71fb04cd29
Originally committed to SVN as r4716.
144 lines
4.1 KiB
C++
144 lines
4.1 KiB
C++
// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_player.cpp
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/// @brief Baseclass for audio players
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/// @ingroup audio_output
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///
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#include "config.h"
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#ifdef WITH_ALSA
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#include "audio_player_alsa.h"
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#endif
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#ifdef WITH_DIRECTSOUND
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#include "audio_player_dsound.h"
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#include "audio_player_dsound2.h"
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#endif
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#ifdef WITH_OPENAL
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#include "audio_player_openal.h"
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#endif
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#ifdef WITH_OSS
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#include "audio_player_oss.h"
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#endif
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#ifdef WITH_PORTAUDIO
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#include "audio_player_portaudio.h"
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#endif
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#ifdef WITH_PULSEAUDIO
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#include "audio_player_pulse.h"
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#endif
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#include "compat.h"
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#include "main.h"
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/// @brief Constructor
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///
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AudioPlayer::AudioPlayer() {
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provider = NULL;
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displayTimer = NULL;
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}
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/// @brief Destructor
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///
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AudioPlayer::~AudioPlayer() {
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if (displayTimer) {
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displayTimer->Stop();
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}
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CloseStream();
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}
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/// @brief Ask to stop later
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///
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void AudioPlayer::RequestStop() {
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wxCommandEvent event(wxEVT_STOP_AUDIO, 1000);
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event.SetEventObject(this);
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AddPendingEvent(event); // thread safe
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}
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DEFINE_EVENT_TYPE(wxEVT_STOP_AUDIO)
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BEGIN_EVENT_TABLE(AudioPlayer, wxEvtHandler)
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EVT_COMMAND (1000, wxEVT_STOP_AUDIO, AudioPlayer::OnStopAudio)
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END_EVENT_TABLE()
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/// @brief DOCME
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/// @param event
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///
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void AudioPlayer::OnStopAudio(wxCommandEvent &event) {
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Stop(false);
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}
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/// @brief Get player
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/// @return
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///
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AudioPlayer* AudioPlayerFactory::GetAudioPlayer() {
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std::vector<std::string> list = GetClasses(OPT_GET("Audio/Player")->GetString());
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if (list.empty()) throw _T("No audio players are available.");
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wxString error;
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for (unsigned int i=0;i<list.size();i++) {
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try {
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AudioPlayer *player = Create(list[i]);
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if (player) return player;
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}
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catch (wxString err) { error += list[i] + _T(" factory: ") + err + _T("\n"); }
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catch (const wxChar *err) { error += list[i] + _T(" factory: ") + wxString(err) + _T("\n"); }
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catch (...) { error += list[i] + _T(" factory: Unknown error\n"); }
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}
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throw error;
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}
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/// @brief Register all factories
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///
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void AudioPlayerFactory::RegisterProviders() {
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#ifdef WITH_ALSA
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Register<AlsaPlayer>("ALSA");
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#endif
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#ifdef WITH_DIRECTSOUND
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Register<DirectSoundPlayer>("DirectSound-old");
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Register<DirectSoundPlayer2>("DirectSound");
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#endif
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#ifdef WITH_OPENAL
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Register<OpenALPlayer>("OpenAL");
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#endif
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#ifdef WITH_PORTAUDIO
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Register<PortAudioPlayer>("PortAudio");
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#endif
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#ifdef WITH_PULSEAUDIO
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Register<PulseAudioPlayer>("PulseAudio");
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#endif
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#ifdef WITH_OSS
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Register<OSSPlayer>("OSS");
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#endif
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}
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template<> AudioPlayerFactory::map *FactoryBase<AudioPlayer *(*)()>::classes = NULL;
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