99c38fefb0
Originally committed to SVN as r249.
176 lines
6.5 KiB
Text
176 lines
6.5 KiB
Text
Aegisub Automation documentation
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Version 4
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Copyright 2005-2006 Niels Martin Hansen
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THIS IS OUT OF DATE COMPARED TO THE REST OF THE DOCS!
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---
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This document describes version 4 of the automation system used in Aegisub.
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The automation system uses the Lua language for scripting engine.
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See <http://www.lua.org/> for more information.
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---
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Overview
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Aegisub Automation is a scripting environment that allows you to automate
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almost any task working with subtitles in Aegisub, ie. a macro environment.
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Automation allows you to:
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- Create macros (adding extra menu items to the main menu)
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o Those macros can optionally also display dialog boxes to the user
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o Allows adding new features to Aegisub without recompiling the entire
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program!
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- Write export filters
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o This is what Automation 3 did, but with more options
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o Useful for adding complicated special effects to a script
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- Write file-format importers and exporters
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o Load every strange subtitle format you come by
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o Save in those formats as well
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o Exporters write directly to a file stream, allowing you to generate
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those huge karaoke effects much faster!
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Automation runs in a true Unicode environment, meaning strings are internally
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represented as UTF-32, so you, as programmer, don't have to worry about text
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encodings, prefix encodings etc. to write scripts that can handle text in
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mostly any language of the world.
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---
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Scripts, files functions
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An automation script is a Lua script following certain conventions described
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in this document. A script consists of one or more files, with one of them
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being the master script, and the others being include files.
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Every script runs in a separate Lua interpreter, so separate scripts cannot
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communicate directly with each other. Scripts can share code by having common
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include files. Scripts can share data by storing data in the subtitle files,
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either in the dialogue lines or in the Script Info headers.
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Files containing Automation scripts must in UTF-8 encoding, with or without
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BOM (Byte Order Mark). Compiled Lua scripts should also work, as long as all
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strings are UTF-8 encoded, but this is untested and unsupported.
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Automation scripts implement one or more of four possible features. A feature
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is implemented by filling a specially named global table with certain values.
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See below for a discussion about the various features and how they differ.
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---
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Scriptable features
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The following four features can be implemented by an Automation script:
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- Macro
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A macro is presented as a new menu item in the Automation menu on the menu
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bar in Aegisub. When the user select the menu item, a function in the
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Automation script is called to do processing. Features are present to allow
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direct interaction with the subtitle data.
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The macro can create and display dialog windows to the user.
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A macro can provide a function, that determines whether the macro cen be
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run, based on the current selection in the program, and the contents of
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the subtitles.
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- Export filter
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An export filter is presented as a filter in the Export dialog accessed
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from the File menu. The export filter is called when the user uses the
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Export feature. The export filter is given access every line (including
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Styles and Script Info lines) in the subtitle file, and can add/modify/
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remove lines in those.
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The export filter can provide a function, that returns a configuration
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dialog, which is presented to the user before the export is run. This
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function can access the subtitle data in order to customise the
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configuration dialog, before it's presented to the user.
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- File format reader
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It is not yet decided how the file format reader is accessed.
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Current ideas:
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o It provides two functions, one to test whether it can handle a given
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file and one to actually convert that file to ASS. Which import filter
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to use is decided by Aegisub, based on the result of the first function.
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o The user selects an import filter and a file. The import filter is
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applied to the selected file.
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The file format reader can present dialog windows to the user.
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The file format reader is given access to the raw file stream.
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- File format writer
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The file format writer is selected in the Export dialog access from the
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File menu. The file format writer is handed all the lines of the subtitles
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file and a file stream to write to.
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The file format writer can report itself as writing a binary format or a
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text format. In the case of a text format, all output is passed through the
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character set conversion routines in Aegisub.
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The file format writer can present dialog windows to the user.
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Every feature is given access to the following in addition to what's described
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above:
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- Displaying/hiding/updating a progress bar.
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- Outputting messages to the user.
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- Accessing framerate data
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- (Not fully decided yet) Raw video frame data (RGB and/or YUV)
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- (Not fully decided yet) Raw and FFT transformed wave data
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- (Not fully decided yet) Utilising FexTracker functions
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- Calculating the rendered size of a text string, given a style definition
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---
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Script registration
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Scripts can be loaded in two ways, through autoload or by assigning them to
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a subtitle file.
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Autoloading of scripts happens by placing the master script file into the
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"automation/autoload" directory under the Aegisub installation directory.
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Assining scripts to a subtitle file is done through the Automation Manager
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GUI. Scripts assigned to a subtitle file are stored in the ASS Script Info
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line "Automation Scripts", using a pipe character as separator between the
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master script filenames.
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The automatic loading/storing of configuration options from Automation 3 has
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been removed, but can still be implemented in an Export Filter feature using
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the initialisation function.
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---
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Actual documentation for functions, data structures and other interfaces is
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yet to be written.
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---
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Versions of the scripting interface
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Here's a quick history of the scripting interface:
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Version 1
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Using Lua as engine.
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The scripts used in the Karaoke Effector application, avaible at:
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<http://www.jiifurusu.dk/files/programming/effector/> (currently down)
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Version 2
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Using Python as engine.
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The first draft for an Aegisub automation engine.
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Never implemented.
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Version 3
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Using Lua as engine.
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Aegisub 1.09 was the last release-version to use Automation 3.
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(Tentative release date only!)
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Version 4
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Using Lua as engine
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Present in Aegisub 1.10 and later (tentative!)
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Heavily expanded feature set, allowing a much wider range of modifications,
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and more direct integration into the Aegisub user interface.
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