2d1fdcdfb9
Originally committed to SVN as r876.
302 lines
10 KiB
C++
302 lines
10 KiB
C++
// Copyright (c) 2006, Niels Martin Hansen
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// -----------------------------------------------------------------------------
|
|
//
|
|
// AEGISUB
|
|
//
|
|
// Website: http://aegisub.cellosoft.com
|
|
// Contact: mailto:jiifurusu@gmail.com
|
|
//
|
|
|
|
#include "main.h"
|
|
#include "dialog_automation.h"
|
|
#include "auto4_base.h"
|
|
#include "options.h"
|
|
#include <wx/filename.h>
|
|
#include <wx/filedlg.h>
|
|
|
|
|
|
DialogAutomation::DialogAutomation(wxWindow *parent, Automation4::ScriptManager *_local_manager)
|
|
: wxDialog(parent, -1, _("Automation Manager"), wxDefaultPosition, wxDefaultSize)
|
|
{
|
|
local_manager = _local_manager;
|
|
global_manager = wxGetApp().global_scripts;
|
|
|
|
// create main controls
|
|
list = new wxListView(this, Automation_List_Box, wxDefaultPosition, wxSize(600, 175), wxLC_REPORT|wxLC_SINGLE_SEL);
|
|
add_button = new wxButton(this, Automation_Add_Script, _("&Add"));
|
|
remove_button = new wxButton(this, Automation_Remove_Script, _("&Remove"));
|
|
reload_button = new wxButton(this, Automation_Reload_Script, _("Re&load"));
|
|
info_button = new wxButton(this, Automation_Show_Info, _("Show &Info"));
|
|
reload_autoload_button = new wxButton(this, Automation_Reload_Autoload, _("Re&scan Autoload Dir"));
|
|
close_button = new wxButton(this, wxID_CLOSE);
|
|
|
|
// add headers to list view
|
|
list->InsertColumn(0, _T(""), wxLIST_FORMAT_CENTER, 20);
|
|
list->InsertColumn(1, _("Name"), wxLIST_FORMAT_LEFT, 140);
|
|
list->InsertColumn(2, _("Filename"), wxLIST_FORMAT_LEFT, 90);
|
|
list->InsertColumn(3, _("Description"), wxLIST_FORMAT_LEFT, 330);
|
|
|
|
// button layout
|
|
wxSizer *button_box = new wxBoxSizer(wxHORIZONTAL);
|
|
button_box->AddStretchSpacer(2);
|
|
button_box->Add(add_button, 0);
|
|
button_box->Add(remove_button, 0);
|
|
button_box->AddSpacer(10);
|
|
button_box->Add(reload_button, 0);
|
|
button_box->Add(info_button, 0);
|
|
button_box->AddSpacer(10);
|
|
button_box->Add(reload_autoload_button, 0);
|
|
button_box->AddSpacer(10);
|
|
button_box->Add(close_button, 0);
|
|
button_box->AddStretchSpacer(2);
|
|
|
|
// main layout
|
|
wxSizer *main_box = new wxBoxSizer(wxVERTICAL);
|
|
main_box->Add(list, 1, wxEXPAND|wxALL, 5);
|
|
main_box->Add(button_box, 0, wxEXPAND|wxALL&~wxTOP, 5);
|
|
main_box->SetSizeHints(this);
|
|
SetSizer(main_box);
|
|
Center();
|
|
|
|
RebuildList();
|
|
UpdateDisplay();
|
|
}
|
|
|
|
|
|
void DialogAutomation::RebuildList()
|
|
{
|
|
script_info.clear();
|
|
list->DeleteAllItems();
|
|
|
|
// fill the list view
|
|
const std::vector<Automation4::Script*> &local_scripts = local_manager->GetScripts();
|
|
for (std::vector<Automation4::Script*>::const_iterator i = local_scripts.begin(); i != local_scripts.end(); ++i) {
|
|
ExtraScriptInfo ei;
|
|
ei.script = *i;
|
|
ei.is_global = false;
|
|
AddScript(ei);
|
|
}
|
|
const std::vector<Automation4::Script*> &global_scripts = global_manager->GetScripts();
|
|
for (std::vector<Automation4::Script*>::const_iterator i = global_scripts.begin(); i != global_scripts.end(); ++i) {
|
|
ExtraScriptInfo ei;
|
|
ei.script = *i;
|
|
ei.is_global = true;
|
|
