39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "initial_line_state.h"
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#include "ass_dialogue.h"
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#include "include/aegisub/context.h"
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#include "selection_controller.h"
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InitialLineState::InitialLineState(agi::Context *c)
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: active_line_connection(c->selectionController->AddActiveLineListener(&InitialLineState::OnActiveLineChanged, this))
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{
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OnActiveLineChanged(c->selectionController->GetActiveLine());
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}
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void InitialLineState::OnActiveLineChanged(AssDialogue *new_line) {
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if (new_line) {
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if (new_line->Id == line_id) return;
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line_id = new_line->Id;
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initial_text = new_line->Text;
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}
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else {
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line_id = 0;
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initial_text.clear();
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}
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InitialStateChanged(initial_text);
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}
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