Aegisub/aegisub/src/video_context.cpp
Thomas Goyne 5588cda268 Significantly revamp how visual tools interact with the rest of the program
Rather than just have a single Refresh method that gets called whenever
something happens that could possibly be of interest to the visual
tools, add seperate methods for signaling frame number changes and
changes to the file, and use the new SelectionController stuff for other
things that used to merit a Refresh. This eliminates a large amount of
redundant reparsing of lines which happened on paint, as well as a large
number of redundant repaints.

Frame data is now only uploaded to the video card when the frame number changes
rather than when anything at all changes, slightly improving performance when
using mesa's software opengl implementation.

Vector clip and drag tools now do a slightly better job of not
discarding the user's selection for no apparent reason, and strange
selection behavior from clicking on visual features should now be
entirely fixed.

Everything but the constructor and toolbar event handler in the visual
tool implementations are now private.

Originally committed to SVN as r4631.
2010-06-28 07:13:15 +00:00

718 lines
17 KiB
C++

// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file video_context.cpp
/// @brief Keep track of loaded video and video displays
/// @ingroup video
///
////////////
// Includes
#include "config.h"
#ifndef AGI_PRE
#include <string.h>
#include <wx/clipbrd.h>
#include <wx/config.h>
#include <wx/filename.h>
#include <wx/image.h>
#endif
#ifdef __APPLE__
#include <OpenGL/GL.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#include "ass_dialogue.h"
#include "ass_exporter.h"
#include "ass_file.h"
#include "ass_style.h"
#include "ass_time.h"
#include "audio_display.h"
#include "compat.h"
#include "main.h"
#include "mkv_wrap.h"
#include "options.h"
#include "standard_paths.h"
#include "subs_edit_box.h"
#include "subs_grid.h"
#include "subtitles_provider_manager.h"
#include "utils.h"
#include "vfr.h"
#include "video_box.h"
#include "video_context.h"
#include "video_display.h"
#include "video_provider_manager.h"
///////
// IDs
enum {
/// DOCME
VIDEO_PLAY_TIMER = 1300
};
///////////////
// Event table
BEGIN_EVENT_TABLE(VideoContext, wxEvtHandler)
EVT_TIMER(VIDEO_PLAY_TIMER,VideoContext::OnPlayTimer)
END_EVENT_TABLE()
/// DOCME
VideoContext *VideoContext::instance = NULL;
/// @brief Constructor
///
VideoContext::VideoContext()
: ownGlContext(false)
, glContext(NULL)
, provider(NULL)
, subsProvider(NULL)
, keyFramesLoaded(false)
, overKeyFramesLoaded(false)
, startFrame(-1)
, endFrame(-1)
, playNextFrame(-1)
, nextFrame(-1)
, loaded(false)
, isPlaying(false)
, keepAudioSync(true)
, w(-1)
, h(-1)
, frame_n(0)
, length(0)
, fps(0)
, arValue(1.)
, arType(0)
, hasSubtitles(false)
, playAudioOnStep(OPT_GET("Audio/Plays When Stepping Video"))
, grid(NULL)
, curLine(NULL)
, audio(NULL)
{
}
/// @brief Destructor
///
VideoContext::~VideoContext () {
Reset();
if (ownGlContext)
delete glContext;
glContext = NULL;
}
/// @brief Get Instance
/// @return
///
VideoContext *VideoContext::Get() {
if (!instance) {
instance = new VideoContext;
}
return instance;
}
/// @brief Clear
///
void VideoContext::Clear() {
instance->audio = NULL;
delete instance;
instance = NULL;
}
/// @brief Reset
///
void VideoContext::Reset() {
loaded = false;
StandardPaths::SetPathValue(_T("?video"),_T(""));
KeyFrames.Clear();
keyFramesLoaded = false;
// Remove temporary audio provider
if (audio && audio->temporary) {
delete audio->provider;
audio->provider = NULL;
delete audio->player;
audio->player = NULL;
audio->temporary = false;
}
// Remove video data
frame_n = 0;
length = 0;
fps = 0;
keyFramesLoaded = false;
overKeyFramesLoaded = false;
isPlaying = false;
nextFrame = -1;
curLine = NULL;
// Update displays
UpdateDisplays(true);
// Clean up video data
wxRemoveFile(tempfile);
tempfile = _T("");
videoName = _T("");
tempFrame.Clear();
// Remove provider
if (provider) {
delete provider;
provider = NULL;
}
delete subsProvider;
subsProvider = NULL;
}
/// @brief Reload video
///
void VideoContext::Reload() {
if (IsLoaded()) {
wxString name = videoName;
int n = frame_n;
SetVideo(_T(""));
SetVideo(name);
JumpToFrame(n);
}
}
/// @brief Sets video filename
/// @param filename
///
void VideoContext::SetVideo(const wxString &filename) {
// Unload video
Reset();
// Load video
if (!filename.IsEmpty()) {
try {
grid->CommitChanges(true);
// Set GL context
GetGLContext(displayList.front())->SetCurrent(*displayList.front());
// Choose a provider
provider = VideoProviderFactoryManager::GetProvider(filename);
loaded = provider != NULL;
// Get subtitles provider
try {
subsProvider = SubtitlesProviderFactoryManager::GetProvider();
}
catch (wxString err) { wxMessageBox(_T("Error while loading subtitles provider: ") + err,_T("Subtitles provider")); }
catch (const wchar_t *err) { wxMessageBox(_T("Error while loading subtitles provider: ") + wxString(err),_T("Subtitles provider")); }
KeyFrames.Clear();
// load keyframes if available
if (provider->AreKeyFramesLoaded()) {
KeyFrames = provider->GetKeyFrames();
keyFramesLoaded = true;
}
else {
keyFramesLoaded = false;
}
// Set frame rate
fps = provider->GetFPS();
// does this provider need special vfr treatment?
