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* The most important project properties (especially paths) are now stored in VSProps files in generalised ways. * Projects share VSProps files so they place output files in same locations and thus agree on where to find them. * Avoid inconsistencies between build configurations/platforms as has happened often before. * Now distributable binaries (aegisub.exe and aegisub-auto3.dll) will be placed in $(SolutionDir)/bin/, static libraries under $(SolutionDir)/lib/ and object files etc. under $(SolutionDir)/build/. Note that those locations are controlled by where the solution file is placed in the file system. * libauto3 is no longer pulled in by a #pragma in auto4_auto3.c, but must instead be pulled in by making the aegisub project depend on the auto3 project, which must in turn depend on the lua50 project. * Final binary filenames are now somewhat different. You get aegisub32.exe, aegisub64d.exe, aegisub-auto3lib32d.dll and more. * There's still more that can be factored out, things like optimisation flags and defines. Originally committed to SVN as r2819. |
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doc | ||
src | ||
COPYRIGHT | ||
HISTORY | ||
INSTALL | ||
lua51.vcproj | ||
lua51_vc8.vcproj | ||
lua51_vc9.vcproj | ||
Makefile | ||
MANIFEST | ||
README | ||
README.Aegisub |
README for Lua 5.1 See INSTALL for installation instructions. See HISTORY for a summary of changes since the last released version. * What is Lua? ------------ Lua is a powerful, light-weight programming language designed for extending applications. Lua is also frequently used as a general-purpose, stand-alone language. Lua is free software. For complete information, visit Lua's web site at http://www.lua.org/ . For an executive summary, see http://www.lua.org/about.html . Lua has been used in many different projects around the world. For a short list, see http://www.lua.org/uses.html . * Availability ------------ Lua is freely available for both academic and commercial purposes. See COPYRIGHT and http://www.lua.org/license.html for details. Lua can be downloaded at http://www.lua.org/download.html . * Installation ------------ Lua is implemented in pure ANSI C, and compiles unmodified in all known platforms that have an ANSI C compiler. Under Unix, simply typing "make" should work. See INSTALL for detailed instructions. * Origin ------ Lua is developed at Lua.org, a laboratory of the Department of Computer Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). For more information about the authors, see http://www.lua.org/authors.html . (end of README)