Aegisub/src/dialog_progress.h
Thomas Goyne de686bdb6f Remove the automation thread priority stuff
It hasn't actually been used for anything for a while, and if a single
normal-priority thread can make your system unresponsive it's time to
upgrade to an OS that's isn't garbage.
2014-07-23 15:29:55 -07:00

68 lines
2.1 KiB
C++

// Copyright (c) 2011, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/// @file dialog_progress.h
/// @see dialog_progress.cpp
/// @ingroup utility
///
#include <chrono>
#include <wx/dialog.h>
#include <wx/timer.h>
#include <libaegisub/background_runner.h>
class DialogProgressSink;
class wxButton;
class wxGauge;
class wxStaticText;
class wxTextCtrl;
/// @class DialogProgress
/// @brief Progress-bar dialog box for displaying during long operations
class DialogProgress final : public wxDialog, public agi::BackgroundRunner {
friend class DialogProgressSink;
DialogProgressSink *ps;
wxStaticText *title;
wxStaticText *text;
wxGauge *gauge;
wxButton *cancel_button;
wxTextCtrl *log_output;
wxTimer pulse_timer;
wxString pending_log;
int progress_anim_start_value = 0;
int progress_current = 0;
int progress_target = 0;
std::chrono::steady_clock::time_point progress_anim_start_time;
int progress_anim_duration = 0;
void OnShow(wxShowEvent&);
void OnCancel(wxCommandEvent &);
void OnIdle(wxIdleEvent&);
void SetProgress(int target);
public:
/// Constructor
/// @param parent Parent window of the dialog
/// @param title Initial title of the dialog
/// @param message Initial message of the dialog
DialogProgress(wxWindow *parent, wxString const& title="", wxString const& message="");
/// BackgroundWorker implementation
void Run(std::function<void(agi::ProgressSink *)> task) override;
};