31feab4a8b
Use validators for transferring data to/from the controls and for validating the values rather than a bunch of custom logic.
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file dialog_dummy_video.h
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/// @see dialog_dummy_video.cpp
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/// @ingroup secondary_ui
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///
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#include <wx/dialog.h>
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#include <libaegisub/color.h>
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class wxFlexGridSizer;
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class wxStaticText;
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class DialogDummyVideo : public wxDialog {
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DialogDummyVideo(wxWindow *parent);
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double fps;
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int width;
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int height;
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int length;
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agi::Color color;
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bool pattern;
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wxStaticText *length_display;
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wxFlexGridSizer *sizer;
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template<typename T>
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void AddCtrl(wxString const& label, T *ctrl);
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void OnResolutionShortcut(wxCommandEvent &evt);
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void UpdateLengthDisplay();
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public:
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static wxString CreateDummyVideo(wxWindow *parent);
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};
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