59 lines
2.2 KiB
C++
59 lines
2.2 KiB
C++
// Copyright (c) 2013, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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#include <wx/button.h>
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#include <libaegisub/color.h>
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#include "value_event.h"
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/// Emitted by ColourButton when the user picks a new color, with the chosen
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/// color set to the event payload
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AGI_DECLARE_EVENT(EVT_COLOR, agi::Color);
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/// A button which displays a currently-selected color and lets the user pick
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/// a new color when clicked
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class ColourButton: public wxButton {
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wxImage bmp; ///< The button's bitmap label
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agi::Color colour; ///< The current colour
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/// Update the bitmap label after the color is changed
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void UpdateBitmap();
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public:
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/// Constructor
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/// @param parent Parent window
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/// @param size Size of the bitmap (note: not the size of the button)
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/// @param alpha Let the user adjust the color's alpha
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/// @param color Initial color to display
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ColourButton(wxWindow *parent, wxSize const& size, bool alpha, agi::Color color = agi::Color(), wxValidator const& validator = wxDefaultValidator);
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/// Get the currently selected color
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agi::Color GetColor() { return colour; }
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};
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struct ColorValidator final : public wxValidator {
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agi::Color *color;
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ColorValidator(agi::Color *color) : color(color) { }
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wxValidator *Clone() const override { return new ColorValidator(color); }
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bool Validate(wxWindow*) override { return true; }
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bool TransferToWindow() override { return true; }
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bool TransferFromWindow() override {
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*color = static_cast<ColourButton*>(GetWindow())->GetColor();
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return true;
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}
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};
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