06cff2e2f2
Originally committed to SVN as r652.
267 lines
6.2 KiB
C++
267 lines
6.2 KiB
C++
// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "setup.h"
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#include "subtitle_format.h"
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#include "subtitle_format_ass.h"
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#include "subtitle_format_srt.h"
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#include "subtitle_format_txt.h"
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#if USE_PRS == 1
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#include "subtitle_format_prs.h"
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#endif
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#include "subtitle_format_mkv.h"
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#include "ass_file.h"
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///////////////
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// Constructor
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SubtitleFormat::SubtitleFormat() {
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Line = NULL;
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Register();
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isCopy = false;
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}
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//////////////
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// Destructor
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SubtitleFormat::~SubtitleFormat () {
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Remove();
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}
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////////
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// List
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std::list<SubtitleFormat*> SubtitleFormat::formats;
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bool SubtitleFormat::loaded = false;
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//////////////
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// Set target
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void SubtitleFormat::SetTarget(AssFile *file) {
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ClearCopy();
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if (!file) Line = NULL;
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else Line = &file->Line;
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assFile = file;
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}
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///////////////
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// Create copy
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void SubtitleFormat::CreateCopy() {
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SetTarget(new AssFile(*assFile));
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isCopy = true;
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}
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//////////////
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// Clear copy
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void SubtitleFormat::ClearCopy() {
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if (isCopy) {
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delete assFile;
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assFile = NULL;
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isCopy = false;
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}
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}
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///////////////////
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// Clear subtitles
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void SubtitleFormat::Clear() {
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assFile->Clear();
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}
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////////////////
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// Load default
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void SubtitleFormat::LoadDefault() {
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assFile->LoadDefault();
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}
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////////////
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// Add line
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int SubtitleFormat::AddLine(wxString data,wxString group,int lasttime,bool &IsSSA,wxString *outgroup) {
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return assFile->AddLine(data,group,lasttime,IsSSA,outgroup);
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}
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///////////////
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// Add formats
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void SubtitleFormat::LoadFormats () {
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if (!loaded) {
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new ASSSubtitleFormat();
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new SRTSubtitleFormat();
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new TXTSubtitleFormat();
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new MKVSubtitleFormat();
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#if USE_PRS == 1
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new PRSSubtitleFormat();
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#endif
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}
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loaded = true;
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}
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///////////////////
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// Destroy formats
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void SubtitleFormat::DestroyFormats () {
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std::list<SubtitleFormat*>::iterator cur;
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for (cur=formats.begin();cur!=formats.end();cur = formats.begin()) {
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delete *cur;
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}
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formats.clear();
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}
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/////////////////////////////
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// Get an appropriate reader
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SubtitleFormat *SubtitleFormat::GetReader(wxString filename) {
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LoadFormats();
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std::list<SubtitleFormat*>::iterator cur;
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SubtitleFormat *reader;
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for (cur=formats.begin();cur!=formats.end();cur++) {
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reader = *cur;
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if (reader->CanReadFile(filename)) return reader;
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}
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return NULL;
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}
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/////////////////////////////
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// Get an appropriate writer
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SubtitleFormat *SubtitleFormat::GetWriter(wxString filename) {
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LoadFormats();
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std::list<SubtitleFormat*>::iterator cur;
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SubtitleFormat *writer;
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for (cur=formats.begin();cur!=formats.end();cur++) {
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writer = *cur;
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if (writer->CanWriteFile(filename)) return writer;
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}
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return NULL;
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}
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////////////
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// Register
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void SubtitleFormat::Register() {
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std::list<SubtitleFormat*>::iterator cur;
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for (cur=formats.begin();cur!=formats.end();cur++) {
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if (*cur == this) return;
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}
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formats.push_back(this);
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}
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//////////
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// Remove
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void SubtitleFormat::Remove() {
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std::list<SubtitleFormat*>::iterator cur;
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for (cur=formats.begin();cur!=formats.end();cur++) {
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if (*cur == this) {
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formats.erase(cur);
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return;
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}
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}
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}
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//////////////////////
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// Get read wildcards
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wxArrayString SubtitleFormat::GetReadWildcards() {
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return wxArrayString();
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}
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///////////////////////
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// Get write wildcards
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wxArrayString SubtitleFormat::GetWriteWildcards() {
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return wxArrayString();
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}
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/////////////////////
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// Get wildcard list
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wxString SubtitleFormat::GetWildcards(int mode) {
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// Ensure it's loaded
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LoadFormats();
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// Variables
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wxArrayString all;
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wxArrayString cur;
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wxString wild;
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wxString final;
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wxString temp1;
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wxString temp2;
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// For each format
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std::list<SubtitleFormat*>::iterator curIter;
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SubtitleFormat *format;
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for (curIter=formats.begin();curIter!=formats.end();curIter++) {
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// Get list
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format = *curIter;
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if (mode == 0) cur = format->GetReadWildcards();
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else if (mode == 1) cur = format->GetWriteWildcards();
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temp1.Clear();
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temp2.Clear();
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// Has wildcards
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if (cur.Count()) {
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// Process entries
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for (unsigned int i=0;i<cur.Count();i++) {
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wild = _T("*.") + cur[i];
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all.Add(wild);
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temp1 += wild + _T(",");
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temp2 += wild + _T(";");
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}
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// Assemble final name
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final += format->GetName() + _T(" (") + temp1.Left(temp1.Length()-1) + _T(")|") + temp2.Left(temp2.Length()-1) + _T("|");
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}
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}
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// Add "all formats" list
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temp1.Clear();
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temp2.Clear();
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for (unsigned int i=0;i<all.Count();i++) {
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temp1 += all[i] + _T(",");
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temp2 += all[i] + _T(";");
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}
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final = _("All Supported Formats (") + temp1.Left(temp1.Length()-1) + _T(")|") + temp2.Left(temp2.Length()-1) + _T("|") + final.Left(final.Length()-1);
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// Return final list
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return final;
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}
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