391219ea54
1. svn mv assdraw csri hunspell lua51 contrib * See r2749 for full description. Originally committed to SVN as r2754.
112 lines
3.3 KiB
C++
112 lines
3.3 KiB
C++
/*
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* Copyright (c) 2007, ai-chan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the ASSDraw3 Team nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY AI-CHAN ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL AI-CHAN BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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///////////////////////////////////////////////////////////////////////////////
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// Name: cmd.hpp
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// Purpose: header file for ASSDraw drawing command classes
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// Author: ai-chan
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// Created: 08/26/06
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// Copyright: (c) ai-chan
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// Licence: 3-clause BSD
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///////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "engine.hpp" // include the engine header for DrawCmd
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#include <vector> // ok, we use vector too
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// this header file declares the following classes
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class DrawCmd_M;
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class DrawCmd_L;
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class DrawCmd_B;
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// The M command
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class DrawCmd_M: public DrawCmd
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{
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public:
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// Constructor
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DrawCmd_M ( int x, int y, PointSystem *ps, DrawCmd *prev );
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// to ASS drawing command
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wxString ToString();
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};
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// The L command
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class DrawCmd_L: public DrawCmd
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{
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public:
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// Constructor
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DrawCmd_L ( int x, int y, PointSystem *ps, DrawCmd *prev );
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// to ASS drawing command
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wxString ToString();
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};
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// The B command
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class DrawCmd_B: public DrawCmd
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{
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public:
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// Constructor
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DrawCmd_B ( int x, int y, int x1, int y1, int x2, int y2, PointSystem *ps, DrawCmd *prev );
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// Special constructor where only m_point is defined
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// Need to call Init() to generate the controls
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DrawCmd_B ( int x, int y, PointSystem *ps, DrawCmd *prev );
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// Init this B command; generate controlpoints
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void Init ( unsigned n = 0 );
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// to ASS drawing command
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wxString ToString();
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//special
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bool C1Cont;
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};
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// The S command
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class DrawCmd_S: public DrawCmd
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{
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public:
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// Constructor
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DrawCmd_S ( int x, int y, PointSystem *ps, DrawCmd *prev );
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// Constructor (with points info)
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DrawCmd_S ( int x, int y, std::vector< int > vals, PointSystem *ps, DrawCmd *prev );
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// Init this S command; generate controlpoints
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void Init ( unsigned n = 0 );
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// to ASS drawing command
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wxString ToString();
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// special
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bool closed;
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};
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