Aegisub/aegisub/src/colour_button.cpp
Thomas Goyne 96cf5ea7ed Kill the #ifndef AGI_PRE guards
They don't actually improve compilation performance and make it more
annoying to modify what things are in the precompiled header.
2012-12-02 06:33:29 -08:00

88 lines
3.1 KiB
C++

// Copyright (c) 2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file colour_button.cpp
/// @brief Push-button that displays a colour for label, and brings up colour selection dialogue when pressed
/// @ingroup custom_control
///
#include "config.h"
#include <wx/dcmemory.h>
#include "colour_button.h"
#include "compat.h"
#include "dialog_colorpicker.h"
ColourButton::ColourButton(wxWindow* parent, wxWindowID id, const wxSize& size, agi::Color col)
: wxBitmapButton(parent, id, wxBitmap(size), wxDefaultPosition, wxSize(size.GetWidth() + 6, size.GetHeight() + 6))
, bmp(GetBitmapLabel())
, colour(col)
{
Paint();
SetBitmapLabel(bmp);
Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ColourButton::OnClick, this);
}
void ColourButton::Paint() {
wxMemoryDC dc;
dc.SelectObject(bmp);
dc.SetBrush(wxBrush(to_wx(colour)));
dc.DrawRectangle(0,0,bmp.GetWidth(),bmp.GetHeight());
}
/// @brief Callback for the color picker dialog
/// @param col New color
void ColourButton::SetColour(agi::Color col) {
colour = col;
// Draw colour
Paint();
SetBitmapLabel(bmp);
// Trigger a click event on this as some stuff relies on that to know
// when the color has changed
wxCommandEvent evt(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
evt.SetClientData(this);
evt.SetEventObject(this);
AddPendingEvent(evt);
}
agi::Color ColourButton::GetColor() {
return colour;
}
void ColourButton::OnClick(wxCommandEvent &event) {
if (event.GetClientData() == this)
event.Skip();
else {
GetColorFromUser<ColourButton, &ColourButton::SetColour>(GetParent(), colour, this);
}
}