b973d58bee
Originally committed to SVN as r296.
80 lines
2.7 KiB
C++
80 lines
2.7 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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#pragma once
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///////////////
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// Color space
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enum ColorSpaceType {
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ColorSpace_RGB32,
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ColorSpace_RGB24,
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ColorSpace_YUY2,
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ColorSpace_YV12
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};
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/////////////////////
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// Video frame class
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class PRSVideoFrame {
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public:
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bool ownData; // If set to true, data will be deleted on destructor (defaults to false)
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char *data[4]; // Data for each of the planes (interleaved formats only use data[0])
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int w; // Width
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int h; // Height
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int pitch; // Pitch (that is, width plus invisible area for optimization)
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ColorSpaceType colorSpace; // Color space
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bool flipVertical; // Frame is flipped vertically
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bool flipColors; // Colors are flipped
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PRSVideoFrame();
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~PRSVideoFrame();
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void Overlay(PRSVideoFrame *dst,int x,int y,unsigned char alpha=255,unsigned char blend=0);
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int GetSize();
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};
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///////////////////////////
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// Video frame cache class
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class PRSCachedFrame {
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public:
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PRSCachedFrame();
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~PRSCachedFrame();
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PRSVideoFrame *frame;
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int id;
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};
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