9b44f92235
Now that all the other junk is being dropped from the file, script info lines are the only thing left which was a concrete AssEntry, and AssEntry wasn't actually a very good way to store them.
164 lines
4.5 KiB
C++
164 lines
4.5 KiB
C++
// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "config.h"
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#include "ass_parser.h"
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#include "ass_attachment.h"
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "ass_info.h"
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#include "ass_style.h"
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#include "subtitle_format.h"
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#include <algorithm>
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#include <wx/log.h>
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AssParser::AssParser(AssFile *target, int version)
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: target(target)
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, version(version)
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, attach(nullptr)
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, state(&AssParser::ParseScriptInfoLine)
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{
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std::fill(begin(insertion_positions), end(insertion_positions), nullptr);
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}
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AssParser::~AssParser() {
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}
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void AssParser::ParseAttachmentLine(wxString const& data) {
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bool is_filename = data.StartsWith("fontname: ") || data.StartsWith("filename: ");
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bool valid_data = data.size() > 0 && data.size() <= 80;
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for (auto byte : data) {
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if (byte < 33 || byte >= 97) {
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valid_data = false;
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break;
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}
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}
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// Data is over, add attachment to the file
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if (!valid_data || is_filename) {
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attach->Finish();
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InsertLine(attach.release());
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AddLine(data);
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}
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else {
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attach->AddData(data);
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// Done building
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if (data.Length() < 80) {
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attach->Finish();
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InsertLine(attach.release());
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}
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}
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}
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void AssParser::ParseScriptInfoLine(wxString const& data) {
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if (data.StartsWith(";")) {
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// Skip stupid comments added by other programs
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// Of course, we'll add our own in place later... ;)
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return;
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}
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if (data.StartsWith("ScriptType:")) {
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wxString versionString = data.Mid(11).Trim(true).Trim(false).Lower();
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int trueVersion;
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if (versionString == "v4.00")
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trueVersion = 0;
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else if (versionString == "v4.00+")
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trueVersion = 1;
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else
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throw SubtitleFormatParseError("Unknown SSA file format version", 0);
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if (trueVersion != version) {
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wxLogMessage("Warning: File has the wrong extension.");
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version = trueVersion;
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}
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}
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InsertLine(new AssInfo(data));
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}
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void AssParser::ParseEventLine(wxString const& data) {
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if (data.StartsWith("Dialogue:") || data.StartsWith("Comment:"))
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InsertLine(new AssDialogue(data));
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}
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void AssParser::ParseStyleLine(wxString const& data) {
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if (data.StartsWith("Style:"))
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InsertLine(new AssStyle(data, version));
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}
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void AssParser::ParseFontLine(wxString const& data) {
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if (data.StartsWith("fontname: "))
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attach.reset(new AssAttachment(data.Mid(10), ENTRY_FONT));
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}
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void AssParser::ParseGraphicsLine(wxString const& data) {
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if (data.StartsWith("filename: "))
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attach.reset(new AssAttachment(data.Mid(10), ENTRY_GRAPHIC));
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}
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void AssParser::AddLine(wxString const& data) {
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// Special-case for attachments since a line could theoretically be both a
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// valid attachment data line and a valid section header, and if an
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// attachment is in progress it needs to be treated as that
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if (attach.get()) {
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ParseAttachmentLine(data);
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return;
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}
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if (data.empty()) return;
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// Section header
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if (data[0] == '[' && data.Last() == ']') {
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// Ugly hacks to allow intermixed v4 and v4+ style sections
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const wxString low = data.Lower();
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wxString header = data;
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if (low == "[v4 styles]") {
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header = "[V4+ Styles]";
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version = 0;
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state = &AssParser::ParseStyleLine;
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}
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else if (low == "[v4+ styles]") {
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header = "[V4+ Styles]";
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version = 1;
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state = &AssParser::ParseStyleLine;
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}
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else if (low == "[events]")
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state = &AssParser::ParseEventLine;
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else if (low == "[script info]")
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state = &AssParser::ParseScriptInfoLine;
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else if (low == "[graphics]")
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state = &AssParser::ParseGraphicsLine;
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else if (low == "[fonts]")
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state = &AssParser::ParseFontLine;
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else
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state = &AssParser::UnknownLine;
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return;
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}
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(this->*state)(data);
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}
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void AssParser::InsertLine(AssEntry *entry) {
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AssEntry *position = insertion_positions[entry->Group()];
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if (position)
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target->Line.insert(++target->Line.iterator_to(*position), *entry);
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else
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target->Line.push_back(*entry);
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insertion_positions[entry->Group()] = entry;
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}
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