AddScript(ei);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void DialogAutomation::AddScript(ExtraScriptInfo &ei)
|
|
{
|
|
script_info.push_back(ei);
|
|
|
|
wxListItem itm;
|
|
if (ei.is_global) {
|
|
itm.SetText(_T("G"));
|
|
} else {
|
|
itm.SetText(_T("L"));
|
|
}
|
|
itm.SetData((int)script_info.size()-1);
|
|
itm.SetId(list->GetItemCount());
|
|
int i = list->InsertItem(itm);
|
|
list->SetItem(i, 1, ei.script->GetName());
|
|
list->SetItem(i, 2, wxFileName(ei.script->GetFilename()).GetFullName());
|
|
list->SetItem(i, 3, ei.script->GetDescription());
|
|
if (ei.script->GetLoadedState() == false) {
|
|
list->SetItemBackgroundColour(i, wxColour(255,128,128));
|
|
}
|
|
}
|
|
|
|
|
|
void DialogAutomation::UpdateDisplay()
|
|
{
|
|
int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
|
|
bool selected = i >= 0;
|
|
bool global = true;
|
|
if (selected) {
|
|
const ExtraScriptInfo &ei = script_info[list->GetItemData(i)];
|
|
global = ei.is_global;
|
|
}
|
|
add_button->Enable(true);
|
|
remove_button->Enable(selected && !global);
|
|
reload_button->Enable(selected);
|
|
info_button->Enable(true);
|
|
reload_autoload_button->Enable(true);
|
|
close_button->Enable(true);
|
|
}
|
|
|
|
|
|
BEGIN_EVENT_TABLE(DialogAutomation, wxDialog)
|
|
EVT_BUTTON(Automation_Add_Script,DialogAutomation::OnAdd)
|
|
EVT_BUTTON(Automation_Remove_Script,DialogAutomation::OnRemove)
|
|
EVT_BUTTON(Automation_Reload_Script,DialogAutomation::OnReload)
|
|
EVT_BUTTON(Automation_Show_Info,DialogAutomation::OnInfo)
|
|
EVT_BUTTON(Automation_Reload_Autoload,DialogAutomation::OnReloadAutoload)
|
|
EVT_BUTTON(wxID_CLOSE,DialogAutomation::OnClose)
|
|
EVT_LIST_ITEM_SELECTED(Automation_List_Box,DialogAutomation::OnSelectionChange)
|
|
EVT_LIST_ITEM_DESELECTED(Automation_List_Box,DialogAutomation::OnSelectionChange)
|
|
END_EVENT_TABLE()
|
|
|
|
|
|
void DialogAutomation::OnAdd(wxCommandEvent &evt)
|
|
{
|
|
// build filename filter list
|
|
wxString fnfilter, catchall;
|
|
const std::vector<Automation4::ScriptFactory*> &factories = Automation4::ScriptFactory::GetFactories();
|
|
for (int i = 0; i < (int)factories.size(); i++) {
|
|
const Automation4::ScriptFactory *fact = factories[i];
|
|
if (fact->GetEngineName().IsEmpty() || fact->GetFilenamePattern().IsEmpty())
|
|
continue;
|
|
fnfilter = wxString::Format(_T("%s%s scripts (%s)|%s|"), fnfilter.c_str(), fact->GetEngineName().c_str(), fact->GetFilenamePattern().c_str(), fact->GetFilenamePattern().c_str());
|
|
catchall << fact->GetFilenamePattern() << _T(";");
|
|
}
|
|
#ifdef __WINDOWS__
|
|
fnfilter += _T("All files|*.*");
|
|
#else
|
|
fnfilter += _T("All files|*");
|
|
#endif
|
|
if (!catchall.IsEmpty()) {
|
|
catchall.RemoveLast();
|
|
}
|
|
if (factories.size() > 1) {
|
|
fnfilter = _T("All supported scripts|") + catchall + _T("|") + fnfilter;
|
|
}
|
|
|
|
wxString fname = wxFileSelector(_("Add Automation script"), Options.AsText(_T("Last open automation path")), wxEmptyString, wxEmptyString, fnfilter, wxFD_OPEN|wxFD_FILE_MUST_EXIST, this);
|
|
|
|
if (!fname.IsEmpty()) {
|
|
|
|
wxFileName fnpath(fname);
|
|
Options.SetText(_T("Last open automation path"), fnpath.GetPath());
|
|
|
|
// TODO: make sure each script is only loaded once. check in both local and global managers!!