if (provider->NeedsVFRHack()) {
// FIXME:
// Unfortunately, this hack does not actually work for the one
// provider that needs it (Avisynth). Go figure.
bool isVfr = provider->IsVFR();
if (!isVfr || provider->IsNativelyByFrames()) {
VFR_Input.SetCFR(fps);
if (VFR_Output.GetFrameRateType() != VFR) VFR_Output.SetCFR(fps);
}
else {
FrameRate temp = provider->GetTrueFrameRate();
provider->OverrideFrameTimeList(temp.GetFrameTimeList());
}
}
// Gather video parameters
length = provider->GetFrameCount();
w = provider->GetWidth();
h = provider->GetHeight();
// Set filename
videoName = filename;
config::mru->Add("Video", STD_STR(filename));
wxFileName fn(filename);
StandardPaths::SetPathValue(_T("?video"),fn.GetPath());
// Get frame
frame_n = 0;
// Show warning
wxString warning = provider->GetWarning().c_str();
if (!warning.IsEmpty()) wxMessageBox(warning,_T("Warning"),wxICON_WARNING | wxOK);
hasSubtitles = false;
if (filename.Right(4).Lower() == L".mkv") {
hasSubtitles = MatroskaWrapper::HasSubtitles(filename);
}
UpdateDisplays(true, true);
}
catch (wxString &e) {
wxMessageBox(e,_T("Error setting video"),wxICON_ERROR | wxOK);
}
}
}
/// @brief Add new display
/// @param display
/// @return
///
void VideoContext::AddDisplay(VideoDisplay *display) {
for (std::list<VideoDisplay*>::iterator cur=displayList.begin();cur!=displayList.end();cur++) {
if ((*cur) == display) return;
}
displayList.push_back(display);
}
/// @brief Remove display
/// @param display
///
void VideoContext::RemoveDisplay(VideoDisplay *display) {
displayList.remove(display);
}
void VideoContext::UpdateDisplays(bool full, bool seek) {
if (!loaded) return;
for (std::list<VideoDisplay*>::iterator cur=displayList.begin();cur!=displayList.end();cur++) {
VideoDisplay *display = *cur;
if (full) {
display->UpdateSize();
display->SetFrameRange(0,GetLength()-1);
}
if (seek) {
display->SetFrame(GetFrameN());
}
else {
display->Refresh();
}
}
// Update audio display
if (audio && audio->loaded && audio->IsShownOnScreen()) {
static agi::OptionValue* opt = OPT_GET("Audio/Display/Draw/Video Position");
if (opt->GetBool()) {
audio->UpdateImage(false);
}
}
}
/// @brief Refresh subtitles
void VideoContext::Refresh () {
if (subsProvider) {
AssExporter exporter(grid->ass);
exporter.AddAutoFilters();
try {
std::auto_ptr<AssFile> exported(exporter.ExportTransform());
subsProvider->LoadSubtitles(exported.get());
}
catch (wxString err) { wxMessageBox(_T("Error while invoking subtitles provider: ") + err,_T("Subtitles provider")); }
catch (const wchar_t *err) { wxMessageBox(_T("Error while invoking subtitles provider: ") + wxString(err),_T("Subtitles provider")); }
}
UpdateDisplays(false);
}
/// @brief Jumps to a frame and update display
/// @param n
/// @return
///
void VideoContext::JumpToFrame(int n) {
if (!loaded) return;
// Prevent intervention during playback
if (isPlaying && n != playNextFrame) return;
frame_n = n;
UpdateDisplays(false, true);
// Update grid
static agi::OptionValue* highlight = OPT_GET("Subtitle/Grid/Highlight Subtitles in Frame");
if (!isPlaying && highlight->GetBool()) grid->Refresh(false);
}
/// @brief Jumps to a specific time
/// @param ms
/// @param exact
///
void VideoContext::JumpToTime(int ms,bool exact) {
int frame;
if (exact) frame = VFR_Output.PFrameAtTime(ms);
else frame = VFR_Output.GetFrameAtTime(ms);
