7bb749b51f
Originally committed to SVN as r6112.
135 lines
4.4 KiB
C++
135 lines
4.4 KiB
C++
// Copyright (c) 2010, Amar Takhar <verm@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// $Id$
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/// @file hotkey.h
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/// @brief Hotkey handler
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/// @ingroup hotkey menu event window
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#ifndef LAGI_PRE
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#endif
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#include <libaegisub/signal.h>
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namespace json {
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class UnknownElement;
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typedef std::map<std::string, UnknownElement> Object;
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}
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namespace agi {
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namespace hotkey {
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/// @class Combo
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/// A Combo represents a linear sequence of characters set in an std::vector. This makes up
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/// a single combination, or "Hotkey".
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class Combo {
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std::vector<std::string> key_map;
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std::string cmd_name;
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std::string context;
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public:
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/// Constructor
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/// @param ctx Context
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/// @param cmd Command name
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Combo(std::string const& ctx, std::string const& cmd, std::vector<std::string> const& keys)
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: key_map(keys)
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, cmd_name(cmd)
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, context(ctx)
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{
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}
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/// String representation of the Combo
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std::string Str() const;
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/// String suitable for usage in a menu.
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std::string StrMenu() const;
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/// Get the literal combo map.
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/// @return ComboMap (std::vector) of linear key sequence.
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const std::vector<std::string>& Get() const { return key_map; }
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/// Command name triggered by the combination.
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/// @return Command name
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const std::string& CmdName() const { return cmd_name; }
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/// Context this Combo is triggered in.
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const std::string& Context() const { return context; }
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};
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/// @class Hotkey
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/// Holds the map of Combo instances and handles searching for matching key sequences.
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class Hotkey {
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public:
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/// Map to hold Combo instances
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typedef std::multimap<std::string, Combo> HotkeyMap;
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private:
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HotkeyMap str_map; ///< String representation -> Combo
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HotkeyMap cmd_map; ///< Command name -> Combo
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const std::string config_file; ///< Default user config location.
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/// Build hotkey map.
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/// @param context Context being parsed.
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/// @param object json::Object holding items for context being parsed.
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void BuildHotkey(std::string const& context, const json::Object& object);
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/// Insert Combo into HotkeyMap instance.
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/// @param combo Combo to insert.
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void ComboInsert(Combo const& combo);
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/// Write active Hotkey configuration to disk.
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void Flush();
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/// Announce that the loaded hotkeys have been changed
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agi::signal::Signal<> HotkeysChanged;
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public:
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/// Constructor
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/// @param file Location of user config file.
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/// @param default_config Default config.
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Hotkey(const std::string &file, const std::string &default_config);
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/// Scan for a matching key.
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/// @param context Context requested.
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/// @param str Hyphen separated key sequence.
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/// @param always Enable the "Always" override context
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/// @return Name of command or "" if none match
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std::string Scan(const std::string &context, const std::string &str, bool always) const;
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/// Get the string representation of the hotkeys for the given command
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/// @param context Context requested
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/// @param command Command name
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/// @return A vector of all hotkeys for that command in the context
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std::vector<std::string> GetHotkeys(const std::string &context, const std::string &command) const;
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/// Get a string representation of a hotkeys for the given command
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/// @param context Context requested
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/// @param command Command name
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/// @return A hotkey for the given command or "" if there are none
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std::string GetHotkey(const std::string &context, const std::string &command) const;
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/// Get the raw command name -> combo map for all registered hotkeys
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HotkeyMap const& GetHotkeyMap() const { return cmd_map; }
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/// Replace the loaded hotkeys with a new set
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void SetHotkeyMap(HotkeyMap const& new_map);
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DEFINE_SIGNAL_ADDERS(HotkeysChanged, AddHotkeyChangeListener)
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};
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} // namespace hotkey
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} // namespace agi
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