3719227e9e
Originally committed to SVN as r3794.
180 lines
6.2 KiB
C++
180 lines
6.2 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file dialog_detached_video.cpp
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/// @brief Detached video window
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/// @ingroup main_ui
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///
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#include "config.h"
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#ifndef AGI_PRE
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#include <wx/filename.h>
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#include <wx/settings.h>
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#include <wx/display.h> /// Must be included last.
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#endif
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#include "dialog_detached_video.h"
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#include "frame_main.h"
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#include "options.h"
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#include "video_box.h"
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#include "video_context.h"
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#include "video_display.h"
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#include "video_slider.h"
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#undef min
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#undef max
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/// @brief Constructor
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/// @param par FrameMain this was spawned from
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/// @param initialDisplaySize Initial size of the window
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DialogDetachedVideo::DialogDetachedVideo(FrameMain *par, const wxSize &initialDisplaySize)
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: wxDialog(par,-1,_T("Detached Video"),wxDefaultPosition,wxSize(400,300),wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxMAXIMIZE_BOX | wxMINIMIZE_BOX | wxWANTS_CHARS)
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{
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parent = par;
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// Set up window
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int x = Options.AsInt(_T("Detached video last x"));
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int y = Options.AsInt(_T("Detached video last y"));
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if (x != -1 && y != -1) SetPosition(wxPoint(x,y));
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if (Options.AsBool(_T("Detached video maximized"))) Maximize();
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// Set obscure stuff
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SetExtraStyle((GetExtraStyle() & ~wxWS_EX_BLOCK_EVENTS) | wxWS_EX_PROCESS_UI_UPDATES);
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// Set title
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wxFileName fn(VideoContext::Get()->videoName);
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SetTitle(wxString::Format(_("Video: %s"),fn.GetFullName().c_str()));
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// Set a background panel
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wxPanel *panel = new wxPanel(this,-1,wxDefaultPosition,wxDefaultSize,wxTAB_TRAVERSAL | wxCLIP_CHILDREN);
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// Video area;
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videoBox = new VideoBox(panel, true);
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videoBox->videoDisplay->freeSize = true;
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videoBox->videoDisplay->SetClientSize(initialDisplaySize);
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videoBox->videoSlider->grid = par->SubsBox;
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// Set sizer
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wxSizer *mainSizer = new wxBoxSizer(wxVERTICAL);
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mainSizer->Add(videoBox,1,wxEXPAND | wxALL,5);
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panel->SetSizer(mainSizer);
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mainSizer->SetSizeHints(this);
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// Ensure we can grow smaller, without these the window is locked to at least the initial size
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videoBox->videoDisplay->SetMinSize(wxSize(1,1));
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videoBox->SetMinSize(wxSize(1,1));
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SetMinSize(wxSize(1,1));
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int display_index = wxDisplay::GetFromWindow(this);
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if (display_index == wxNOT_FOUND)
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{
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int caption_size = wxSystemSettings::GetMetric(wxSYS_CAPTION_Y, this);
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Move(par->GetPosition() + wxPoint(caption_size, caption_size));
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}
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else
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{
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wxRect bounds_rect = GetRect();
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wxRect disp_rect = wxDisplay(display_index).GetClientArea();
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// Ensure our x/y position is past the top left of the display
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int new_x = std::max(bounds_rect.x, disp_rect.x);
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int new_y = std::max(bounds_rect.y, disp_rect.y);
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// Pick the smallest size of display and window.
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// By doing this, we're guaranteed to get a width/height that fits on the display
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// and won't have to adjust width/height any further.
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int new_w = std::min(bounds_rect.width, disp_rect.width);
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int new_h = std::min(bounds_rect.height, disp_rect.height);
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// Check if bottom right corner is outside display and move inside then
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if (new_x + new_w > disp_rect.x + disp_rect.width)
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new_x = disp_rect.x + disp_rect.width - new_w;
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if (new_y + new_h > disp_rect.y + disp_rect.height)
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new_y = disp_rect.y + disp_rect.height - new_h;
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SetSize(new_x, new_y, new_w, new_h, wxSIZE_ALLOW_MINUS_ONE);
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}
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// Update
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parent->SetDisplayMode(0, -1);
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GetPosition(&x, &y);
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Options.SetInt(_T("Detached video last x"), x);
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Options.SetInt(_T("Detached video last y"), y);
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Options.SetBool(_T("Detached video"),true);
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Options.Save();
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// Copy the main accelerator table to this dialog
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wxAcceleratorTable *table = par->GetAcceleratorTable();
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SetAcceleratorTable(*table);
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}
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/// @brief Destructor
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DialogDetachedVideo::~DialogDetachedVideo() {
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Options.SetBool(_T("Detached video maximized"),IsMaximized());
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Options.Save();
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}
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// Event table
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BEGIN_EVENT_TABLE(DialogDetachedVideo,wxDialog)
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EVT_CLOSE(DialogDetachedVideo::OnClose)
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EVT_MOVE(DialogDetachedVideo::OnMove)
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EVT_ICONIZE(DialogDetachedVideo::OnMinimize)
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END_EVENT_TABLE()
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/// @brief Close window
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/// @param event UNUSED
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void DialogDetachedVideo::OnClose(wxCloseEvent &WXUNUSED(event)) {
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FrameMain *par = parent;
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Options.SetBool(_T("Detached video"),false);
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Destroy();
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par->detachedVideo = NULL;
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par->SetDisplayMode(1,-1);
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}
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/// @brief Move window
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/// @param event
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void DialogDetachedVideo::OnMove(wxMoveEvent &event) {
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wxPoint pos = event.GetPosition();
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Options.SetInt(_T("Detached video last x"),pos.x);
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Options.SetInt(_T("Detached video last y"),pos.y);
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}
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/// @brief Minimize event handler
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/// @param event
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void DialogDetachedVideo::OnMinimize(wxIconizeEvent &event) {
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if (event.IsIconized()) {
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// Force the video display to repaint as otherwise the last displayed
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// frame stays visible even though the dialog is minimized
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Hide();
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Show();
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}
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}
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