JumpToFrame(frame);
}
/// @brief Get GL context
/// @param canvas
/// @return
///
wxGLContext *VideoContext::GetGLContext(wxGLCanvas *canvas) {
if (!glContext) {
glContext = new wxGLContext(canvas);
ownGlContext = true;
}
return glContext;
}
/// @brief Requests a new frame
/// @param n
/// @param raw
/// @return
///
AegiVideoFrame VideoContext::GetFrame(int n,bool raw) {
// Current frame if -1
if (n == -1) n = frame_n;
// Get frame
AegiVideoFrame frame = provider->GetFrame(n);
// Raster subtitles if available/necessary
if (!raw && subsProvider) {
tempFrame.CopyFrom(frame);
try {
subsProvider->DrawSubtitles(tempFrame,VFR_Input.GetTimeAtFrame(n,true,true)/1000.0);
}
catch (...) {
wxLogError(L"Subtitle rendering for the current frame failed.\n");
}
return tempFrame;
}
// Return pure frame
else return frame;
}
/// @brief Save snapshot
/// @param raw
///
void VideoContext::SaveSnapshot(bool raw) {
// Get folder
static agi::OptionValue* ssPath = OPT_GET("Path/Screenshot");
wxString option = lagi_wxString(ssPath->GetString());
wxFileName videoFile(videoName);
wxString basepath;
// Is it a path specifier and not an actual fixed path?
if (option[0] == _T('?')) {
// If dummy video is loaded, we can't save to the video location
if (option.StartsWith(_T("?video")) && (videoName.Find(_T("?dummy")) != wxNOT_FOUND)) {
// So try the script location instead
option = _T("?script");
}
// Find out where the ?specifier points to
basepath = StandardPaths::DecodePath(option);
// If whereever that is isn't defined, we can't save there
if ((basepath == _T("\\")) || (basepath == _T("/"))) {
// So save to the current user's home dir instead
basepath = wxGetHomeDir();
}
}
// Actual fixed (possibly relative) path, decode it
else basepath = DecodeRelativePath(option,StandardPaths::DecodePath(_T("?user/")));
basepath += _T("/") + videoFile.GetName();
// Get full path
int session_shot_count = 1;
wxString path;
while (1) {
path = basepath + wxString::Format(_T("_%03i_%i.png"),session_shot_count,frame_n);
++session_shot_count;
wxFileName tryPath(path);
if (!tryPath.FileExists()) break;
}
// Save
GetFrame(frame_n,raw).GetImage().SaveFile(path,wxBITMAP_TYPE_PNG);
}
/// @brief Get dimensions of script
/// @param sw
/// @param sh
///
void VideoContext::GetScriptSize(int &sw,int &sh) {
grid->ass->GetResolution(sw,sh);
}
/// @brief Play the next frame, possibly with audio
/// @return
///
void VideoContext::PlayNextFrame() {
if (isPlaying)
return;
int thisFrame = frame_n;
JumpToFrame(frame_n + 1);
// Start playing audio
if (playAudioOnStep->GetBool())
audio->Play(VFR_Output.GetTimeAtFrame(thisFrame),VFR_Output.GetTimeAtFrame(thisFrame + 1));
}
/// @brief Play the previous frame, possibly with audio
/// @return
///
void VideoContext::PlayPrevFrame() {
if (isPlaying)
return;
int thisFrame = frame_n;
JumpToFrame(frame_n -1);
// Start playing audio
if (playAudioOnStep->GetBool())
audio->Play(VFR_Output.GetTimeAtFrame(thisFrame - 1),VFR_Output.GetTimeAtFrame(thisFrame));
}
/// @brief Play
/// @return
///
void VideoContext::Play() {
// Stop if already playing
if (isPlaying) {
Stop();
return;
}
// Set variables
startFrame = frame_n;
endFrame = -1;
// Start playing audio
audio->Play(VFR_Output.GetTimeAtFrame(startFrame),-1);
//audio->Play will override this if we put it before, so put it after.
