d990bbbb99
Originally committed to SVN as r5611.
93 lines
3 KiB
C++
93 lines
3 KiB
C++
// Copyright (c) 2010, Amar Takhar
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file charset_detect.cpp
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/// @brief Wrapper around text encoding detection library
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/// @ingroup utility
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///
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#include "config.h"
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#ifndef AGI_PRE
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#include <fstream>
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#include <list>
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#include <wx/arrstr.h>
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#include <wx/choicdlg.h>
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#include <wx/intl.h>
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#endif
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#include <libaegisub/charset.h>
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#include <libaegisub/log.h>
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#include "charset_detect.h"
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#include "compat.h"
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namespace CharSetDetect {
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wxString GetEncoding(wxString const& filename) {
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bool unknown = 0;
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agi::charset::CharsetListDetected list;
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agi::charset::CharsetListDetected::const_iterator i_lst;
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try {
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agi::charset::DetectAll(STD_STR(filename), list);
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} catch (const agi::charset::UnknownCharset&) {
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unknown = 1;
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}
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/// @todo If the charset is unknown we need to display a complete list of character sets.
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if (list.size() > 1) {
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// Get choice from user
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wxArrayString choices;
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std::string log_choice;
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for (i_lst = list.begin(); i_lst != list.end(); ++i_lst) {
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choices.Add(lagi_wxString(i_lst->second));
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log_choice.append(" " + i_lst->second);
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}
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LOG_I("charset/file") << filename << " (" << log_choice << ")";
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int choice = wxGetSingleChoiceIndex(_("Aegisub could not narrow down the character set to a single one.\nPlease pick one below:"),_("Choose character set"),choices);
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if (choice == -1) throw "Canceled";
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return choices.Item(choice);
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}
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i_lst = list.begin();
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LOG_I("charset/file") << filename << " (" << i_lst->second << ")";
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return i_lst->second;
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}
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}
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