Aegisub/aegisub/src/audio_player_portaudio2.cpp
Amar Takhar 49e3895180 Re-order the functions so they're in line with every other player: Constructor,
Destructor, Open, Close, Play, Stop..  I rue the fact that I didn't do this at
the start.

Originally committed to SVN as r2809.
2009-04-17 13:58:44 +00:00

283 lines
7.7 KiB
C++

// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#include "config.h"
#ifdef WITH_PORTAUDIO2
///////////
// Headers
#include "audio_player_portaudio2.h"
#include "audio_provider_manager.h"
#include "options.h"
#include "utils.h"
// Uncomment to enable debug features.
//#define PORTAUDIO2_DEBUG
/////////////////////
// Reference counter
int PortAudioPlayer::pa_refcount = 0;
///////////////
// Constructor
PortAudioPlayer::PortAudioPlayer() {
// Initialize portaudio
if (!pa_refcount) {
PaError err = Pa_Initialize();
if (err != paNoError) {
static wchar_t errormsg[2048];
swprintf(errormsg, 2048, L"Failed opening PortAudio: %s", Pa_GetErrorText(err));
throw (const wchar_t *)errormsg;
}
pa_refcount++;
}
// Variables
playing = false;
stopping = false;
volume = 1.0f;
paStart = 0.0;
}
//////////////
// Destructor
PortAudioPlayer::~PortAudioPlayer() {
// Deinit portaudio
if (!--pa_refcount) Pa_Terminate();
}
///////////////
// Open stream
void PortAudioPlayer::OpenStream() {
// Open stream
PaStreamParameters pa_output_p;
int pa_config_default = Options.AsInt(_T("Audio PortAudio Device"));
PaDeviceIndex pa_device;
if (pa_config_default < 0) {
pa_device = Pa_GetDefaultOutputDevice();
wxLogDebug(_T("PortAudioPlayer::OpenStream Using Default Output Device: %d"), pa_device);
} else {
pa_device = pa_config_default;
wxLogDebug(_T("PortAudioPlayer::OpenStream Using Config Device: %d"), pa_device);
}
pa_output_p.device = pa_device;
pa_output_p.channelCount = provider->GetChannels();
pa_output_p.sampleFormat = paInt16;
pa_output_p.suggestedLatency = Pa_GetDeviceInfo(pa_device)->defaultLowOutputLatency;
pa_output_p.hostApiSpecificStreamInfo = NULL;
wxLogDebug(_T("PortAudioPlayer::OpenStream Output channels: %d, Latency: %f Sample Rate: %ld\n"),
pa_output_p.channelCount, pa_output_p.suggestedLatency, pa_output_p.sampleFormat);
PaError err = Pa_OpenStream(&stream, NULL, &pa_output_p, provider->GetSampleRate(), 256, paPrimeOutputBuffersUsingStreamCallback, paCallback, this);
if (err != paNoError) {
const PaHostErrorInfo *pa_err = Pa_GetLastHostErrorInfo();
if (pa_err->errorCode != 0) {
wxLogDebug(_T("PortAudioPlayer::OpenStream HostError: API: %d, %s (%ld)\n"), pa_err->hostApiType, pa_err->errorText, pa_err->errorCode);
}
throw wxString(_T("Failed initializing PortAudio stream with error: ") + wxString(Pa_GetErrorText(err),wxConvLocal));
}
}
///////////////
// Close stream
void PortAudioPlayer::CloseStream() {
try {
Stop(false);
Pa_CloseStream(stream);
} catch (...) {}
}
// Called when the callback has finished.
void PortAudioPlayer::paStreamFinishedCallback(void *userData) {
PortAudioPlayer *player = (PortAudioPlayer *) userData;
player->playing = false;
if (player->displayTimer) {
player->displayTimer->Stop();
}
wxLogDebug(_T("PortAudioPlayer::paStreamFinishedCallback Stopping stream."));
}
////////
// Play
void PortAudioPlayer::Play(int64_t start,int64_t count) {
PaError err;
// Stop if it's already playing
wxMutexLocker locker(PAMutex);
// Set values
endPos = start + count;
playPos = start;
startPos = start;
// Start playing
if (!playing) {
err = Pa_SetStreamFinishedCallback(stream, paStreamFinishedCallback);
if (err != paNoError) {
wxLogDebug(_T("PortAudioPlayer::Play Could not set FinishedCallback\n"));
return;
}
err = Pa_StartStream(stream);
if (err != paNoError) {
return;
}
}
playing = true;
paStart = Pa_GetStreamTime(stream);
// Update timer
if (displayTimer && !displayTimer->IsRunning()) displayTimer->Start(15);
}
////////
// Stop
void PortAudioPlayer::Stop(bool timerToo) {
//wxMutexLocker locker(PAMutex);
//softStop = false;
// Stop stream
playing = false;
Pa_StopStream (stream);
// Stop timer
if (timerToo && displayTimer) {
displayTimer->Stop();
}
}
//////////////////////
/// PortAudio callback
int PortAudioPlayer::paCallback(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData) {
// Get provider
PortAudioPlayer *player = (PortAudioPlayer *) userData;
AudioProvider *provider = player->GetProvider();
#ifdef PORTAUDIO2_DEBUG
printf("paCallBack: playPos: %lld startPos: %lld paStart: %f Pa_GetStreamTime: %f AdcTime: %f DacTime: %f framesPerBuffer: %lu CPU: %f\n",
player->playPos, player->startPos, player->paStart, Pa_GetStreamTime(player->stream),
timeInfo->inputBufferAdcTime, timeInfo->outputBufferDacTime, framesPerBuffer, Pa_GetStreamCpuLoad(player->stream));
#endif
// Calculate how much left
int64_t lenAvailable = (player->endPos - player->playPos) > 0 ? framesPerBuffer : 0;
// Play something
if (lenAvailable > 0) {
provider->GetAudioWithVolume(outputBuffer, player->playPos, lenAvailable, player->GetVolume());
// Set play position
player->playPos += framesPerBuffer;
// Continue as normal
return 0;
}
// Abort stream and stop the callback.
return paAbort;
}
////////////////////////
/// Get current stream position.
int64_t PortAudioPlayer::GetCurrentPosition()
{
if (!playing) return 0;
const PaStreamInfo* streamInfo = Pa_GetStreamInfo(stream);
#ifdef PORTAUDIO2_DEBUG
PaTime pa_getstream = Pa_GetStreamTime(stream);
int64_t real = ((pa_getstream - paStart) * streamInfo->sampleRate) + startPos;
printf("GetCurrentPosition: Pa_GetStreamTime: %f startPos: %lld playPos: %lld paStart: %f real: %lld diff: %f\n",
pa_getstream, startPos, playPos, paStart, real, pa_getstream-paStart);
return real;
#else
return ((Pa_GetStreamTime(stream) - paStart) * streamInfo->sampleRate) + startPos;
#endif
}
///////////////
/// Return a list of available output devices.
/// @param Setting from config file.
wxArrayString PortAudioPlayer::GetOutputDevices(wxString favorite) {
wxArrayString list;
int devices = Pa_GetDeviceCount();
int i;
if (devices < 0) {
// some error here
}
for (i=0; i<devices; i++) {
const PaDeviceInfo *dev_info = Pa_GetDeviceInfo(i);
wxString name(dev_info->name, wxConvUTF8);
list.Insert(name, i);
}
return list;
}
#endif // WITH_PORTAUDIO2