Aegisub/aegisub/src/ass_dialogue.h
Amar Takhar 774fb0f674 Fix all the headers in *., this includes:
* Wrapping all headers that are in agi_pre.h with AGI_PRE.
  * Sorting alphabetically.
  * Same operation as r3515.

Note: This is broken when precompiled headers are not in use, I'll fix that after this commit so the two changes don't get jumbled up.

Originally committed to SVN as r3525.
2009-09-11 02:36:34 +00:00

297 lines
7.8 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file ass_dialogue.h
/// @see ass_dialogue.cpp
/// @ingroup subs_storage
///
////////////
// Includes
#ifndef AGI_PRE
#include <vector>
#endif
#include "ass_entry.h"
#include "ass_time.h"
//////////////
// Prototypes
class AssOverrideParameter;
class AssOverrideTag;
class AssDialogueBlockPlain;
class AssDialogueBlockOverride;
class AssDialogueBlockDrawing;
/// DOCME
enum ASS_BlockType {
/// DOCME
BLOCK_BASE,
/// DOCME
BLOCK_PLAIN,
/// DOCME
BLOCK_OVERRIDE,
/// DOCME
BLOCK_DRAWING
};
/// DOCME
/// @class AssDialogueBlock
/// @brief AssDialogue Blocks
///
/// A block is each group in the text field of an AssDialogue
/// @verbatim
/// Yes, I {\i1}am{\i0} here.
///
/// Gets split in five blocks:
/// "Yes, I " (Plain)
/// "\\i1" (Override)
/// "am" (Plain)
/// "\\i0" (Override)
/// " here." (Plain)
///
/// Also note how {}s are discarded.
/// Override blocks are further divided in AssOverrideTag's.
///
/// The GetText() method generates a new value for the "text" field from
/// the other fields in the specific class, and returns the new value.
/// @endverbatim
class AssDialogueBlock {
public:
/// DOCME
wxString text;
/// DOCME
AssDialogue *parent;
AssDialogueBlock();
virtual ~AssDialogueBlock();
virtual ASS_BlockType GetType() = 0;
/// @brief DOCME
/// @return
///
virtual wxString GetText() { return text; }
static AssDialogueBlockPlain *GetAsPlain(AssDialogueBlock *base); // Returns a block base as a plain block if it is valid, null otherwise
static AssDialogueBlockOverride *GetAsOverride(AssDialogueBlock *base); // Returns a block base as an override block if it is valid, null otherwise
static AssDialogueBlockDrawing *GetAsDrawing(AssDialogueBlock *base); // Returns a block base as a drawing block if it is valid, null otherwise
};
/// DOCME
/// @class AssDialogueBlockPlain
/// @brief DOCME
///
/// DOCME
class AssDialogueBlockPlain : public AssDialogueBlock {
public:
/// @brief DOCME
/// @return
///
ASS_BlockType GetType() { return BLOCK_PLAIN; }
AssDialogueBlockPlain();
};
/// DOCME
/// @class AssDialogueBlockDrawing
/// @brief DOCME
///
/// DOCME
class AssDialogueBlockDrawing : public AssDialogueBlock {
public:
/// DOCME
int Scale;
/// @brief DOCME
/// @return
///
ASS_BlockType GetType() { return BLOCK_DRAWING; }
AssDialogueBlockDrawing();
void TransformCoords(int trans_x,int trans_y,double mult_x,double mult_y);
};
/// DOCME
/// @class AssDialogueBlockOverride
/// @brief DOCME
///
/// DOCME
class AssDialogueBlockOverride : public AssDialogueBlock {
public:
AssDialogueBlockOverride();
~AssDialogueBlockOverride();
/// DOCME
std::vector<AssOverrideTag*> Tags;
/// @brief DOCME
/// @return
///
ASS_BlockType GetType() { return BLOCK_OVERRIDE; }
wxString GetText();
void ParseTags(); // Parses tags
/// Type of callback function passed to ProcessParameters
typedef void (*ProcessParametersCallback)(wxString,int,AssOverrideParameter*,void *);
/// @brief Process parameters via callback
/// @param callback The callback function to call per tag paramer
/// @param userData User data to pass to callback function
void ProcessParameters(ProcessParametersCallback callback,void *userData);
};
/// DOCME
/// @class AssDialogue
/// @brief DOCME
///
/// DOCME
class AssDialogue : public AssEntry {
private:
wxString MakeData();
public:
/// DOCME
std::vector<AssDialogueBlock*> Blocks; // Contains information about each block of text
/// DOCME
bool Comment; // Is this a comment line?
/// DOCME
int Layer; // Layer number
/// DOCME
int Margin[4]; // Margins: 0 = Left, 1 = Right, 2 = Top (Vertical), 3 = Bottom
/// DOCME
AssTime Start; // Starting time
/// DOCME
AssTime End; // Ending time
/// DOCME
wxString Style; // Style name
/// DOCME
wxString Actor; // Actor name
/// DOCME
wxString Effect; // Effect name
/// DOCME
wxString Text; // Raw text data
/// @brief DOCME
/// @return
///
ASS_EntryType GetType() { return ENTRY_DIALOGUE; }
bool Parse(wxString data,int version=1); // Parses raw ASS data into everything else
void ParseASSTags(); // Parses text to generate block information (doesn't update data)
void ParseSRTTags(); // Converts tags to ass format and calls ParseASSTags+UpdateData
void ClearBlocks(); // Clear all blocks, ALWAYS call this after you're done processing tags
/// @brief Process parameters via callback
/// @param callback The callback function to call per tag paramer
/// @param userData User data to pass to callback function
void ProcessParameters(AssDialogueBlockOverride::ProcessParametersCallback callback,void *userData=NULL); // Callback to process parameters
void ConvertTagsToSRT(); // Converts tags to SRT format
void StripTags(); // Strips all tags from the text
void StripTag(wxString tagName);// Strips a specific tag from the text
wxString GetStrippedText() const; // Gets text without tags
void UpdateData(); // Updates raw data from current values + text
void UpdateText(); // Generates text from the override tags
const wxString GetEntryData();
void SetEntryData(wxString newData);
void Clear(); // Wipes all data
/// @brief DOCME
/// @return
///
virtual int GetStartMS() const { return Start.GetMS(); }
/// @brief DOCME
/// @return
///
virtual int GetEndMS() const { return End.GetMS(); }
/// @brief DOCME
/// @param newStart
///
virtual void SetStartMS(const int newStart) { AssEntry::SetStartMS(newStart); Start.SetMS(newStart); }
/// @brief DOCME
/// @param newEnd
///
virtual void SetEndMS(const int newEnd) { End.SetMS(newEnd); }
/// @brief DOCME
///
void FixStartMS() { AssEntry::SetStartMS(Start.GetMS()); } // Update StartMS in AssEntry from the Start value here
void SetMarginString(const wxString value,int which); // Set string to a margin value (0 = left, 1 = right, 2 = vertical/top, 3 = bottom)
wxString GetMarginString(int which,bool pad=true); // Returns the string of a margin value (0 = left, 1 = right, 2 = vertical/top, 3 = bottom)
wxString GetSSAText();
bool CollidesWith(AssDialogue *target); // Checks if two lines collide
AssEntry *Clone() const;
AssDialogue();
AssDialogue(wxString data,int version=1);
~AssDialogue();
};