] = ((src[1] & 0xF) << 2) | ((src[2] & 0xC0) >> 6);
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dst[3] = src[2] & 0x3F;
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// Number to write
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int toWrite = read+1;
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// Convert to text
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for (int i=0;i<toWrite;i++) {
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entryData += wxChar(dst[i]+33);
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written++;
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// Line break
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if (written == 80 && pos < size) {
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written = 0;
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entryData += _T("\r\n");
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}
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}
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}
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// Return
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return entryData;
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}
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/// @brief Extract as a file
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/// @param filename
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/// @return
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///
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void AssAttachment::Extract(wxString filename) {
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// Open file
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wxFileOutputStream fp(filename);
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if (!fp.Ok()) return;
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fp.Write(&data->GetData()[0],data->GetData().size());
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}
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/// @brief Read a file as attachment
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/// @param filename
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///
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void AssAttachment::Import(wxString filename) {
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// Data
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DataVec &datavec = data->GetData();
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// Open file and get size
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wxFileInputStream fp(filename);
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if (!fp.Ok()) throw _T("Failed opening file");
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int size = fp.SeekI(0,wxFromEnd);
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fp.SeekI(0,wxFromStart);
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// Set size and read
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datavec.resize(size);
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fp.Read(&datavec[0],size);
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}
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/// @brief Get filename
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/// @param raw
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/// @return
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///
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wxString AssAttachment::GetFileName(bool raw) {
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// Raw
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if (raw || filename.Right(4).Lower() != _T(".ttf")) return filename;
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// Remove stuff after last underscore if it's a font
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int lastUnder = -1;
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for (size_t i=0;i<filename.Length();i++) {
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if (filename[i] == _T('_')) lastUnder = i;
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}
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// Underline found
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wxString final = filename;
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if (lastUnder != -1) {
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final = filename.Left(lastUnder) + _T(".ttf");
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}
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return final;
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}
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/// @brief Constructor Attachment //////////////////
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///
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AttachData::AttachData() {
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}
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/// @brief Destructor
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///
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AttachData::~AttachData() {
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}
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/// @brief Get data
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/// @return
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///
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DataVec &AttachData::GetData() {
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return data;
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}
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/// @brief Add data
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/// @param data
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///
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void AttachData::AddData(wxString data) {
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buffer += data;
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}
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/// @brief Finish
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///
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void AttachData::Finish() {
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// Source and dest buffers
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unsigned char src[4];
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unsigned char dst[3];
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int bufPos = 0;
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bool ok = true;
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// Read buffer
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while (ok) {
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// Find characters left
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int read = buffer.Length() - bufPos;
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if (read > 4) read = 4;
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int nbytes;
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// At least four, proceed normally
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if (read >= 2) {
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// Move 4 bytes from buffer to src
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for (int i=0;i<read;i++) {
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src[i] = (unsigned char) buffer[bufPos] - 33;
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bufPos++;
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}
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for (int i=read;i<4;i++) src[i] = 0;
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ok = true;
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nbytes = read-1;
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}
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// Zero, end
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else {
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ok = false;
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break;
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}
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// Convert the 4 bytes from source to 3 in dst
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dst[0] = (src[0] << 2) | (src[1] >> 4);
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dst[1] = ((src[1] & 0xF) << 4) | (src[2] >> 2);
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dst[2] = ((src[2] & 0x3) << 6) | (src[3]);
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// Push into vector
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size_t size = data.size();
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data.resize(size+nbytes);
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for (int i=0;i<nbytes;i++) data[size+i] = dst[i];
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}
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// Clear buffer
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buffer.Clear();
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buffer.Shrink();
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}
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