af96b305bf
Remove the faux-variadic make_unique since 2013 has real variadic templates. Switch to the non-deprecated windows version check functions. Switch to the develop branch of boost since master doesn't fully support VS 2013 atm. Fix some assorted compilation errors. Hardcode the paths to a bunch of Visual Studio things since it's now expanding the relevant macros to nothing for whatever reason.
71 lines
3.4 KiB
XML
71 lines
3.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition="'$(Configuration)'==''">Debug</Configuration>
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<Platform>AnyCPU</Platform>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>15c79e75-f5f6-451d-b870-94ed02af257e</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>BuildTakss</RootNamespace>
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<AssemblyName>BuildTasks</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<Name>BuildTasks</Name>
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<ProjectName>BuildTasks</ProjectName>
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<RestorePackages>true</RestorePackages>
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<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\..\</SolutionDir>
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<TargetFSharpCoreVersion>4.3.0.0</TargetFSharpCoreVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildThisFileDirectory)..\paths.props" />
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<PropertyGroup>
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<OutputPath>$(AegisubBinaryDir)</OutputPath>
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<IntermediateOutputPath>$(AegisubObjectDir)</IntermediateOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Tailcalls>false</Tailcalls>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<WarningLevel>3</WarningLevel>
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<StartAction>Program</StartAction>
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<StartProgram>C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</StartProgram>
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<StartWorkingDirectory>Z:\src\temp\aegisub\aegisub</StartWorkingDirectory>
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<StartArguments>/p:BuildProjectReferences=false build\deps\deps.vcxproj</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<Tailcalls>true</Tailcalls>
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<DefineConstants>TRACE</DefineConstants>
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<WarningLevel>3</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">12</MinimumVisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets" />
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<ItemGroup>
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<Compile Include="BuildTasks.fs" />
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<Compile Include="DependencyFetchers.fs" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<Private>True</Private>
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</Reference>
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<Reference Include="ICSharpCode.SharpZipLib">
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<HintPath>..\..\..\packages\SharpZipLib.0.86.0\lib\20\ICSharpCode.SharpZipLib.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Build" />
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<Reference Include="Microsoft.Build.Engine" />
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<Reference Include="Microsoft.Build.Framework" />
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<Reference Include="Microsoft.Build.Utilities.v4.0" />
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<Reference Include="mscorlib" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Net" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<Import Project="$(SolutionDir)\.nuget\nuget.targets" />
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</Project>
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