isPlaying = true;
// Start timer
playTime.Start();
playback.SetOwner(this,VIDEO_PLAY_TIMER);
playback.Start(10);
}
/// @brief Play line
/// @return
///
void VideoContext::PlayLine() {
// Get line
AssDialogue *curline = grid->GetActiveLine();
if (!curline) return;
// Start playing audio
audio->Play(curline->Start.GetMS(),curline->End.GetMS());
// Set variables
isPlaying = true;
startFrame = VFR_Output.GetFrameAtTime(curline->Start.GetMS(),true);
endFrame = VFR_Output.GetFrameAtTime(curline->End.GetMS(),false);
// Jump to start
playNextFrame = startFrame;
JumpToFrame(startFrame);
// Set other variables
playTime.Start();
// Start timer
playback.SetOwner(this,VIDEO_PLAY_TIMER);
playback.Start(10);
}
/// @brief Stop
///
void VideoContext::Stop() {
if (isPlaying) {
playback.Stop();
isPlaying = false;
audio->Stop();
}
}
/// @brief Play timer
/// @param event
/// @return
///
void VideoContext::OnPlayTimer(wxTimerEvent &event) {
// Lock
wxMutexError res = playMutex.TryLock();
if (res == wxMUTEX_BUSY) return;
playMutex.Unlock();
wxMutexLocker lock(playMutex);
// Get time difference
int dif = playTime.Time();
// Find next frame
int startMs = VFR_Output.GetTimeAtFrame(startFrame);
int nextFrame = frame_n;
int i=0;
for (i=0;i<10;i++) {
if (nextFrame >= length) break;
if (dif < VFR_Output.GetTimeAtFrame(nextFrame) - startMs) {
break;
}
nextFrame++;
}
// End
if (nextFrame >= length || (endFrame != -1 && nextFrame > endFrame)) {
Stop();
return;
}
// Same frame
if (nextFrame == frame_n) return;
// Next frame is before or over 2 frames ahead, so force audio resync
if (audio->player && keepAudioSync && (nextFrame < frame_n || nextFrame > frame_n + 2)) audio->player->SetCurrentPosition(audio->GetSampleAtMS(VFR_Output.GetTimeAtFrame(nextFrame)));
// Jump to next frame
playNextFrame = nextFrame;
frame_n = nextFrame;
JumpToFrame(nextFrame);
// Sync audio
if (keepAudioSync && nextFrame % 10 == 0 && audio && audio->provider && audio->player) {
int64_t audPos = audio->GetSampleAtMS(VFR_Output.GetTimeAtFrame(nextFrame));
int64_t curPos = audio->player->GetCurrentPosition();
int delta = int(audPos-curPos);
if (delta < 0) delta = -delta;
int maxDelta = audio->provider->GetSampleRate();
if (delta > maxDelta) audio->player->SetCurrentPosition(audPos);
}
}
/// @brief Get name of temp work file
/// @return
///
wxString VideoContext::GetTempWorkFile () {
if (tempfile.IsEmpty()) {
tempfile = wxFileName::CreateTempFileName(_T("aegisub"));
wxRemoveFile(tempfile);
tempfile += _T(".ass");
}
return tempfile;
}
/// @brief Get keyframes
/// @return
///
wxArrayInt VideoContext::GetKeyFrames() {
if (OverKeyFramesLoaded()) return overKeyFrames;
return KeyFrames;
}
/// @brief Set keyframes
/// @param frames
///
void VideoContext::SetKeyFrames(wxArrayInt frames) {
KeyFrames = frames;
}
/// @brief Set keyframe override
/// @param frames
///
void VideoContext::SetOverKeyFrames(wxArrayInt frames) {
overKeyFrames = frames;
overKeyFramesLoaded = true;
}
/// @brief Close keyframes
///
void VideoContext::CloseOverKeyFrames() {
overKeyFrames.Clear();
overKeyFramesLoaded = false;
}
/// @brief Check if override keyframes are loaded
/// @return
///
bool VideoContext::OverKeyFramesLoaded() {
return overKeyFramesLoaded;
}
/// @brief Check if keyframes are loaded
/// @return
///
bool VideoContext::KeyFramesLoaded() {
return overKeyFramesLoaded || keyFramesLoaded;
}
/// @brief Calculate aspect ratio
/// @param type
/// @return
///
double VideoContext::GetARFromType(int type) {
if (type == 0) return (double)VideoContext::Get()->GetWidth()/(double)VideoContext::Get()->GetHeight();
if (type == 1) return 4.0/3.0;
if (type == 2) return 16.0/9.0;
if (type == 3) return 2.35;
return 1.0; //error
}
/// @brief Sets aspect ratio
/// @param _type
/// @param value
///
void VideoContext::SetAspectRatio(int _type, double value) {
// Get value
if (_type != 4) value = GetARFromType(_type);
if (value < 0.5) value = 0.5;
if (value > 5.0) value = 5.0;
// Set
arType = _type;
arValue = value;
UpdateDisplays(true);
}