|
|
// it doesn't break for macros, but will for export filters, and maybe for file formats,
|
|
// and makes for confusion in the UI anyhow
|
|
|
|
try {
|
|
ExtraScriptInfo ei;
|
|
ei.script = Automation4::ScriptFactory::CreateFromFile(fname);
|
|
local_manager->Add(ei.script);
|
|
ei.is_global = false;
|
|
AddScript(ei);
|
|
}
|
|
catch (const wchar_t *e) {
|
|
wxLogError(e);
|
|
}
|
|
catch (...) {
|
|
wxLogError(_T("Unknown error loading script"));
|
|
}
|
|
}
|
|
}
|
|
|
|
void DialogAutomation::OnRemove(wxCommandEvent &evt)
|
|
{
|
|
int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
|
|
if (i < 0) return;
|
|
const ExtraScriptInfo &ei = script_info[list->GetItemData(i)];
|
|
if (ei.is_global) return;
|
|
list->DeleteItem(i);
|
|
local_manager->Remove(ei.script);
|
|
// don't bother doing anything in script_info, it's relatively short-lived, and having any indexes change would break stuff
|
|
list->Select(i);
|
|
}
|
|
|
|
void DialogAutomation::OnReload(wxCommandEvent &evt)
|
|
{
|
|
int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
|
|
if (i < 0) return;
|
|
const ExtraScriptInfo &ei = script_info[list->GetItemData(i)];
|
|
|
|
try {
|
|
ei.script->Reload();
|
|
}
|
|
catch (const wchar_t *e) {
|
|
wxMessageBox(e, _T("Error reloading Automation script"), wxOK|wxICON_ERROR, this);
|
|
}
|
|
catch (...) {
|
|
wxMessageBox(_T("An unknown error occurred reloading Automation script."), _T("Error reloading Automation script"), wxOK|wxICON_ERROR, this);
|
|
}
|
|
|
|
list->SetItem(i, 1, ei.script->GetName());
|
|
list->SetItem(i, 2, wxFileName(ei.script->GetFilename()).GetFullName());
|
|
list->SetItem(i, 3, ei.script->GetDescription());
|
|
if (ei.script->GetLoadedState() == false) {
|
|
list->SetItemBackgroundColour(i, wxColour(255,128,128));
|
|
}
|
|
}
|
|
|
|
void DialogAutomation::OnInfo(wxCommandEvent &evt)
|
|
{
|
|
int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
|
|
ExtraScriptInfo *ei = 0;
|
|
if (i >= 0)
|
|
ei = &script_info[list->GetItemData(i)];
|
|
|
|
wxString info = wxString::Format(
|
|
_("Total scripts loaded: %d\nGlobal scripts loaded: %d\nLocal scripts loaded: %d\n\n"),
|
|
local_manager->GetScripts().size() + global_manager->GetScripts().size(),
|
|
global_manager->GetScripts().size(),
|
|
local_manager->GetScripts().size());
|
|
|
|
info += _("Scripting engines installed:\n");
|
|
const std::vector<Automation4::ScriptFactory*> &factories = Automation4::ScriptFactory::GetFactories();
|
|
for (std::vector<Automation4::ScriptFactory*>::const_iterator i = factories.begin(); i != factories.end(); ++i) {
|
|
info += wxString::Format(_T("- %s (%s)\n"), (*i)->GetEngineName().c_str(), (*i)->GetFilenamePattern().c_str());
|
|
}
|
|
|
|
if (ei) {
|
|
info += wxString::Format(_("\nScript info:\nName: %s\nDescription: %s\nAuthor: %s\nVersion: %s\nFull path: %s\nState: %s"),
|
|
ei->script->GetName().c_str(),
|
|
ei->script->GetDescription().c_str(),
|
|
ei->script->GetAuthor().c_str(),
|
|
ei->script->GetVersion().c_str(),
|
|
ei->script->GetFilename().c_str(),
|
|
ei->script->GetLoadedState() ? _("Correctly loaded") : _("Failed to load"));
|
|
}
|
|
|
|
wxMessageBox(info, _("Automation Script Info"));
|
|
}
|
|
|
|
void DialogAutomation::OnReloadAutoload(wxCommandEvent &evt)
|
|
{
|
|
global_manager->Reload();
|
|
RebuildList();
|
|
UpdateDisplay();
|
|
}
|
|
|
|
void DialogAutomation::OnClose(wxCommandEvent &evt)
|
|
{
|
|
EndModal(0);
|
|
}
|
|
|
|
void DialogAutomation::OnSelectionChange(wxListEvent &evt)
|
|
{
|
|
UpdateDisplay();
|
|
}
|